1. Select your project's `ScriptableRenderer` asset and open the inspector window. In most projects it is located at `Assets/Settings/ForwardRenderer.asset`.
2. Click `Add Renderer Feature` and select `Ground Truth Renderer Feature`
<img src="images/ScriptableRendererStep.PNG" align="middle"/>
<img src="images/ScriptableRendererStep.png" align="middle"/>
## Step 3: Create a new scene and camera
1. Create a new scene using File -> New Scene
1. In the inspector panel of the main camera select Add Component
2. Add a **Perception Camera** component
<img src="images/PerceptionCameraFinished.PNG" align="middle"/>
<img src="images/PerceptionCameraFinished.png" align="middle"/>
## Step 4: Create labeled objects
1. Create a cube by right-clicking in the Hierarchy window, select 3D Object -> Cube