GitHub
4 年前
当前提交
c7e9329c
共有 1 个文件被更改,包括 0 次插入 和 82 次删除
|
|||
using System; |
|||
using UnityEngine.Serialization; |
|||
|
|||
namespace UnityEngine.Perception.GroundTruth |
|||
{ |
|||
/// <summary>
|
|||
/// A definition of a keypoint (joint).
|
|||
/// </summary>
|
|||
[Serializable] |
|||
public class KeypointDefinition |
|||
{ |
|||
/// <summary>
|
|||
/// The name of the keypoint
|
|||
/// </summary>
|
|||
public string label; |
|||
/// <summary>
|
|||
/// Does this keypoint map directly to a <see cref="Animator"/> <see cref="Avatar"/> <see cref="HumanBodyBones"/>
|
|||
/// </summary>
|
|||
public bool associateToRig = true; |
|||
/// <summary>
|
|||
/// The associated <see cref="HumanBodyBones"/> of the rig
|
|||
/// </summary>
|
|||
public HumanBodyBones rigLabel = HumanBodyBones.Head; |
|||
/// <summary>
|
|||
/// The color of the keypoint in the visualization
|
|||
/// </summary>
|
|||
public Color color; |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// A skeletal connection between two joints.
|
|||
/// </summary>
|
|||
[Serializable] |
|||
public class SkeletonDefinition |
|||
{ |
|||
/// <summary>
|
|||
/// The first joint
|
|||
/// </summary>
|
|||
public int joint1; |
|||
/// <summary>
|
|||
/// The second joint
|
|||
/// </summary>
|
|||
public int joint2; |
|||
/// <summary>
|
|||
/// The color of the skeleton in the visualization
|
|||
/// </summary>
|
|||
public Color color; |
|||
} |
|||
|
|||
/// <summary>
|
|||
/// Template used to define the keypoints of a humanoid asset.
|
|||
/// </summary>
|
|||
[CreateAssetMenu(fileName = "KeypointTemplate", menuName = "Perception/Keypoint Template", order = 2)] |
|||
public class KeypointTemplate : ScriptableObject |
|||
{ |
|||
/// <summary>
|
|||
/// The <see cref="Guid"/> of the template
|
|||
/// </summary>
|
|||
public string templateID = Guid.NewGuid().ToString(); |
|||
/// <summary>
|
|||
/// The name of the template
|
|||
/// </summary>
|
|||
public string templateName; |
|||
/// <summary>
|
|||
/// Texture to use for the visualization of the joint.
|
|||
/// </summary>
|
|||
public Texture2D jointTexture; |
|||
/// <summary>
|
|||
/// Texture to use for the visualization of the skeletal connection.
|
|||
/// </summary>
|
|||
public Texture2D skeletonTexture; |
|||
/// <summary>
|
|||
/// Array of <see cref="KeypointDefinition"/> for the template.
|
|||
/// </summary>
|
|||
[FormerlySerializedAs("keyPoints")] |
|||
public KeypointDefinition[] keypoints; |
|||
/// <summary>
|
|||
/// Array of the <see cref="SkeletonDefinition"/> for the template.
|
|||
/// </summary>
|
|||
public SkeletonDefinition[] skeleton; |
|||
} |
|||
} |
撰写
预览
正在加载...
取消
保存
Reference in new issue