Boss Room 是一款使用 Unity MLAPI 制作的全功能合作多人 RPG。 它旨在作为学习样本,展示类似游戏中经常出现的某些典型游戏模式。
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jdepuy 59457d08 Switched the lighting to a Linear color space. This of course required the adjustment of the textures, shaders, lighting, and post processing to get the scene to look normal. We can now confidently improve the lighting solution and work on polishing the textures and shaders 3 年前
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AudioManager.asset Unity project setup 4 年前
BurstAotSettings_StandaloneWindows.json more feedback fixups 3 年前
ClusterInputManager.asset Unity project setup 4 年前
DynamicsManager.asset Simple scene setup; Add Photon ApplicationId 4 年前
EditorBuildSettings.asset adding stormflag art assets and test scene 3 年前
EditorSettings.asset Unity project setup 4 年前
GraphicsSettings.asset Adjusted Main menu so it stretches and the font for text input is higher rez. Rendering path is now set to Deferred 3 年前
InputManager.asset Unity project setup 4 年前
NavMeshAreas.asset Unity project setup 4 年前
PackageManagerSettings.asset Unity project setup 4 年前
Physics2DSettings.asset Unity project setup 4 年前
PresetManager.asset Unity project setup 4 年前
ProjectSettings.asset Switched the lighting to a Linear color space. This of course required the adjustment of the textures, shaders, lighting, and post processing to get the scene to look normal. We can now confidently improve the lighting solution and work on polishing the textures and shaders 3 年前
ProjectVersion.txt Experimental/multipie (#9) 3 年前
QualitySettings.asset Unity project setup 4 年前
SceneTemplateSettings.json cleaning up some empty methods 3 年前
TagManager.asset taking feedback from holiday PRs 3 年前
TimeManager.asset Unity project setup 4 年前
TimelineSettings.asset cleaning up some empty methods 3 年前
UnityConnectSettings.asset Unity project setup 4 年前
VFXManager.asset Unity project setup 4 年前
VersionControlSettings.asset Unity project setup 4 年前
XRSettings.asset Unity project setup 4 年前