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com.unity.multiplayer.samples.coop
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Boss Room 是一款使用 Unity MLAPI 制作的全功能合作多人 RPG。 它旨在作为学习样本,展示类似游戏中经常出现的某些典型游戏模式。
multiplayer
networking
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com.unity.multiplayer.sampl...
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Assets
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BossRoom
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PostProcessing
文件历史
jdepuy
59457d08
Switched the lighting to a Linear color space. This of course required the adjustment of the textures, shaders, lighting, and post processing to get the scene to look normal. We can now confidently improve the lighting solution and work on polishing the textures and shaders
4 年前
..
PostProcessVolume Profile.asset
Switched the lighting to a Linear color space. This of course required the adjustment of the textures, shaders, lighting, and post processing to get the scene to look normal. We can now confidently improve the lighting solution and work on polishing the textures and shaders
4 年前
PostProcessVolume Profile.asset.meta
adding stormflag art assets and test scene
4 年前
PostProcessVolume.prefab
adding stormflag art assets and test scene
4 年前
PostProcessVolume.prefab.meta
adding stormflag art assets and test scene
4 年前
UniversalRenderPipelineAsset.asset
adding stormflag art assets and test scene
4 年前
UniversalRenderPipelineAsset.asset.meta
adding stormflag art assets and test scene
4 年前
UniversalRenderPipelineAsset_Renderer.asset
adding stormflag art assets and test scene
4 年前
UniversalRenderPipelineAsset_Renderer.asset.meta
adding stormflag art assets and test scene
4 年前