Boss Room 是一款使用 Unity MLAPI 制作的全功能合作多人 RPG。 它旨在作为学习样本,展示类似游戏中经常出现的某些典型游戏模式。
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jdepuy 59457d08 Switched the lighting to a Linear color space. This of course required the adjustment of the textures, shaders, lighting, and post processing to get the scene to look normal. We can now confidently improve the lighting solution and work on polishing the textures and shaders 4 年前
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DungeonTest Merge pull request #17 from Unity-Technologies/eh_integratecharacterset 4 年前
SampleScene added leftover assets not yet added to lfs (#26) 4 年前
CharSelect.unity Integrated new UI for Title screen and stub for Char Select. Dungeon adjusted to show character lineup. 4 年前
CharSelect.unity.meta redoing state machine pattern. It now uses prefabs to model states. 4 年前
Dungeon.unity adding stormflag art assets and test scene 4 年前
Dungeon.unity.meta adding stormflag art assets and test scene 4 年前
DungeonTest.meta adding stormflag art assets and test scene 4 年前
DungeonTest.unity Switched the lighting to a Linear color space. This of course required the adjustment of the textures, shaders, lighting, and post processing to get the scene to look normal. We can now confidently improve the lighting solution and work on polishing the textures and shaders 4 年前
DungeonTest.unity.meta adding stormflag art assets and test scene 4 年前
MainMenu.unity taking origin merge 4 年前
MainMenu.unity.meta stubs for main menu scene 4 年前
SampleScene.meta Character spawning and simple input handling and positon replication 4 年前
SampleScene.unity added leftover assets not yet added to lfs (#26) 4 年前
SampleScene.unity.meta Unity project setup 4 年前