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fix: fix prefab component layout

/main
Luke Stampfli 4 年前
当前提交
1a0d968e
共有 1 个文件被更改,包括 13 次插入30 次删除
  1. 43
      Assets/BossRoom/Prefabs/Player.prefab

43
Assets/BossRoom/Prefabs/Player.prefab


- component: {fileID: 4600110157238723777}
- component: {fileID: 4600110157238723776}
- component: {fileID: 4600110157238723779}
- component: {fileID: 4600110157238723778}
- component: {fileID: 4470766618279719912}
- component: {fileID: 4470766618279719912}
- component: {fileID: 6970334877957368017}
m_Layer: 0
m_Name: Player

m_Name:
m_EditorClassIdentifier:
movementSpeed: 4
--- !u!114 &4600110157238723778
MonoBehaviour:
--- !u!54 &4470766618279719912
Rigidbody:
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: edb78c1621dad5149bb47b96120d3fbf, type: 3}
m_Name:
m_EditorClassIdentifier:
NetworkPosition:
InternalValue: {x: 0, y: 0, z: 0}
NetworkRotationY:
InternalValue: 0
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 0
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!195 &-3542424572169399493
NavMeshAgent:
m_ObjectHideFlags: 0

m_BaseOffset: 0
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4
--- !u!54 &4470766618279719912
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4600110157238723781}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 0
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!136 &6970334877957368017
CapsuleCollider:
m_ObjectHideFlags: 0

m_GameObject: {fileID: 4600110157238723781}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Enabled: 0
m_Radius: 0.5
m_Height: 2
m_Direction: 1
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