|
|
|
|
|
|
m_SelectedBuildPathTextField = root.Q<TextField>("selected-build-path"); |
|
|
|
m_SelectedBuildPathTextField.isReadOnly = true; |
|
|
|
|
|
|
|
m_BuildPathField = root.Q<TextField>("selected-build-path"); |
|
|
|
m_BuildIdField = root.Q<TextField>("build-id"); |
|
|
|
|
|
|
|
UpdateBuildIdElements((BuildIdKind) m_BuildTypeMenu.value); |
|
|
|
|
|
|
if (buildId == null) |
|
|
|
return; |
|
|
|
|
|
|
|
await StartUnitySimulationRun(runGuid, buildId); |
|
|
|
StartUnitySimulationRun(runGuid, buildId); |
|
|
|
} |
|
|
|
catch (Exception e) |
|
|
|
{ |
|
|
|
|
|
|
return appParamIds; |
|
|
|
} |
|
|
|
|
|
|
|
async Task StartUnitySimulationRun(Guid runGuid, string buildId) |
|
|
|
void StartUnitySimulationRun(Guid runGuid, string buildId) |
|
|
|
{ |
|
|
|
// Generate and upload app-params
|
|
|
|
EditorUtility.DisplayProgressBar("Unity Simulation Run", "Uploading app-params...", 0.90f); |
|
|
|