using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BossRoom.Viz
{
///
/// Provides backing logic for all of the UI that runs in the MainMenu stage.
///
public class MainMenuUI : MonoBehaviour
{
public GameObject GameHubGO;
public GameObject InputTextGO;
private BossRoom.GameNetHub m_netHub;
// Start is called before the first frame update
void Start()
{
m_netHub = GameHubGO.GetComponent();
}
// Update is called once per frame
void Update()
{
}
///
/// Gets the IP Address the user set in the UI, or returns 127.0.0.1 if IP is not present.
///
/// IP address entered by user, in string form.
private string GetIPAddress()
{
string iptext = InputTextGO.GetComponent().text;
if( iptext == "" )
{
return "127.0.0.1";
}
return iptext;
}
public void OnHostClicked()
{
GetIPAddress();
m_netHub.StartHost(GetIPAddress(), 9998);
}
public void OnConnectClicked()
{
m_netHub.StartClient(GetIPAddress(), 9998);
}
}
}