Boss Room 是一款使用 Unity MLAPI 制作的全功能合作多人 RPG。 它旨在作为学习样本,展示类似游戏中经常出现的某些典型游戏模式。
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GitHub 645f009c ActionVisualization and MeleeActionFX (#40) 4 年前
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Game ActionVisualization and MeleeActionFX (#40) 4 年前
Net taking merge 4 年前
SliceBehaviors Multipie integration with empty behavior 4 年前
BossRoom.Shared.asmdef Multipie integration with empty behavior 4 年前
BossRoom.Shared.asmdef.meta refactor: Add asmdef files 4 年前
Game.meta more progress on core scene switching framework 4 年前
Net.meta stubs for main menu scene 4 年前
NetworkCharacterState.cs Character health system (#34) 4 年前
NetworkCharacterState.cs.meta Character spawning and simple input handling and positon replication 4 年前
NetworkSpawnerState.cs Feature/wave spawner (#30) 4 年前
NetworkSpawnerState.cs.meta Feature/wave spawner (#30) 4 年前
SliceBehaviors.meta Update to Dungeon layout including beginnings of Boss Area. (#39) 4 年前