[MenuItem("Window/Pyrception/Run")]
static void RunPyrception()
{
UnityEngine.Debug.Log(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData));
UnityEngine.Debug.Log(PlayerPrefs.GetInt("currentProcessId"));
if (RestartBrowser())
return;
case double v:
return new JValue(v);
case string v:
return new JValue($"\"{v}\"");
case uint v:
}