%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &4586470625442756957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4437348436208465204} - component: {fileID: 3432985996055369824} - component: {fileID: 2212805465033422730} - component: {fileID: 1435169297142152474} m_Layer: 0 m_Name: wall2b m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &4437348436208465204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4586470625442756957} m_LocalRotation: {x: 1, y: -2.6054018e-15, z: -0.00000011920929, w: -0.000000021855694} m_LocalPosition: {x: 12.262089, y: 0, z: -2.9977608} m_LocalScale: {x: -1, y: -1, z: -1} m_Children: - {fileID: 5915529853195630635} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3432985996055369824 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4586470625442756957} m_Mesh: {fileID: 5453750003215019169, guid: db0a9d52f0048274e8dc5e5e35234608, type: 3} --- !u!23 &2212805465033422730 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4586470625442756957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a5ae1fec41c1a7941a54415341be0e8f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &1435169297142152474 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4586470625442756957} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 5.1025443, y: 1, z: 4.0018163} m_Center: {x: 1.5512722, y: -0.5, z: 1.9993528} --- !u!1 &8750842352150602452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5915529853195630635} - component: {fileID: 7898993292670171814} m_Layer: 0 m_Name: Diagonal_Collider m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &5915529853195630635 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8750842352150602452} m_LocalRotation: {x: -0.92387956, y: -0.00000017299969, z: -0.38268343, w: -0.00000007165881} m_LocalPosition: {x: 1.5512719, y: 1.5000002, z: 1.999353} m_LocalScale: {x: -1, y: -1, z: -1} m_Children: [] m_Father: {fileID: 4437348436208465204} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -180, y: -45, z: -0.000015258789} --- !u!65 &7898993292670171814 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8750842352150602452} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.7, y: 5, z: 6} m_Center: {x: 0, y: 0, z: 0}