16 次代码提交 (330af24d-b3a8-46c8-b38a-b4be4222c899)

作者 SHA1 备注 提交日期
David Woodruff 64008746 adding stormflag art assets and test scene 4 年前
jdepuy 89706c47 Integrated new UI for Title screen and stub for Char Select. Dungeon adjusted to show character lineup. 4 年前
GitHub f57f9a2e Merge pull request #16 from Unity-Technologies/jdp_main_menu_ui 4 年前
eheimburg e96bb41c Merge remote-tracking branch 'origin/sfdev' into eh_integratecharacterset 4 年前
David Woodruff 4c4f0cfb taking sfdev merge 4 年前
jdepuy 7254e8bc Added new ground target texture for said prefab 4 年前
jdepuy 258e29d7 Added new suite of Tank Class animations including knockback, fixed material on Boss head and imp head 4 年前
GitHub 78c71c5c Merge pull request #25 from Unity-Technologies/jdp_bb_art 4 年前
jdepuy ca2318ea Added imp enemy to character lineup. Updated Boss with his own animation controller and replaced old boss prefab with new one that now has the cape rigged and animated 4 年前
GitHub 219d40db Merge pull request #31 from Unity-Technologies/jdp_bb_art 4 年前
David Woodruff 95ccb450 taking origin merge 4 年前
CGerrits SF 38d4837d merge with sfdev 4 年前
jdepuy 59457d08 Switched the lighting to a Linear color space. This of course required the adjustment of the textures, shaders, lighting, and post processing to get the scene to look normal. We can now confidently improve the lighting solution and work on polishing the textures and shaders 4 年前
Luke Stampfli aaf62377 Merge branch 'develop' into feature/pathfinding 4 年前
GitHub 99c7f2fe Merge pull request #36 from Unity-Technologies/jdp_br_art 4 年前
eheimburg 2b8c0818 Character-select screen basic functionality 4 年前