Boss Room 是一款使用 Unity MLAPI 制作的全功能合作多人 RPG。 它旨在作为学习样本,展示类似游戏中经常出现的某些典型游戏模式。
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namespace LiteNetLib
{
public sealed class NetStatistics
{
public ulong PacketsSent;
public ulong PacketsReceived;
public ulong BytesSent;
public ulong BytesReceived;
public ulong PacketLoss;
public ulong PacketLossPercent
{
get { return PacketsSent == 0 ? 0 : PacketLoss * 100 / PacketsSent; }
}
public ulong SequencedPacketLoss;
public void Reset()
{
PacketsSent = 0;
PacketsReceived = 0;
BytesSent = 0;
BytesReceived = 0;
PacketLoss = 0;
}
public override string ToString()
{
return
string.Format(
"BytesReceived: {0}\nPacketsReceived: {1}\nBytesSent: {2}\nPacketsSent: {3}\nPacketLoss: {4}\nPacketLossPercent: {5}\n",
BytesReceived,
PacketsReceived,
BytesSent,
PacketsSent,
PacketLoss,
PacketLossPercent);
}
}
}