您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

219 行
6.0 KiB

using System;
using System.Collections.Generic;
using uiwidgets;
using Unity.UIWidgets.cupertino;
using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using Color = Unity.UIWidgets.ui.Color;
namespace UIWidgetsSample.RaycastableScene
{
public class SceneBoard : StatefulWidget
{
public override State createState()
{
return new SceneBoardState();
}
}
public class SceneBoardState : State<SceneBoard>
{
public override Widget build(BuildContext context)
{
return new Container(
height: RaycastableSceneConfig.height,
color: RaycastableSceneConfig.mainColor,
child:
new Row(
children: new List<Widget>()
{
Transform.scale(
alignment: Alignment.centerLeft,
scale: RaycastableSceneConfig.scaleSceneBoard,
child: new ActionBox(
name: RaycastableSceneConfig.LightSwitchName,
onChange: value =>
{
LightController.SwitchLight(value);
})
),
new ColorPicker(100),
// new LightSlider()
}
)
);
}
}
public class ActionBox : StatefulWidget
{
public string name;
public Action<bool> onChange;
public ActionBox(string name, Action<bool> onChange)
{
this.name = name;
this.onChange = onChange;
}
public override State createState()
{
return new ActionBoxState();
}
}
public class ActionBoxState : State<ActionBox>
{
private bool value = true;
public override Widget build(BuildContext context)
{
return new Row(
children: new List<Widget>()
{
new Text(
value? RaycastableSceneConfig.LightOn : RaycastableSceneConfig.LightOff,
style: RaycastableSceneConfig.fontStyle
),
new CupertinoSwitch(
value: value,
onChanged: valueIn =>
{
setState(() =>
{
value = valueIn;
widget.onChange?.Invoke(value);
});
}
),
}
);
}
}
class LightSlider : StatefulWidget
{
public override State createState()
{
return new LightSliderState();
}
}
internal class LightSliderState : State<LightSlider>
{
private float _currentSliderValue = 0;
public override Widget build(BuildContext context)
{
return new Row(
children: new List<Widget>()
{
new Text(RaycastableSceneConfig.LightSliderName, style: RaycastableSceneConfig.fontStyle),
new Slider(
value: _currentSliderValue,
min: 0,
max: 1,
onChanged: (value) =>
{
setState(() =>
{
_currentSliderValue = value;
LightController.ChangeLightColor(value);
});
}
),
}
);
}
}
}
class ColorPicker : StatefulWidget
{
public readonly float width;
public ColorPicker(float width)
{
this.width = width;
}
public override State createState() => new _ColorPickerState();
}
class _ColorPickerState : State<ColorPicker>
{
readonly List<Color> _colors = new List<Color>()
{
Color.fromARGB(255, 255, 0, 0),
Color.fromARGB(255, 255, 128, 0),
Color.fromARGB(255, 255, 255, 0),
Color.fromARGB(255, 128, 255, 0),
Color.fromARGB(255, 0, 255, 0),
Color.fromARGB(255, 0, 255, 128),
Color.fromARGB(255, 0, 255, 255),
Color.fromARGB(255, 0, 128, 255),
Color.fromARGB(255, 0, 0, 255),
Color.fromARGB(255, 127, 0, 255),
Color.fromARGB(255, 255, 0, 255),
Color.fromARGB(255, 255, 0, 127),
Color.fromARGB(255, 128, 128, 128),
};
public override Widget build(BuildContext context)
{
return new Column(
children: new List<Widget>
{
new Center(
child: new Container(
width: widget.width,
height: 15,
decoration: new BoxDecoration(
border: Border.all(width: 2, color: Colors.grey[800]),
borderRadius: BorderRadius.circular(15),
gradient: new LinearGradient(colors: _colors)
)
)
)
}
);
}
}
class _SliderIndicatorPainter : CustomPainter {
readonly float position;
_SliderIndicatorPainter(float position)
{
this.position = position;
}
public void paint(Canvas canvas, Size size) {
canvas.drawCircle(
new Offset(position, size.height / 2), 12, new Paint(){color = Colors.black});
}
public bool shouldRepaint(CustomPainter oldDelegate)
{
return true;
}
public bool? hitTest(Offset position)
{
throw new NotImplementedException();
}
public void addListener(VoidCallback listener)
{
throw new NotImplementedException();
}
public void removeListener(VoidCallback listener)
{
throw new NotImplementedException();
}
}