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Mohsen Kamalzadeh 4 年前
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com.unity.perception/Documentation~/Randomization/Scenarios.md


## JSON Configuration
Scenarios can be serialized to JSON, modified, and reimported at runtime to configure simulation behavior even after a Unity player has been built. Constants and randomizer sampler settings are the two primary sections generated when serializing a scenario. Below is the contents of a JSON configuration file created when serializing the scenario used in Phase 1 of the [Perception Tutorial](../Tutorial/TUTORIAL.md):
Scenarios can be serialized to JSON, modified, and reimported at runtime to configure simulation behavior even after a Unity player has been built. Constants and randomizer sampler settings are the two primary sections generated when serializing a scenario. Note that currently, only numerical samplers are serialized. Below is the contents of a JSON configuration file created when serializing the scenario used in Phase 1 of the [Perception Tutorial](../Tutorial/TUTORIAL.md):
```
{
"constants": {

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