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Lasse Jon Fuglsang Pedersen 0f3911b1 improve forward-compatibility with HDRP 10.x.x 4 年前
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CustomPass improve forward-compatibility with HDRP 10.x.x 4 年前
Utility add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
BinaryAsset.cs add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
BinaryAsset.cs.meta add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
CustomPass.meta add contents from svn 5 年前
EyeRenderer.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
EyeRenderer.cs.meta add contents from svn 5 年前
SkinAttachment.cs fix visual glitch caused by attachment gizmos (enabling "root lines" caused starting index to be overwritten in subject), add dirty flag to root transform when using the revert transform hierarchy utility, add option in the head importer to also compact the imported rig 5 年前
SkinAttachment.cs.meta add contents from svn 5 年前
SkinAttachmentData.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
SkinAttachmentData.cs.meta add contents from svn 5 年前
SkinAttachmentDataBuilder.cs fix visual glitch caused by attachment gizmos (enabling "root lines" caused starting index to be overwritten in subject), add dirty flag to root transform when using the revert transform hierarchy utility, add option in the head importer to also compact the imported rig 5 年前
SkinAttachmentDataBuilder.cs.meta fixed issue with attachments referencing bad data after undo 5 年前
SkinAttachmentTarget.cs add utility for reverting transform hierarchy, simplify hash compare 5 年前
SkinAttachmentTarget.cs.meta add contents from svn 5 年前
SkinDeformation.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
SkinDeformation.cs.meta add contents from svn 5 年前
SkinDeformationClip.cs add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
SkinDeformationClip.cs.meta add contents from svn 5 年前
SkinDeformationFittingOptions.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
SkinDeformationFittingOptions.cs.meta add contents from svn 5 年前
SkinDeformationPlayable.cs add contents from svn 5 年前
SkinDeformationPlayable.cs.meta add contents from svn 5 年前
SkinDeformationPlayableAsset.cs add contents from svn 5 年前
SkinDeformationPlayableAsset.cs.meta add contents from svn 5 年前
SkinDeformationRenderer.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
SkinDeformationRenderer.cs.meta add contents from svn 5 年前
SkinDeformationTimeline.cs add contents from svn 5 年前
SkinDeformationTimeline.cs.meta add contents from svn 5 年前
SnappersHeadDefinition.cs add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
SnappersHeadDefinition.cs.meta add contents from svn 5 年前
SnappersHeadImporter.cs add a few guards for better forward-compatibility 4 年前
SnappersHeadImporter.cs.meta add contents from svn 5 年前
SnappersHeadRenderer.cs add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
SnappersHeadRenderer.cs.meta add contents from svn 5 年前
TeethJawDriver.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
TeethJawDriver.cs.meta add contents from svn 5 年前
TeethRenderer.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
TeethRenderer.cs.meta add contents from svn 5 年前
Unity.DemoTeam.DigitalHuman.Runtime.asmdef add contents from svn 5 年前
Unity.DemoTeam.DigitalHuman.Runtime.asmdef.meta add contents from svn 5 年前
Utility.meta add contents from svn 5 年前