Boss Room 是一款使用 Unity MLAPI 制作的全功能合作多人 RPG。 它旨在作为学习样本,展示类似游戏中经常出现的某些典型游戏模式。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
GitHub 9909f731 Update to Dungeon layout including beginnings of Boss Area. (#39) 4 年前
..
Packages/com.unity.learn.iet-framework Update to Dungeon layout including beginnings of Boss Area. (#39) 4 年前
AudioManager.asset Unity project setup 4 年前
BurstAotSettings_StandaloneWindows.json more feedback fixups 4 年前
ClusterInputManager.asset Unity project setup 4 年前
DynamicsManager.asset Simple scene setup; Add Photon ApplicationId 4 年前
EditorBuildSettings.asset adding stormflag art assets and test scene 4 年前
EditorSettings.asset Unity project setup 4 年前
GraphicsSettings.asset Update to Dungeon layout including beginnings of Boss Area. (#39) 4 年前
InputManager.asset Unity project setup 4 年前
NavMeshAreas.asset Unity project setup 4 年前
PackageManagerSettings.asset Unity project setup 4 年前
Physics2DSettings.asset Unity project setup 4 年前
PresetManager.asset Unity project setup 4 年前
ProjectSettings.asset Switched the lighting to a Linear color space. This of course required the adjustment of the textures, shaders, lighting, and post processing to get the scene to look normal. We can now confidently improve the lighting solution and work on polishing the textures and shaders 4 年前
ProjectVersion.txt Experimental/multipie (#9) 4 年前
QualitySettings.asset Unity project setup 4 年前
SceneTemplateSettings.json cleaning up some empty methods 4 年前
TagManager.asset taking feedback from holiday PRs 4 年前
TimeManager.asset Unity project setup 4 年前
TimelineSettings.asset cleaning up some empty methods 4 年前
UnityConnectSettings.asset Unity project setup 4 年前
VFXManager.asset Unity project setup 4 年前
VersionControlSettings.asset Unity project setup 4 年前
XRSettings.asset Unity project setup 4 年前