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4.6 KiB

using System;
using System.Collections.Generic;
using uiwidgets;
using Unity.UIWidgets.cupertino;
using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using UnityEngine;
using Color = Unity.UIWidgets.ui.Color;
namespace UIWidgetsSample.RaycastableScene
{
public class SceneBoard : StatefulWidget
{
public override State createState()
{
return new SceneBoardState();
}
}
public class SceneBoardState : State<SceneBoard>
{
public override Widget build(BuildContext context)
{
return new Container(
height: 50,
color: Colors.orange,
child: new Row(
children: new List<Widget>()
{
new ActionBox(
name: "Light",
onChange: value =>
{
Debug.Log($"input ${value}");
LightController.SwitchLight(value);
}),
new LightSlider()
// new ColorPicker(300)
}
)
);
}
}
public class ActionBox : StatefulWidget
{
public string name;
public Action<bool> onChange;
public ActionBox(string name, Action<bool> onChange)
{
this.name = name;
this.onChange = onChange;
}
public override State createState()
{
return new ActionBoxState();
}
}
public class ActionBoxState : State<ActionBox>
{
private bool value = true;
public override Widget build(BuildContext context)
{
return new Row(
children: new List<Widget>()
{
new CupertinoSwitch(
value: value,
onChanged: valueIn =>
{
setState(() =>
{
value = valueIn;
widget.onChange?.Invoke(value);
});
}
),
new Text(widget.name)
}
);
}
}
class LightSlider : StatefulWidget
{
public override State createState()
{
return new LightSliderState();
}
}
internal class LightSliderState : State<LightSlider>
{
private float _currentSliderValue = 0;
public override Widget build(BuildContext context)
{
return new Slider(
value: _currentSliderValue,
min: 0,
max: 1,
onChanged: (value) => {
setState(() => {
_currentSliderValue = value;
LightController.ChangeLightColor(value);
});
}
);
}
}
class ColorPicker : StatefulWidget {
public readonly float width;
public ColorPicker(float width)
{
this.width = width;
}
public override State createState() => new _ColorPickerState();
}
class _ColorPickerState : State<ColorPicker> {
readonly List<Color> _colors = new List<Color>(){
Color.fromARGB(255, 255, 0, 0),
Color.fromARGB(255, 255, 128, 0),
Color.fromARGB(255, 255, 255, 0),
Color.fromARGB(255, 128, 255, 0),
Color.fromARGB(255, 0, 255, 0),
Color.fromARGB(255, 0, 255, 128),
Color.fromARGB(255, 0, 255, 255),
Color.fromARGB(255, 0, 128, 255),
Color.fromARGB(255, 0, 0, 255),
Color.fromARGB(255, 127, 0, 255),
Color.fromARGB(255, 255, 0, 255),
Color.fromARGB(255, 255, 0, 127),
Color.fromARGB(255, 128, 128, 128),
};
public override Widget build(BuildContext context) {
return new Column(
children: new List<Widget>{
new Center(
child: new Container(
width: widget.width,
height: 15,
decoration: new BoxDecoration(
border: Border.all(width: 2, color: Colors.grey[800]),
borderRadius: BorderRadius.circular(15),
gradient: new LinearGradient(colors: _colors)
)
)
)
}
);
}
}
}