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Lasse Jon Fuglsang Pedersen 4b46c07f fix forward-compatibility of NormalBufferBlurPass (2021.2+, tested against 2021.2.0b6) 3 年前
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CustomPass fix forward-compatibility of NormalBufferBlurPass (2021.2+, tested against 2021.2.0b6) 3 年前
Utility fix namespace related issues (2021.2+), fix NormalBufferBlurPass when HDRP RenderGraph is enabled (2020.2+), fix nullref issue when resolving disabled attachment 4 年前
BinaryAsset.cs add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
BinaryAsset.cs.meta add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
CustomPass.meta add contents from svn 5 年前
EyeRenderer.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
EyeRenderer.cs.meta add contents from svn 5 年前
SkinAttachment.cs static targets include local scale 4 年前
SkinAttachment.cs.meta add contents from svn 5 年前
SkinAttachmentData.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
SkinAttachmentData.cs.meta add contents from svn 5 年前
SkinAttachmentDataBuilder.cs fix visual glitch caused by attachment gizmos (enabling "root lines" caused starting index to be overwritten in subject), add dirty flag to root transform when using the revert transform hierarchy utility, add option in the head importer to also compact the imported rig 4 年前
SkinAttachmentDataBuilder.cs.meta fixed issue with attachments referencing bad data after undo 5 年前
SkinAttachmentTarget.cs fix namespace related issues (2021.2+), fix NormalBufferBlurPass when HDRP RenderGraph is enabled (2020.2+), fix nullref issue when resolving disabled attachment 4 年前
SkinAttachmentTarget.cs.meta add contents from svn 5 年前
SkinDeformation.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
SkinDeformation.cs.meta add contents from svn 5 年前
SkinDeformationClip.cs add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
SkinDeformationClip.cs.meta add contents from svn 5 年前
SkinDeformationFittingOptions.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
SkinDeformationFittingOptions.cs.meta add contents from svn 5 年前
SkinDeformationPlayable.cs add contents from svn 5 年前
SkinDeformationPlayable.cs.meta add contents from svn 5 年前
SkinDeformationPlayableAsset.cs add contents from svn 5 年前
SkinDeformationPlayableAsset.cs.meta add contents from svn 5 年前
SkinDeformationRenderer.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
SkinDeformationRenderer.cs.meta add contents from svn 5 年前
SkinDeformationTimeline.cs add contents from svn 5 年前
SkinDeformationTimeline.cs.meta add contents from svn 5 年前
SnappersHeadDefinition.cs add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
SnappersHeadDefinition.cs.meta add contents from svn 5 年前
SnappersHeadImporter.cs add a few guards for better forward-compatibility 4 年前
SnappersHeadImporter.cs.meta add contents from svn 5 年前
SnappersHeadRenderer.cs add various improvements to frame fitting (target asset with different vertex count, threaded obj import, custom reference frame), add support for multiple face materials 4 年前
SnappersHeadRenderer.cs.meta add contents from svn 5 年前
TeethJawDriver.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
TeethJawDriver.cs.meta add contents from svn 5 年前
TeethRenderer.cs more cleanup, and bump to 2019.3.12f1 and HDRP 7.3.1 5 年前
TeethRenderer.cs.meta add contents from svn 5 年前
Unity.DemoTeam.DigitalHuman.Runtime.asmdef add contents from svn 5 年前
Unity.DemoTeam.DigitalHuman.Runtime.asmdef.meta add contents from svn 5 年前
Utility.meta add contents from svn 5 年前