Boss Room 是一款使用 Unity MLAPI 制作的全功能合作多人 RPG。 它旨在作为学习样本,展示类似游戏中经常出现的某些典型游戏模式。
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David Woodruff 941f2760 integration changes needed to make my work work with Luke's. GameNetHub now follows a listener pattern like other networked components, so avoid any reverse dependencies of shared logic on client/server code. 4 年前
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AudioManager.asset Unity project setup 4 年前
BurstAotSettings_StandaloneWindows.json more feedback fixups 4 年前
ClusterInputManager.asset Unity project setup 4 年前
DynamicsManager.asset Simple scene setup; Add Photon ApplicationId 4 年前
EditorBuildSettings.asset integration changes needed to make my work work with Luke's. GameNetHub now follows a listener pattern like other networked components, so avoid any reverse dependencies of shared logic on client/server code. 4 年前
EditorSettings.asset Unity project setup 4 年前
GraphicsSettings.asset Unity project setup 4 年前
InputManager.asset Unity project setup 4 年前
NavMeshAreas.asset Unity project setup 4 年前
PackageManagerSettings.asset Unity project setup 4 年前
Physics2DSettings.asset Unity project setup 4 年前
PresetManager.asset Unity project setup 4 年前
ProjectSettings.asset Add movement replication 4 年前
ProjectVersion.txt Unity project setup 4 年前
QualitySettings.asset Unity project setup 4 年前
TagManager.asset Unity project setup 4 年前
TimeManager.asset Unity project setup 4 年前
UnityConnectSettings.asset Unity project setup 4 年前
VFXManager.asset Unity project setup 4 年前
VersionControlSettings.asset Unity project setup 4 年前
XRSettings.asset Unity project setup 4 年前