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239 行
8.6 KiB
239 行
8.6 KiB
using System.Collections.Generic;
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using uiwidgets;
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using Unity.UIWidgets.engine;
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using Unity.UIWidgets.foundation;
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using Unity.UIWidgets.material;
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using Unity.UIWidgets.painting;
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using Unity.UIWidgets.rendering;
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using Unity.UIWidgets.ui;
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using Unity.UIWidgets.widgets;
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using Color = Unity.UIWidgets.ui.Color;
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using FontStyle = Unity.UIWidgets.ui.FontStyle;
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using Random = System.Random;
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using Text = Unity.UIWidgets.widgets.Text;
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using ui_ = Unity.UIWidgets.widgets.ui_;
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using TextStyle = Unity.UIWidgets.painting.TextStyle;
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namespace UIWidgetsSample
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{
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public class ImageFlowDemo : UIWidgetsPanel
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{
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protected void OnEnable()
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{
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base.OnEnable();
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}
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protected override void main()
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{
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ui_.runApp(new ImageFlowApp());
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}
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}
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class ImageFlowApp : StatelessWidget
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{
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public override Widget build(BuildContext context)
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{
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return new MaterialApp(
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theme: new ThemeData(
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brightness: Brightness.dark,
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accentColor: Colors.cyan[600],
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textTheme: new TextTheme(
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headline1: new TextStyle(fontSize: 72.0f, fontWeight: FontWeight.bold),
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headline6: new TextStyle(fontSize: 36.0f, fontStyle: FontStyle.italic),
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bodyText2: new TextStyle(fontSize: 14.0f)
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)
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),
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home: new ImageFlow()
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);
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}
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}
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public static class Utils
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{
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public static List<Color> colors = new List<Color>()
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{
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Colors.red,
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Colors.amber,
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Colors.cyan,
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Colors.brown,
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Colors.purpleAccent,
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Colors.blue
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};
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public static List<string> lotties = new List<string>()
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{
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"1055-world-locations.json",
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"1370-confetti.json",
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"1798-check-animation.json",
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"226-splashy-loader.json",
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"66992-the-flying-rocket.json",
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"77-im-thirsty.json",
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"782-check-mark-success.json",
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"91-mailsent.json",
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"lottieflow-checkbox-06-000000-easey.json",
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"lottieflow-cta-04-000000-easey.json",
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"lottieflow-radio-07-000000-easey.json",
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"lottieflow-social-networks-16-12-000000-easey.json",
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"lottieflow-social-networks-16-7-000000-easey.json",
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};
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internal static Random random = new Random();
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public static T RandomSelect<T>(this List<T> a)
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{
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if (a.isEmpty())
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{
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return default;
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}
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return a[random.Next(a.Count)];
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}
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}
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class ImageFlow : StatefulWidget
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{
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public override State createState()
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{
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return new ImageFlowState();
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}
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}
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class ImageFlowState : State<ImageFlow>
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{
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readonly List<StaggeredTile> _staggeredTiles = new List<StaggeredTile>
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{
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StaggeredTile.count(2, 2),
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StaggeredTile.count(2, 1),
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};
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readonly List<Widget> _tiles = new List<Widget>
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{
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new LottieTile(Colors.green, "1055-world-locations.json"),
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new LottieTile(Colors.lightBlue, "1370-confetti.json"),
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};
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private int count = 4;
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public override Widget build(BuildContext context)
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{
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return new Scaffold(
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appBar: new AppBar(
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title: new Text("Flow")
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),
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body:
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new Column(
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children: new List<Widget>()
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{
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new Expanded(child:
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new Container(
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child:
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StaggeredGridView.count(
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crossAxisCount: count,
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staggeredTiles: _staggeredTiles,
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mainAxisSpacing: 3,
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crossAxisSpacing: 3,
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padding: EdgeInsets.all(4),
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children: _tiles
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)
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)),
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new Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: new List<Widget>()
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{
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new Expanded(
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child:
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new MaterialButton(
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color: Colors.amber,
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child: new Text("Expand Column", style: new TextStyle(fontSize: 10)),
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onPressed: () => { setState(() => { count++; }); })
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),
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new Expanded(child:
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new MaterialButton(
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color: Colors.blue,
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child: new Text("Shrink Column", style: new TextStyle(fontSize: 10)),
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onPressed: () => { setState(() => { count--; }); })
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),
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new Expanded(child:
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new MaterialButton(
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color: Colors.green,
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child: new Text("Remove Tile", style: new TextStyle(fontSize: 10)),
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onPressed: () =>
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{
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if (!_tiles.isEmpty())
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{
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setState(() =>
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{
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_tiles.RemoveAt(0);
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_staggeredTiles.RemoveAt(0);
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});
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}
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})
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),
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new Expanded(child:
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new MaterialButton(
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color: Colors.pink,
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child: new Text("Add Tile", style: new TextStyle(fontSize: 10)),
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onPressed: () =>
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{
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setState(() =>
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{
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_tiles.Add(
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new LottieTile(
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Utils.colors.RandomSelect(),
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Utils.lotties.RandomSelect()
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)
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);
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_staggeredTiles.Add(
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StaggeredTile.count(
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Utils.random.Next(2) + 1,
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Utils.random.Next(2) + 1)
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);
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});
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})
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),
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}
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)
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}
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)
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);
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}
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}
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internal class LottieTile : StatefulWidget
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{
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internal LottieTile(Color backgroundColor, string path)
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{
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this.backgroundColor = backgroundColor;
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this.path = path;
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}
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public readonly Color backgroundColor;
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public readonly string path;
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public override State createState()
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{
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return new LottieTileState();
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}
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}
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internal class LottieTileState : State<LottieTile>
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{
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public override Widget build(BuildContext context)
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{
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return new Card(
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color: widget.backgroundColor,
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child: new InkWell(
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onTap: () => { },
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child: new Center(
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child: new Padding(
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padding: EdgeInsets.all(4),
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child: new Lottie(widget.path, size: new Size(100, 100))
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)
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)
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)
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);
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}
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}
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}
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