24 次代码提交 (22eeb1a7-7aff-48d6-9ddb-8cbe07b384ac)

作者 SHA1 备注 提交日期
GitHub b192efad Character spawning and simple input handling and positon replication (#5) 4 年前
GitHub 3565f53e Merge pull request #14 from Unity-Technologies/master 4 年前
GitHub 758dc87d Merge pull request #33 from Unity-Technologies/sfdev 4 年前
sorcerer_king 196ebfa8 Adding LifeState enum 4 年前
sorcerer_king 490c45ba Adding ReviveAction 4 年前
GitHub bd7c4caf Melee Improved. Hit Reacts and bugfixes 4 年前
David Woodruff ed3ee6e6 Developer Notes: 4 年前
GitHub 83af5e62 Feature/wave spawner (#30) 4 年前
JS Fauteux dc7a429c Multipie integration with empty behavior 4 年前
David Woodruff 22eeb1a7 first pass at getting ActionVisualizer in and hooked up 4 年前
sorcerer_king 71fcd0bd Client Character animation playing 4 年前
sorcerer_king ae2d3e69 Adding ability to revive friends in inputs 4 年前
GitHub d4a3dbbf Character health system (#34) 4 年前
JS Fauteux 367549e0 Merge branch 'develop' into feature/multipie_integration 4 年前
sorcerer_king 3e9fa8d3 API update 4 年前
GitHub c403a7be Merge pull request #42 from Unity-Technologies/feature/multipie_integration 4 年前
Philipp Deschain c90c2c46 Addressing comments 4 年前
GitHub 9909f731 Update to Dungeon layout including beginnings of Boss Area. (#39) 4 年前
Philipp Deschain 0026a1fd Quick compiler error fix 4 年前
GitHub 645f009c ActionVisualization and MeleeActionFX (#40) 4 年前
eheimburg 2b8c0818 Character-select screen basic functionality 4 年前
eheimburg 59528a23 Update EmptySliceBehavior.cs 4 年前
eheimburg 429bd773 comment/logging cleanup 4 年前
eheimburg 934cfc7e changes to address PR problems 4 年前