/// The Z offset component applied to all generated background layers
/// </summary>
[Tooltip("The Z offset applied to positions of all placed objects.")]
[Tooltip("The number of background layers to generate.")]
[Tooltip("The minimum distance between the centers of the placed objects.")]
[Tooltip("The width and height of the area in which objects will be placed. These should be positive numbers and sufficiently large in relation with the Separation Distance specified.")]
[Tooltip("The list of Prefabs to be placed by this Randomizer.")]
/// The Z offset component applied to the generated layer of GameObjects
/// </summary>
[Tooltip("The Z offset applied to positions of all placed objects.")]
[Tooltip("The minimum distance between the centers of the placed objects.")]
[Tooltip("The width and height of the area in which objects will be placed. These should be positive numbers and sufficiently large in relation with the Separation Distance specified.")]
[Tooltip("The list of Prefabs to be placed by this Randomizer.")]