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635 行
20 KiB
635 行
20 KiB
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.IO;
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using System.Text;
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using System.Text.RegularExpressions;
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace Unity.DemoTeam.DigitalHuman
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{
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[CreateAssetMenu(menuName = "Digital Human/Snappers Head Importer", fileName = "MyCharacter_SnappersHeadImporter", order = 50)]
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public class SnappersHeadImporter : ScriptableObject
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{
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const int SB_SIZE = 65536;
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[Header("Source stacks")]
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public List<TextAsset> scriptsResolveControllers;
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public List<TextAsset> scriptsResolveBlendShapes;
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public List<TextAsset> scriptsResolveShaderParam;
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[Header("Source literals")]
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public string namedControllers = "Controllers";
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public string namedBlendShapes = "BlendShapes";
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public string namedShaderParam = "ShaderParam";
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[Header("Output settings")]
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public string csClassPrefix = "MyCharacter";
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public string csNamespace = "MyNamespace";
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public bool csCompacted = true;
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const string compactedControllers = "a";
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const string compactedBlendShapes = "b";
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const string compactedShaderParam = "c";
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#if UNITY_EDITOR
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[ContextMenu("Generate")]
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public void Generate()
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{
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var includedControllers = new Dictionary<string, SnappersControllerCaps>();
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var includedBlendShapes = new HashSet<string>();
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var includedShaderParam = new HashSet<string>();
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var indicesControllers = new Dictionary<string, int>();
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var indicesBlendShapes = new Dictionary<string, int>();
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var indicesShaderParam = new Dictionary<string, int>();
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// discover data members
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{
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DiscoverDataMembers(scriptsResolveControllers, includedControllers, includedBlendShapes, includedShaderParam, skipCaps: true);
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DiscoverDataMembers(scriptsResolveBlendShapes, includedControllers, includedBlendShapes, includedShaderParam, skipCaps: false);
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DiscoverDataMembers(scriptsResolveShaderParam, includedControllers, includedBlendShapes, includedShaderParam, skipCaps: false);
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}
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// generate data structures
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{
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GenerateDataStructure("SnappersControllers", indicesControllers, includedControllers.Keys);
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GenerateDataStructure("SnappersBlendShapes", indicesBlendShapes, includedBlendShapes);
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// ................... SnappersShaderParam.. already defined
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GenerateDataStructureIndices<SnappersShaderParam>(indicesShaderParam);
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}
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// generate implementation
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{
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GenerateImplementation(scriptsResolveControllers, scriptsResolveBlendShapes, scriptsResolveShaderParam, includedControllers, indicesControllers, indicesBlendShapes, indicesShaderParam);
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}
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AssetDatabase.Refresh();
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Debug.LogFormat("trying to create: {0}.{1}_SnappersHead", csNamespace, csClassPrefix);
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var scriptInstance = CreateInstance(string.Format("{0}.{1}_SnappersHead", csNamespace, csClassPrefix));
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if (scriptInstance != null)
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{
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var outputDir = GetWritePath();
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var outputPath = string.Format("{0}/{1}_SnappersHead.asset", outputDir, csClassPrefix);
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AssetDatabase.CreateAsset(scriptInstance, outputPath);
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AssetDatabase.SaveAssets();
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}
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}
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public void DiscoverDataMembers(List<TextAsset> scripts, Dictionary<string, SnappersControllerCaps> includedControllers, HashSet<string> includedBlendShapes, HashSet<string> includedShaderParams, bool skipCaps)
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{
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foreach (var script in scripts)
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{
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if (script == null)
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continue;
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DiscoverDataMembers(script, includedControllers, includedBlendShapes, includedShaderParams, skipCaps);
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}
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}
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public void DiscoverDataMembers(TextAsset script, Dictionary<string, SnappersControllerCaps> includedControllers, HashSet<string> includedBlendShapes, HashSet<string> includedShaderParams, bool skipCaps)
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{
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var regexMember = new Regex("([a-zA-Z_]+[\\w]*)\\.([a-zA-Z_]+[\\w]*)");
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var inputPath = AssetDatabase.GetAssetPath(script);
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var inputStream = new StreamReader(inputPath);
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while (inputStream.EndOfStream == false)
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{
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var line = inputStream.ReadLine();
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if (line.Length == 0)
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continue;
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// gather struct.member
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var matches = regexMember.Matches(line);
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{
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// note: this needs to be kept in sync with GenerateEvaluationFunctionSegment
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foreach (Match match in matches)
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{
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var nameStruct = match.Groups[1].Value;
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var nameMember = match.Groups[2].Value;
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if (nameStruct == namedBlendShapes)
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{
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includedBlendShapes.Add(nameMember);
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}
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else if (nameStruct == namedShaderParam)
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{
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includedShaderParams.Add(nameMember);
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}
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else
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{
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SnappersControllerCaps caps;
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includedControllers.TryGetValue(nameStruct, out caps);
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includedControllers[nameStruct] = caps | (skipCaps ? SnappersControllerCaps.none : TranslateControllerField(nameMember));
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}
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}
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}
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}
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inputStream.Close();
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}
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public void GenerateDataStructure(string name, Dictionary<string, int> indices, IEnumerable<string> fields)
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{
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var sb = new StringBuilder(SB_SIZE);
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List<string> sortedFields;
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sortedFields = new List<string>(fields);
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sortedFields.Sort();
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sb.AppendLine("using Unity.DemoTeam.DigitalHuman;");
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sb.AppendLine();
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sb.AppendFormat("namespace {0}\n", csNamespace);
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sb.AppendLine("{");
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sb.AppendFormat(" public struct {0}_{1}<T> where T : struct\n", csClassPrefix, name);
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sb.AppendLine(" {");
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for (int i = 0; i != sortedFields.Count; i++)
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{
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string field = sortedFields[i];
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sb.Append(" public T ");
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sb.Append(field);
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sb.AppendLine(";");
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indices.Add(field, i);
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}
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sb.AppendLine(" }");
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sb.AppendLine("}");
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WriteScriptAsset(string.Format("{0}_{1}", csClassPrefix, name), sb.ToString());
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}
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public void GenerateDataStructureIndices<T>(Dictionary<string, int> indices) where T : struct
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{
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var names = typeof(T).GetFields();
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for (int i = 0; i != names.Length; i++)
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{
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indices.Add(names[i].Name, i);
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}
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}
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public void GenerateImplementation(List<TextAsset> resolveControllers, List<TextAsset> resolveBlendShapes, List<TextAsset> resolveShaderParam, Dictionary<string, SnappersControllerCaps> includedControllers, Dictionary<string, int> indicesControllers, Dictionary<string, int> indicesBlendShapes, Dictionary<string, int> indicesShaderParam)
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{
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var sb = new StringBuilder(SB_SIZE);
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sb.AppendLine("using UnityEngine;");
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sb.AppendLine("using Unity.DemoTeam.DigitalHuman;");
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sb.AppendLine("using Unity.Collections.LowLevel.Unsafe;// for UnsafeUtilityEx.AsRef<T>");
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sb.AppendLine();
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sb.AppendFormat("namespace {0}\n", csNamespace);
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sb.AppendLine("{");
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sb.AppendFormat(" using SnappersControllers = {0}_SnappersControllers<SnappersController>;\n", csClassPrefix);
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sb.AppendFormat(" using SnappersBlendShapes = {0}_SnappersBlendShapes<float>;\n", csClassPrefix);
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sb.AppendLine();
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sb.AppendFormat(" public class {0}_{1}\n", csClassPrefix, "SnappersHead : SnappersHeadDefinition");
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sb.AppendLine(" {");
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sb.AppendLine(" public override InstanceData CreateInstanceData(Mesh sourceMesh, Transform sourceRig, Warnings warnings)");
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sb.AppendLine(" {");
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sb.AppendLine(" return CreateInstanceData<SnappersControllers, SnappersBlendShapes>(sourceMesh, sourceRig, warnings);");
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sb.AppendLine(" }");
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sb.AppendLine();
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sb.AppendLine(" bool CheckSizes()");
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sb.AppendLine(" {");
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unsafe
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{
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sb.AppendFormat(" const int INDEXED_SIZE_CONTROLLERS = {0};\n", indicesControllers.Count * sizeof(SnappersController));
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sb.AppendFormat(" const int INDEXED_SIZE_BLENDSHAPES = {0};\n", indicesBlendShapes.Count * sizeof(float));
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sb.AppendFormat(" const int INDEXED_SIZE_SHADERPARAM = {0};\n", indicesShaderParam.Count * sizeof(float));
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}
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sb.AppendLine();
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sb.AppendLine(" return");
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sb.AppendLine(" INDEXED_SIZE_CONTROLLERS <= UnsafeUtility.SizeOf<SnappersControllers>() &&");
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sb.AppendLine(" INDEXED_SIZE_BLENDSHAPES <= UnsafeUtility.SizeOf<SnappersBlendShapes>() &&");
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sb.AppendLine(" INDEXED_SIZE_SHADERPARAM <= UnsafeUtility.SizeOf<SnappersShaderParam>();");
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sb.AppendLine(" }");
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sb.AppendLine();
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GenerateEvaluationFunctionCallsite(sb, " ", "ResolveControllers");
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sb.AppendLine();
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GenerateEvaluationFunctionCallsite(sb, " ", "ResolveBlendShapes");
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sb.AppendLine();
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GenerateEvaluationFunctionCallsite(sb, " ", "ResolveShaderParam");
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sb.AppendLine();
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GenerateInitializeControllerCapsCallsite(sb, " ", "InitializeControllerCaps");
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sb.AppendLine(" }");
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sb.AppendLine("}");
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WriteScriptAsset(string.Format("{0}_{1}", csClassPrefix, "SnappersHead"), sb.ToString());
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sb.Clear();
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sb.AppendLine("#pragma warning disable 0219");
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sb.AppendLine();
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sb.AppendFormat("namespace {0}\n", csNamespace);
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sb.AppendLine("{");
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if (csCompacted == false)
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{
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sb.AppendFormat(" using SnappersControllers = {0}_SnappersControllers<SnappersController>;\n", csClassPrefix);
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sb.AppendFormat(" using SnappersBlendShapes = {0}_SnappersBlendShapes<float>;\n", csClassPrefix);
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sb.AppendLine();
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}
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sb.AppendFormat(" public static class {0}_{1}\n", csClassPrefix, "SnappersHeadImpl");
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sb.AppendLine(" {");
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GenerateEvaluationFunction(sb, " ", "ResolveControllers", resolveControllers, includedControllers, indicesControllers, indicesBlendShapes, indicesShaderParam);
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sb.AppendLine();
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GenerateEvaluationFunction(sb, " ", "ResolveBlendShapes", resolveBlendShapes, includedControllers, indicesControllers, indicesBlendShapes, indicesShaderParam);
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sb.AppendLine();
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GenerateEvaluationFunction(sb, " ", "ResolveShaderParam", resolveShaderParam, includedControllers, indicesControllers, indicesBlendShapes, indicesShaderParam);
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sb.AppendLine();
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GenerateInitializeControllerCaps(sb, " ", "InitializeControllerCaps", includedControllers, indicesControllers);
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sb.AppendLine();
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sb.AppendLine(@" static float clamp(float value, float min, float max)
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{
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if (value < min)
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return min;
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else if (value > max)
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return max;
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else
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return value;
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}
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static float min(float a, float b)
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{
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if (a < b)
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return a;
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else
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return b;
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}
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static float max(float a, float b)
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{
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if (a > b)
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return a;
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else
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return b;
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}
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static float hermite(float p0, float p1, float r0, float r1, float t)
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{
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float t2 = t * t;
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float t3 = t2 * t;
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float _3t2 = 3.0f * t2;
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float _2t3 = 2.0f * t3;
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return (p0 * (_2t3 - _3t2 + 1.0f) + p1 * (-_2t3 + _3t2) + r0 * (t3 - 2.0f * t2 + t) + r1 * (t3 - t2));
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}
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static float linstep(float a, float b, float value)
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{
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if (a != b)
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return clamp((value - a) / (b - a), 0.0f, 1.0f);
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else
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return 0.0f;
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}
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");
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sb.AppendLine(" }");
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sb.AppendLine("}");
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WriteScriptAsset(string.Format("{0}_{1}", csClassPrefix, "SnappersHeadImpl"), sb.ToString());
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}
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public void GenerateEvaluationFunctionCallsite(StringBuilder sb, string tabs, string name)
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{
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sb.AppendFormat(" public override unsafe void {0}(void* ptrSnappersControllers, void* ptrSnappersBlendShapes, void* ptrSnappersShaderParam)\n", name);
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sb.AppendLine(" {");
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sb.AppendLine(" if (!CheckSizes())");
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sb.AppendLine(" return;");
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sb.AppendLine();
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sb.AppendFormat(" {0}_SnappersHeadImpl.{1}(\n", csClassPrefix, name);
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if (csCompacted)
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{
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sb.AppendLine(" (float*)ptrSnappersControllers,");
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sb.AppendLine(" (float*)ptrSnappersBlendShapes,");
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sb.AppendLine(" (float*)ptrSnappersShaderParam");
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}
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else
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{
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sb.AppendLine(" ref UnsafeUtilityEx.AsRef<SnappersControllers>(ptrSnappersControllers),");
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sb.AppendLine(" ref UnsafeUtilityEx.AsRef<SnappersBlendShapes>(ptrSnappersBlendShapes),");
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sb.AppendLine(" ref UnsafeUtilityEx.AsRef<SnappersShaderParam>(ptrSnappersShaderParam)");
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}
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sb.AppendLine(" );");
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sb.AppendLine(" }");
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}
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public void GenerateEvaluationFunction(StringBuilder sb, string tabs, string name, List<TextAsset> scripts, Dictionary<string, SnappersControllerCaps> includedControllers, Dictionary<string, int> indicesControllers, Dictionary<string, int> indicesBlendShapes, Dictionary<string, int> indicesShaderParam)
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{
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if (csCompacted)
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{
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sb.AppendFormat(" public static unsafe void {0}(float* {1}, float* {2}, float* {3})\n", name, compactedControllers, compactedBlendShapes, compactedShaderParam);
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}
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else
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{
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sb.AppendFormat(" public static void {0}(ref SnappersControllers {1}, ref SnappersBlendShapes {2}, ref SnappersShaderParam {3})\n", name, namedControllers, namedBlendShapes, namedShaderParam);
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}
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sb.AppendLine(" {");
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foreach (var script in scripts)
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{
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if (script == null)
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continue;
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if (csCompacted == false)
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{
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sb.AppendFormat(" // this segment generated from '{0}'\n", script.name);
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}
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sb.AppendLine(" {");
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GenerateEvaluationFunctionSegment(sb, " ", script, includedControllers, indicesControllers, indicesBlendShapes, indicesShaderParam);
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sb.AppendLine(" }");
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}
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sb.AppendLine(" }");
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}
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public void GenerateEvaluationFunctionSegment(StringBuilder sb, string tabs, TextAsset script, Dictionary<string, SnappersControllerCaps> includedControllers, Dictionary<string, int> indicesControllers, Dictionary<string, int> indicesBlendShapes, Dictionary<string, int> indicesShaderParam)
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{
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var regexDouble = new Regex("(\\d+\\.\\d+)([^f])");
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var regexSymbol = new Regex("\\$([_a-zA-Z][_a-zA-Z0-9]*)");
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var regexMember = new Regex("([a-zA-Z_]+[\\w]*)\\.([a-zA-Z_]+[\\w]*)");
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var symbolCount = 0;
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var symbolTable = new Dictionary<string, string>();
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var inputPath = AssetDatabase.GetAssetPath(script);
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var inputStream = new StreamReader(inputPath);
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while (inputStream.EndOfStream == false)
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{
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var line = inputStream.ReadLine();
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if (line.Length == 0)
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continue;
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// remove comments
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if (csCompacted)
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{
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var commentIndex = line.IndexOf("//");
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if (commentIndex != -1)
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line = line.Substring(0, commentIndex);
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}
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// remove blanks
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line = line.Trim();
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if (line.Length == 0)
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continue;
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// insert tabs
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sb.Append(tabs);
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// replace $ with _
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if (csCompacted)
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{
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Match match;
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while ((match = regexSymbol.Match(line)).Success)
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{
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var symbol = match.Groups[0].Value;
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var symbolCompact = null as string;
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if (!symbolTable.TryGetValue(symbol, out symbolCompact))
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{
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symbolCompact = "_s" + (++symbolCount);
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symbolTable.Add(symbol, symbolCompact);
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}
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line = line.Replace(symbol, symbolCompact);
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}
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}
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else
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{
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line = line.Replace('$', '_');
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}
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// replace 0.0 with 0.0f
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line = regexDouble.Replace(line, "$1f$2");
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// gather and replace struct.member
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var matches = regexMember.Matches(line);
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{
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int lineCursor = 0;
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// note: this needs to be kept in sync with DiscoverDataMembers
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foreach (Match match in matches)
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{
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// add everything until match
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sb.Append(line, lineCursor, match.Index - lineCursor);
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var nameStruct = match.Groups[1].Value;
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var nameMember = match.Groups[2].Value;
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if (nameStruct == namedBlendShapes)
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{
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// e.g. Head_blendShape.nameMember
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if (csCompacted)
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{
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sb.Append(compactedBlendShapes);
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sb.Append('[');
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sb.Append(indicesBlendShapes[nameMember]);
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sb.Append(']');
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}
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}
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else if (nameStruct == namedShaderParam)
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{
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// e.g. SkinShader.nameMember
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if (csCompacted)
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{
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sb.Append(compactedShaderParam);
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sb.Append('[');
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sb.Append(indicesShaderParam[nameMember]);
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sb.Append(']');
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}
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}
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else
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{
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// e.g. nameStruct.nameMember
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if (csCompacted)
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{
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unsafe
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{
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sb.Append(compactedControllers);
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sb.Append('[');
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sb.Append(indicesControllers[nameStruct] * (sizeof(SnappersController) / sizeof(float)) + IndexControllerField(nameMember));
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sb.Append(']');
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}
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}
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else
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{
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sb.Append(namedControllers);
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sb.Append('.');
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}
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}
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if (csCompacted)
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lineCursor = match.Index + match.Length;
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else
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lineCursor = match.Index;
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}
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sb.Append(line, lineCursor, line.Length - lineCursor);
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}
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// add newline
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sb.Append('\n');
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}
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inputStream.Close();
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}
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public void GenerateInitializeControllerCapsCallsite(StringBuilder sb, string tabs, string name)
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{
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sb.AppendFormat(" public override unsafe void {0}(void* ptrSnappersControllers)\n", name);
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sb.AppendLine(" {");
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sb.AppendFormat(" {0}_SnappersHeadImpl.{1}(\n", csClassPrefix, name);
|
|
|
|
if (csCompacted)
|
|
{
|
|
sb.AppendLine(" (uint*)ptrSnappersControllers");
|
|
}
|
|
else
|
|
{
|
|
sb.AppendLine(" ref UnsafeUtilityEx.AsRef<SnappersControllers>(ptrSnappersControllers)");
|
|
}
|
|
|
|
sb.AppendLine(" );");
|
|
sb.AppendLine(" }");
|
|
}
|
|
|
|
public void GenerateInitializeControllerCaps(StringBuilder sb, string tabs, string name, Dictionary<string, SnappersControllerCaps> includedControllers, Dictionary<string, int> indicesControllers)
|
|
{
|
|
Func<StringBuilder, int, SnappersControllerCaps, SnappersControllerCaps, int> concatCap = (_sb, _capCount, _caps, _cap) =>
|
|
{
|
|
if ((_caps & _cap) != 0)
|
|
{
|
|
if (_capCount++ > 0)
|
|
{
|
|
sb.Append(" | ");
|
|
}
|
|
_sb.Append("SnappersControllerCaps.");
|
|
_sb.Append(_cap);
|
|
}
|
|
return _capCount;
|
|
};
|
|
|
|
if (csCompacted)
|
|
{
|
|
sb.AppendFormat(" public static unsafe void {0}(uint* {1})\n", name, compactedControllers);
|
|
}
|
|
else
|
|
{
|
|
sb.AppendFormat(" public static void {0}(ref SnappersControllers {1})\n", name, namedControllers);
|
|
}
|
|
|
|
sb.AppendLine(" {");
|
|
|
|
List<string> sortedFields;
|
|
sortedFields = new List<string>(includedControllers.Keys);
|
|
sortedFields.Sort();
|
|
|
|
foreach (var field in sortedFields)
|
|
{
|
|
if (csCompacted)
|
|
|
|
{
|
|
unsafe
|
|
{
|
|
sb.AppendFormat(" {0}[{1}] = {2};\n", compactedControllers, indicesControllers[field] * (sizeof(SnappersController) / sizeof(float)) + 9, (int)includedControllers[field]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sb.AppendFormat(" {0}.{1}.caps = ", namedControllers, field);
|
|
|
|
var caps = includedControllers[field];
|
|
var capCount = 0;
|
|
|
|
capCount = concatCap(sb, capCount, caps, SnappersControllerCaps.translateX);
|
|
capCount = concatCap(sb, capCount, caps, SnappersControllerCaps.translateY);
|
|
capCount = concatCap(sb, capCount, caps, SnappersControllerCaps.translateZ);
|
|
capCount = concatCap(sb, capCount, caps, SnappersControllerCaps.rotateX);
|
|
capCount = concatCap(sb, capCount, caps, SnappersControllerCaps.rotateY);
|
|
capCount = concatCap(sb, capCount, caps, SnappersControllerCaps.rotateZ);
|
|
capCount = concatCap(sb, capCount, caps, SnappersControllerCaps.scaleX);
|
|
capCount = concatCap(sb, capCount, caps, SnappersControllerCaps.scaleY);
|
|
capCount = concatCap(sb, capCount, caps, SnappersControllerCaps.scaleZ);
|
|
|
|
if (capCount == 0)
|
|
sb.AppendLine("SnappersControllerCaps.none;");
|
|
else
|
|
sb.AppendLine(";");
|
|
}
|
|
}
|
|
|
|
sb.AppendLine(" }");
|
|
}
|
|
|
|
public string GetWritePath()
|
|
{
|
|
return Path.GetDirectoryName(AssetDatabase.GetAssetPath(this)).Replace('\\', '/');
|
|
}
|
|
|
|
public string WriteScriptAsset(string identifier, string text)
|
|
{
|
|
var outputDir = GetWritePath();
|
|
var outputPath = string.Format("{0}/{1}.cs", outputDir, identifier);
|
|
var outputStream = new StreamWriter(outputPath);
|
|
|
|
outputStream.NewLine = "\n";
|
|
outputStream.Write(text.Replace("\r\n", "\n"));
|
|
outputStream.Flush();
|
|
outputStream.Close();
|
|
|
|
Debug.LogFormat("Wrote {0}", outputPath);
|
|
|
|
return outputPath;
|
|
}
|
|
|
|
static SnappersControllerCaps TranslateControllerField(string field)
|
|
{
|
|
switch (field)
|
|
{
|
|
case "translateX": return SnappersControllerCaps.translateX;
|
|
case "translateY": return SnappersControllerCaps.translateY;
|
|
case "translateZ": return SnappersControllerCaps.translateZ;
|
|
|
|
case "rotateX": return SnappersControllerCaps.rotateX;
|
|
case "rotateY": return SnappersControllerCaps.rotateY;
|
|
case "rotateZ": return SnappersControllerCaps.rotateZ;
|
|
|
|
case "scaleX": return SnappersControllerCaps.scaleX;
|
|
case "scaleY": return SnappersControllerCaps.scaleY;
|
|
case "scaleZ": return SnappersControllerCaps.scaleZ;
|
|
|
|
default: return SnappersControllerCaps.none;
|
|
}
|
|
}
|
|
|
|
static int IndexControllerField(string field)
|
|
{
|
|
switch (field)
|
|
{
|
|
case "translateX": return 0;
|
|
case "translateY": return 1;
|
|
case "translateZ": return 2;
|
|
|
|
case "rotateX": return 3;
|
|
case "rotateY": return 4;
|
|
case "rotateZ": return 5;
|
|
|
|
case "scaleX": return 6;
|
|
case "scaleY": return 7;
|
|
case "scaleZ": return 8;
|
|
|
|
default: return -1;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|