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目录树:
0f3911b1
/main
/2019.3
0.1.1-preview
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com.unity.demoteam.digital-...
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Editor
文件历史
Lasse Jon Fuglsang Pedersen
57aba62d
add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials
4 年前
..
CustomPass
cleanup
5 年前
Utility
fix visual glitch caused by attachment gizmos (enabling "root lines" caused starting index to be overwritten in subject), add dirty flag to root transform when using the revert transform hierarchy utility, add option in the head importer to also compact the imported rig
4 年前
CustomPass.meta
add contents from svn
5 年前
EyeRendererEditor.cs
fix visual glitch caused by attachment gizmos (enabling "root lines" caused starting index to be overwritten in subject), add dirty flag to root transform when using the revert transform hierarchy utility, add option in the head importer to also compact the imported rig
4 年前
EyeRendererEditor.cs.meta
add visual eye setup + cleanup and dead code removal
5 年前
SkinAttachmentEditor.cs
more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1
5 年前
SkinAttachmentEditor.cs.meta
add contents from svn
5 年前
SkinAttachmentTargetEditor.cs
add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials
4 年前
SkinAttachmentTargetEditor.cs.meta
add contents from svn
5 年前
SkinDeformationClipBuildProcessor.cs
more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1
5 年前
SkinDeformationClipBuildProcessor.cs.meta
more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1
5 年前
SkinDeformationClipEditor.cs
add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials
4 年前
SkinDeformationClipEditor.cs.meta
add contents from svn
5 年前
SkinDeformationClipRegions.cs
add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials
4 年前
SkinDeformationClipRegions.cs.meta
add contents from svn
5 年前
SkinDeformationFitting.cs
more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1
5 年前
SkinDeformationFitting.cs.meta
add contents from svn
5 年前
SkinDeformationPlayableAssetEditor.cs
add contents from svn
5 年前
SkinDeformationPlayableAssetEditor.cs.meta
add contents from svn
5 年前
SnappersHeadImporterEditor.cs
fix visual glitch caused by attachment gizmos (enabling "root lines" caused starting index to be overwritten in subject), add dirty flag to root transform when using the revert transform hierarchy utility, add option in the head importer to also compact the imported rig
4 年前
SnappersHeadImporterEditor.cs.meta
add contents from svn
5 年前
SnappersHeadRendererEditor.cs
add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials
4 年前
SnappersHeadRendererEditor.cs.meta
add contents from svn
5 年前
Unity.DemoTeam.DigitalHuman.Editor.asmdef
add contents from svn
5 年前
Unity.DemoTeam.DigitalHuman.Editor.asmdef.meta
add contents from svn
5 年前
Utility.meta
add contents from svn
5 年前