%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &5436007408952557947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5436007408952557925} - component: {fileID: 5436007408952557924} - component: {fileID: 5436007408952557927} - component: {fileID: 5436007408952557926} m_Layer: 0 m_Name: NetworkingManager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5436007408952557925 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5436007408952557947} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5436007408952557924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5436007408952557947} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 593a2fe42fa9d37498c96f9a383b6521, type: 3} m_Name: m_EditorClassIdentifier: DontDestroy: 1 RunInBackground: 1 LogLevel: 1 NetworkConfig: ProtocolVersion: 0 NetworkTransport: {fileID: 5436007408952557927} RegisteredScenes: - MainMenu - CharSelect - SampleScene - DungeonTest AllowRuntimeSceneChanges: 1 NetworkedPrefabs: - Prefab: {fileID: 4600110157238723781, guid: bb87f9bac2595f8499c048016c4b2e1d, type: 3} PlayerPrefab: 1 - Prefab: {fileID: 3565665953789623672, guid: 1a58a2c4657fe6d4890d9ad39f43894e, type: 3} PlayerPrefab: 0 - Prefab: {fileID: 297185343939699586, guid: 8b9c63e7d70c5ff48a03aad51e17103c, type: 3} PlayerPrefab: 0 - Prefab: {fileID: 4340979889802297118, guid: 5f8daaa54415e5e41b5162cd13121359, type: 3} PlayerPrefab: 0 PlayerPrefabHash: id: 0 CreatePlayerPrefab: 0 ReceiveTickrate: 0 MaxReceiveEventsPerTickRate: 1000 EventTickrate: 30 ClientConnectionBufferTimeout: 10 ConnectionApproval: 1 ConnectionData: SecondsHistory: 0 EnableTimeResync: 0 TimeResyncInterval: 30 EnableNetworkedVar: 1 EnsureNetworkedVarLengthSafety: 0 EnableSceneManagement: 1 ForceSamePrefabs: 0 UsePrefabSync: 0 RecycleNetworkIds: 1 NetworkIdRecycleDelay: 120 RpcHashSize: 0 LoadSceneTimeOut: 120 EnableMessageBuffering: 0 MessageBufferTimeout: 20 EnableNetworkLogs: 1 EnableEncryption: 0 SignKeyExchange: 0 ServerBase64PfxCertificate: references: version: 1 00000000: type: {class: NullableBoolSerializable, ns: MLAPI.Configuration, asm: Unity.Multiplayer.MLAPI.Runtime} data: Value: 1897319656204293034 --- !u!114 &5436007408952557927 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5436007408952557947} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b84c2d8dfe509a34fb59e2b81f8e1319, type: 3} m_Name: m_EditorClassIdentifier: MessageBufferSize: 5120 MaxConnections: 100 MaxSentMessageQueueSize: 128 ConnectAddress: 127.0.0.1 ConnectPort: 7777 ServerListenPort: 7777 ServerWebsocketListenPort: 8887 SupportWebsocket: 0 Channels: [] UseMLAPIRelay: 0 MLAPIRelayAddress: 184.72.104.138 MLAPIRelayPort: 8888 MessageSendMode: 0 --- !u!114 &5436007408952557926 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5436007408952557947} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: db28424c2ae12f64da25c9ecccded6b1, type: 3} m_Name: m_EditorClassIdentifier: Port: 7777 Address: 127.0.0.1 PingInterval: 1 DisconnectTimeout: 5 ReconnectDelay: 0.5 MaxConnectAttempts: 10 channels: [] MessageBufferSize: 5120 SimulatePacketLossChance: 0 SimulateMinLatency: 0 SimulateMaxLatency: 0