57 次代码提交 (758dc87d-8dfb-4665-bf14-779501e6b08d)

作者 SHA1 备注 提交日期
Luke Stampfli 8a9b8d9b Character spawning and simple input handling and positon replication 4 年前
GitHub b192efad Character spawning and simple input handling and positon replication (#5) 4 年前
GitHub 3565f53e Merge pull request #14 from Unity-Technologies/master 4 年前
GitHub 475290ca added leftover assets not yet added to lfs (#26) 4 年前
David Woodruff d121afca taking merge 2 4 年前
David Woodruff 4b8e4bd1 moving assets to BossRoom root dir 4 年前
David Woodruff 941f2760 integration changes needed to make my work work with Luke's. GameNetHub now follows a listener pattern like other networked components, so avoid any reverse dependencies of shared logic on client/server code. 4 年前
David Woodruff 6a6ac7b6 taking mainmenu changes 4 年前
David Woodruff 64008746 adding stormflag art assets and test scene 4 年前
eheimburg 9b0e2a81 Support for animation and spawning player in DungeonTest scene 4 年前
jdepuy 89706c47 Integrated new UI for Title screen and stub for Char Select. Dungeon adjusted to show character lineup. 4 年前
GitHub f57f9a2e Merge pull request #16 from Unity-Technologies/jdp_main_menu_ui 4 年前
eheimburg e96bb41c Merge remote-tracking branch 'origin/sfdev' into eh_integratecharacterset 4 年前
eheimburg dcf0c6dc merge changes from sfdev 4 年前
David Woodruff 7360d6b6 more rearranging scripts. 4 年前
GitHub 5458ac01 Merge pull request #17 from Unity-Technologies/eh_integratecharacterset 4 年前
David Woodruff 4c4f0cfb taking sfdev merge 4 年前
David Woodruff ee7022ed fixing missing faces problem, and correcting an issue where two host player prefabs were being created 4 年前
GitHub 3cc6f6be Merge pull request #18 from Unity-Technologies/dmw_actionsystem 4 年前
eheimburg 3bee0ea3 Simple AI based on Actions 4 年前
GitHub 27d21244 Merge pull request #21 from Unity-Technologies/eh_protoai2 4 年前
David Woodruff 36a7d413 Merge remote-tracking branch 'origin/sfdev' into dmw_fixtargeting 4 年前
jdepuy db17a68d Added temporary imp, placed Boss, and fixed seams in dungeon ground tiles 4 年前
David Woodruff fe41ca16 adding some more imps. removing default archer. changing UI scaling on main menu 4 年前
David Woodruff 12e1b24a sfdev merge 4 年前
jdepuy d1b5bf7d Merge branch 'sfdev' into jdp_bb_art 4 年前
CGerrits SF 10a4d2c8 Fixed issue with rogue head being wrong reference 4 年前
jdepuy 9bd318c1 Replaced Boss with new Prefab that contains a cape rig, materials correctly setup for Boss Eyes and Face, raw models (rigged) are in for Imp, dungeon lightsetup updated 4 年前
David Woodruff 8c65ea88 taking develop merge 4 年前
David Woodruff 4e0d4420 taking feedback from holiday PRs 4 年前
jdepuy ebc9ae60 Adjusted Main menu so it stretches and the font for text input is higher rez. Rendering path is now set to Deferred 4 年前
David Woodruff 54cda961 initial remove of photon 4 年前
David Woodruff 4c1fe0b4 initial pass at asset removal 4 年前
David Woodruff a17a40e5 taking asset removal merge 4 年前
David Woodruff 2b755ff1 taking sfdev merge 4 年前
jdepuy ca2318ea Added imp enemy to character lineup. Updated Boss with his own animation controller and replaced old boss prefab with new one that now has the cape rigged and animated 4 年前
CGerrits SF 10777a5f tweaks to line up with intended functionality 4 年前
GitHub 1fc1cdf0 Merge pull request #28 from Unity-Technologies/jdp_br_ui 4 年前
GitHub 219d40db Merge pull request #31 from Unity-Technologies/jdp_bb_art 4 年前
David Woodruff 95ccb450 taking origin merge 4 年前
Luke Stampfli 22676f5d feat: Add navigation test scene 4 年前
David Woodruff b122cdd9 fixing asset of Jeff's that had clientcharactervisualization erroneously turned on 4 年前
Luke Stampfli aafae870 feat: Update existing scenes and fix nav meshes 4 年前
David Woodruff 93cc4c2e taking merge 4 年前
GitHub 758dc87d Merge pull request #33 from Unity-Technologies/sfdev 4 年前
CGerrits SF 38d4837d merge with sfdev 4 年前
jdepuy 59457d08 Switched the lighting to a Linear color space. This of course required the adjustment of the textures, shaders, lighting, and post processing to get the scene to look normal. We can now confidently improve the lighting solution and work on polishing the textures and shaders 4 年前
CGerrits SF 5f9ca725 began work on renaming and styling 4 年前
Luke Stampfli aaf62377 Merge branch 'develop' into feature/pathfinding 4 年前
GitHub 99c7f2fe Merge pull request #36 from Unity-Technologies/jdp_br_art 4 年前
Luke Stampfli 14291b01 Fix scene merge. Move navigation test scene to separate development folder 4 年前
GitHub bd7c4caf Melee Improved. Hit Reacts and bugfixes 4 年前
David Woodruff ed3ee6e6 Developer Notes: 4 年前
Luke Stampfli 330af24d refactor: fix DungeonTest meta file 4 年前
GitHub 9909f731 Update to Dungeon layout including beginnings of Boss Area. (#39) 4 年前
eheimburg 2b8c0818 Character-select screen basic functionality 4 年前
eheimburg 934cfc7e changes to address PR problems 4 年前