Boss Room 是一款使用 Unity MLAPI 制作的全功能合作多人 RPG。 它旨在作为学习样本,展示类似游戏中经常出现的某些典型游戏模式。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
jdepuy 258e29d7 Added new suite of Tank Class animations including knockback, fixed material on Boss head and imp head 4 年前
..
Character Merge pull request #18 from Unity-Technologies/dmw_actionsystem 4 年前
Dungeon adding stormflag art assets and test scene 4 年前
GameCam adding stormflag art assets and test scene 4 年前
State making the enemy prefab use the Boss viz asset 4 年前
Character.meta adding stormflag art assets and test scene 4 年前
Dungeon.meta adding stormflag art assets and test scene 4 年前
Enemy.prefab Added new suite of Tank Class animations including knockback, fixed material on Boss head and imp head 4 年前
Enemy.prefab.meta making the enemy prefab use the Boss viz asset 4 年前
GameCam.meta adding stormflag art assets and test scene 4 年前
Imp.prefab Added new suite of Tank Class animations including knockback, fixed material on Boss head and imp head 4 年前
Imp.prefab.meta Added temporary imp, placed Boss, and fixed seams in dungeon ground tiles 4 年前
NetworkingManager.prefab making the enemy prefab use the Boss viz asset 4 年前
NetworkingManager.prefab.meta Simple AI based on Actions 4 年前
Player.prefab adding some more imps. removing default archer. changing UI scaling on main menu 4 年前
Player.prefab.meta Character spawning and simple input handling and positon replication 4 年前
State.meta redoing state machine pattern. It now uses prefabs to model states. 4 年前