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Scenario serialization has been updated to include scalar values on randomizers and parameters |
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Added new ScenarioBase virtual lifecycle hooks: OnAwake, OnStart, OnComplete, and OnIdle |
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ScenarioBase's Awake, Start, and Update methods are now private. The newly added virtual lifecycle hooks are to be used as replacements. |
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Improved Run Unity Simulation window UI. |
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The Run Unity Simulation window now accepts option scenario JSON configurations to override existing scenario editor settings. |
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ScenarioBase's randomizer Get and Create methods have been replaced with more generic list index style accessors. |
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The scenario inspector buttons serialize and deserialize have been refactored to open a file explorer generate and import JSON configurations. |
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### Deprecated |
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