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Setting hdrp enabled disabled again

/keypoint_self_occlusion
Steve Borkman 3 年前
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6405ce3b
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      com.unity.perception/Editor/GroundTruth/ShaderPreprocessor.cs

2
com.unity.perception/Editor/GroundTruth/ShaderPreprocessor.cs


var enabled = new ShaderKeyword(shader, "HDRP_ENABLED");
var disabled = new ShaderKeyword(shader, "URP_ENABLED");
#else
var enabled = new ShaderKeyword(shader, "URP_ENABLED");
var enabled = new ShaderKeyword(shader, "HDRP_DISABLED");
var disabled = new ShaderKeyword(shader, "HDRP_ENABLED");

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