Xingwei Zhu
3 年前
当前提交
abcaa9b9
共有 7 个文件被更改,包括 645 次插入 和 1 次删除
-
20AwesomeUIWidgets/Assets/Scripts/RaycastableScene/ItemPickerMainUIPanel.cs
-
156AwesomeUIWidgets/Assets/Scripts/RaycastableScene/LeftUIPanel.cs
-
3AwesomeUIWidgets/Assets/Scripts/RaycastableScene/LeftUIPanel.cs.meta
-
29AwesomeUIWidgets/Assets/Scripts/RaycastableScene/custom_card.cs
-
3AwesomeUIWidgets/Assets/Scripts/RaycastableScene/custom_card.cs.meta
-
432AwesomeUIWidgets/Assets/Scripts/RaycastableScene/custom_checkbox.cs
-
3AwesomeUIWidgets/Assets/Scripts/RaycastableScene/custom_checkbox.cs.meta
|
|||
using System.Collections.Generic; |
|||
using uiwidgets; |
|||
using Unity.UIWidgets.foundation; |
|||
using Unity.UIWidgets.material; |
|||
using Unity.UIWidgets.painting; |
|||
using Unity.UIWidgets.ui; |
|||
using Unity.UIWidgets.widgets; |
|||
using TextStyle = Unity.UIWidgets.painting.TextStyle; |
|||
|
|||
namespace UIWidgetsSample.RaycastableScene |
|||
{ |
|||
public class PickListItem |
|||
{ |
|||
public string itemName; |
|||
public bool active; |
|||
public string showName; |
|||
|
|||
public PickListItem(string itemName, bool active = true, string showName = null) |
|||
{ |
|||
this.itemName = itemName; |
|||
this.active = active; |
|||
this.showName = showName ?? itemName; |
|||
} |
|||
} |
|||
|
|||
public class LeftUIPanel : StatefulWidget |
|||
{ |
|||
public LeftUIPanel(Key key = null, |
|||
List<PickListItem> itemNames = null) : base(key: key) |
|||
{ |
|||
this.itemNames = itemNames ?? new List<PickListItem>(); |
|||
} |
|||
|
|||
public readonly List<PickListItem> itemNames; |
|||
public override State createState() |
|||
{ |
|||
return new LeftUIPanelState(); |
|||
} |
|||
} |
|||
|
|||
public class LeftUIPanelState : State<LeftUIPanel> |
|||
{ |
|||
readonly TextEditingController controller = new TextEditingController(); |
|||
public override Widget build(BuildContext context) |
|||
{ |
|||
return new Column( |
|||
children: new List<Widget> |
|||
{ |
|||
buildSearchBar(), |
|||
buildItemList() |
|||
} |
|||
); |
|||
} |
|||
|
|||
public override void initState() |
|||
{ |
|||
base.initState(); |
|||
_searchResult.AddRange(widget.itemNames); |
|||
} |
|||
|
|||
private readonly List<PickListItem> _searchResult = new List<PickListItem>(); |
|||
|
|||
private Widget buildSearchBar() |
|||
{ |
|||
return new Container( |
|||
color: Colors.lightBlue.withAlpha(125), |
|||
child: new Padding( |
|||
padding: EdgeInsets.all(1.0f), |
|||
child: |
|||
new Card( |
|||
child: new Row( |
|||
children: new List<Widget>{ |
|||
new Padding(padding: EdgeInsets.only(left: 2f)), |
|||
new Icon(Icons.search, size: 14f), |
|||
new Flexible(child: new TextField( |
|||
controller: controller, |
|||
style: new TextStyle(fontSize: 8f), |
|||
decoration: new InputDecoration( |
|||
hintText: "Search", border: InputBorder.none, |
|||
contentPadding: EdgeInsets.all(4), |
|||
isDense: true), |
|||
onChanged: onSearchTextChanged |
|||
)), |
|||
new GestureDetector( |
|||
child: new Icon(Icons.cancel, size: 10f), |
|||
onTap: () => |
|||
{ |
|||
controller.clear(); |
|||
onSearchTextChanged(""); |
|||
} |
|||
), |
|||
new Padding(padding: EdgeInsets.only(right: 2f)) |
|||
})))); |
|||
} |
|||
|
|||
private Widget buildItemList() |
|||
{ |
|||
return new Expanded( |
|||
child: _searchResult.Count != 0 ? |
|||
(Widget) ListView.builder(itemCount: _searchResult.Count, |
|||
itemBuilder: (build_context, index) => |
|||
{ |
|||
return new Container( |
|||
child: new Padding( |
|||
padding: EdgeInsets.only(left: 4.0f, right: 4f), |
|||
child: new Card( |
|||
shape:new RoundedRectangleBorder( |
|||
borderRadius: BorderRadius.all(Radius.circular(2.0f)) |
|||
), |
|||
margin: EdgeInsets.all(1), |
|||
child: new Row( |
|||
children: new List<Widget> { |
|||
new Padding(padding: EdgeInsets.only(left: 2f)), |
|||
new Checkbox(value: _searchResult[index].active, onChanged: (value) => |
|||
{ |
|||
if (value == null) |
|||
{ |
|||
return; |
|||
} |
|||
setState(() => |
|||
{ |
|||
_searchResult[index].active = value.Value; |
|||
}); |
|||
}), |
|||
new Text(_searchResult[index].showName, style: new TextStyle(fontSize: 8f)) |
|||
} |
|||
) |
|||
))); |
|||
}) : new Center( |
|||
child: new Text("No Available Item", style: new TextStyle(fontSize: 8f)) |
|||
) |
|||
); |
|||
} |
|||
|
|||
private void onSearchTextChanged(string text) |
|||
{ |
|||
_searchResult.Clear(); |
|||
if (text.isEmpty()) |
|||
{ |
|||
_searchResult.AddRange(widget.itemNames); |
|||
} |
|||
else |
|||
{ |
|||
foreach (var item in widget.itemNames) |
|||
{ |
|||
if (item.showName.StartsWith(text)) |
|||
{ |
|||
_searchResult.Add(item); |
|||
} |
|||
} |
|||
} |
|||
|
|||
setState(() => {}); |
|||
} |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 9eb5e0209eb64d63a223f69f35648cfd |
|||
timeCreated: 1627441065 |
|
|||
using uiwidgets; |
|||
using Unity.UIWidgets.foundation; |
|||
using Unity.UIWidgets.painting; |
|||
using Unity.UIWidgets.ui; |
|||
using Unity.UIWidgets.widgets; |
|||
|
|||
namespace UIWidgetsSample.RaycastableScene { |
|||
public class CustomCard : StatelessWidget { |
|||
public CustomCard( |
|||
Key key = null, |
|||
Widget child = null) : base(key: key) { |
|||
this.child = child; |
|||
} |
|||
|
|||
public readonly Widget child; |
|||
|
|||
const float _defaultElevation = 1.0f; |
|||
const Clip _defaultClipBehavior = Clip.none; |
|||
|
|||
public override Widget build(BuildContext context) { |
|||
return new Container( |
|||
margin: EdgeInsets.only(left: 5f, right: 5f, top: 4f, bottom: 4f), |
|||
color: Colors.white, |
|||
decoration: new BoxDecoration(borderRadius: BorderRadius.all(Radius.circular(20.0f))), |
|||
child: child |
|||
); |
|||
} |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 3b96b98fbc1c454c82475aac36aeefd1 |
|||
timeCreated: 1627442468 |
|
|||
using System; |
|||
using System.Collections.Generic; |
|||
using uiwidgets; |
|||
using Unity.UIWidgets.animation; |
|||
using Unity.UIWidgets.foundation; |
|||
using Unity.UIWidgets.material; |
|||
using Unity.UIWidgets.rendering; |
|||
using Unity.UIWidgets.scheduler; |
|||
using Unity.UIWidgets.ui; |
|||
using Unity.UIWidgets.widgets; |
|||
using UnityEngine; |
|||
using Canvas = Unity.UIWidgets.ui.Canvas; |
|||
using Color = Unity.UIWidgets.ui.Color; |
|||
using Rect = Unity.UIWidgets.ui.Rect; |
|||
|
|||
namespace UIWidgetsSample.RaycastableScene { |
|||
class CheckboxUtils { |
|||
public const float _kEdgeSize = Checkbox.width; |
|||
public static readonly Radius _kEdgeRadius = Radius.circular(1.0f); |
|||
public const float _kStrokeWidth = 2.0f; |
|||
public static Color checkColor = Colors.blue; |
|||
public static float kRadialReactionRadius = 12f; |
|||
} |
|||
|
|||
public class Checkbox : StatefulWidget { |
|||
public Checkbox( |
|||
Key key = null, |
|||
bool? value = false, |
|||
bool tristate = false, |
|||
ValueChanged<bool?> onChanged = null, |
|||
Color activeColor = null, |
|||
Color checkColor = null, |
|||
Color focusColor = null, |
|||
Color hoverColor = null, |
|||
MaterialTapTargetSize? materialTapTargetSize = null, |
|||
VisualDensity visualDensity = null, |
|||
FocusNode focusNode = null, |
|||
bool autofocus = false |
|||
) : base(key: key) { |
|||
D.assert(tristate || value != null); |
|||
this.value = value; |
|||
this.onChanged = onChanged; |
|||
this.activeColor = activeColor; |
|||
this.checkColor = checkColor; |
|||
this.focusColor = focusColor; |
|||
this.hoverColor = hoverColor; |
|||
this.tristate = tristate; |
|||
this.materialTapTargetSize = materialTapTargetSize; |
|||
this.visualDensity = visualDensity; |
|||
this.focusNode = focusNode; |
|||
this.autofocus = autofocus; |
|||
} |
|||
|
|||
public readonly bool? value; |
|||
|
|||
public readonly ValueChanged<bool?> onChanged; |
|||
|
|||
public readonly Color activeColor; |
|||
|
|||
public readonly Color checkColor; |
|||
|
|||
public readonly bool tristate; |
|||
|
|||
public readonly MaterialTapTargetSize? materialTapTargetSize; |
|||
|
|||
public readonly VisualDensity visualDensity; |
|||
|
|||
public readonly Color focusColor; |
|||
|
|||
public readonly Color hoverColor; |
|||
|
|||
public readonly FocusNode focusNode; |
|||
|
|||
public readonly bool autofocus; |
|||
|
|||
public const float width = 10.0f; |
|||
|
|||
public override State createState() { |
|||
return new _CheckboxState(); |
|||
} |
|||
} |
|||
|
|||
class _CheckboxState : TickerProviderStateMixin<Checkbox> { |
|||
bool enabled { |
|||
get { return widget.onChanged != null; } |
|||
} |
|||
|
|||
Dictionary<LocalKey, ActionFactory> _actionMap; |
|||
|
|||
public override void initState() { |
|||
base.initState(); |
|||
_actionMap = new Dictionary<LocalKey, ActionFactory> { |
|||
{ActivateAction.key, _createAction} |
|||
}; |
|||
} |
|||
|
|||
void _actionHandler(FocusNode node, Intent intent) { |
|||
if (widget.onChanged != null) { |
|||
switch (widget.value) { |
|||
case false: |
|||
widget.onChanged(true); |
|||
break; |
|||
case true: |
|||
widget.onChanged(widget.tristate); |
|||
break; |
|||
default: // case null:
|
|||
widget.onChanged(false); |
|||
break; |
|||
} |
|||
} |
|||
|
|||
RenderObject renderObject = node.context.findRenderObject(); |
|||
// renderObject.sendSemanticsEvent(const TapSemanticEvent());
|
|||
} |
|||
|
|||
UiWidgetAction _createAction() { |
|||
return new CallbackAction( |
|||
ActivateAction.key, |
|||
onInvoke: _actionHandler |
|||
); |
|||
} |
|||
|
|||
bool _focused = false; |
|||
|
|||
void _handleFocusHighlightChanged(bool focused) { |
|||
if (focused != _focused) { |
|||
setState(() => { _focused = focused; }); |
|||
} |
|||
} |
|||
|
|||
bool _hovering = false; |
|||
|
|||
void _handleHoverChanged(bool hovering) { |
|||
if (hovering != _hovering) { |
|||
setState(() => { _hovering = hovering; }); |
|||
} |
|||
} |
|||
|
|||
public override Widget build(BuildContext context) { |
|||
Size size; |
|||
switch (widget.materialTapTargetSize ?? MaterialTapTargetSize.padded) { |
|||
case MaterialTapTargetSize.padded: |
|||
size = new Size(2 * CheckboxUtils.kRadialReactionRadius, |
|||
2 * CheckboxUtils.kRadialReactionRadius); |
|||
break; |
|||
case MaterialTapTargetSize.shrinkWrap: |
|||
size = new Size(2 * CheckboxUtils.kRadialReactionRadius, 2 * CheckboxUtils.kRadialReactionRadius); |
|||
break; |
|||
default: |
|||
throw new Exception("Unknown target size: " + widget.materialTapTargetSize); |
|||
} |
|||
|
|||
size += (widget.visualDensity ?? VisualDensity.standard).baseSizeAdjustment; |
|||
BoxConstraints additionalConstraints = BoxConstraints.tight(size); |
|||
return new FocusableActionDetector( |
|||
actions: _actionMap, |
|||
focusNode: widget.focusNode, |
|||
autofocus: widget.autofocus, |
|||
enabled: enabled, |
|||
onShowFocusHighlight: _handleFocusHighlightChanged, |
|||
onShowHoverHighlight: _handleHoverChanged, |
|||
child: new Builder( |
|||
builder: (BuildContext _context) => { |
|||
return new _CheckboxRenderObjectWidget( |
|||
value: widget.value, |
|||
tristate: widget.tristate, |
|||
activeColor: widget.activeColor ?? CheckboxUtils.checkColor, |
|||
checkColor: widget.checkColor ?? new Color(0xFFFFFFFF), |
|||
inactiveColor: enabled ? CheckboxUtils.checkColor : Colors.grey, |
|||
focusColor: widget.focusColor ?? CheckboxUtils.checkColor, |
|||
hoverColor: widget.hoverColor ?? CheckboxUtils.checkColor, |
|||
onChanged: widget.onChanged, |
|||
additionalConstraints: additionalConstraints, |
|||
vsync: this, |
|||
hasFocus: _focused, |
|||
hovering: _hovering |
|||
); |
|||
} |
|||
) |
|||
); |
|||
} |
|||
} |
|||
|
|||
class _CheckboxRenderObjectWidget : LeafRenderObjectWidget { |
|||
public _CheckboxRenderObjectWidget( |
|||
Key key = null, |
|||
bool? value = null, |
|||
bool tristate = false, |
|||
Color activeColor = null, |
|||
Color checkColor = null, |
|||
Color inactiveColor = null, |
|||
Color focusColor = null, |
|||
Color hoverColor = null, |
|||
ValueChanged<bool?> onChanged = null, |
|||
TickerProvider vsync = null, |
|||
BoxConstraints additionalConstraints = null, |
|||
bool? hasFocus = null, |
|||
bool? hovering = null |
|||
) : base(key: key) { |
|||
D.assert(tristate || value != null); |
|||
D.assert(activeColor != null); |
|||
D.assert(inactiveColor != null); |
|||
D.assert(vsync != null); |
|||
this.value = value; |
|||
this.tristate = tristate; |
|||
this.activeColor = activeColor; |
|||
this.checkColor = checkColor; |
|||
this.inactiveColor = inactiveColor; |
|||
this.focusColor = focusColor; |
|||
this.hoverColor = hoverColor; |
|||
this.onChanged = onChanged; |
|||
this.vsync = vsync; |
|||
this.additionalConstraints = additionalConstraints; |
|||
this.hasFocus = hasFocus; |
|||
this.hovering = hovering; |
|||
} |
|||
|
|||
public readonly bool? value; |
|||
public readonly bool tristate; |
|||
public readonly bool? hasFocus; |
|||
public readonly bool? hovering; |
|||
public readonly Color activeColor; |
|||
public readonly Color checkColor; |
|||
public readonly Color inactiveColor; |
|||
public readonly Color focusColor; |
|||
public readonly Color hoverColor; |
|||
public readonly ValueChanged<bool?> onChanged; |
|||
public readonly TickerProvider vsync; |
|||
public readonly BoxConstraints additionalConstraints; |
|||
|
|||
public override RenderObject createRenderObject(BuildContext context) { |
|||
return new _RenderCheckbox( |
|||
value: value, |
|||
tristate: tristate, |
|||
activeColor: activeColor, |
|||
checkColor: checkColor, |
|||
inactiveColor: inactiveColor, |
|||
focusColor: focusColor, |
|||
hoverColor: hoverColor, |
|||
onChanged: onChanged, |
|||
vsync: vsync, |
|||
additionalConstraints: additionalConstraints, |
|||
hasFocus: hasFocus, |
|||
hovering: hovering |
|||
); |
|||
} |
|||
|
|||
public override void updateRenderObject(BuildContext context, RenderObject _renderObject) { |
|||
_RenderCheckbox renderObject = _renderObject as _RenderCheckbox; |
|||
renderObject.value = value; |
|||
renderObject.tristate = tristate; |
|||
renderObject.activeColor = activeColor; |
|||
renderObject.checkColor = checkColor; |
|||
renderObject.focusColor = focusColor; |
|||
renderObject.hoverColor = hoverColor; |
|||
renderObject.inactiveColor = inactiveColor; |
|||
renderObject.onChanged = onChanged; |
|||
renderObject.additionalConstraints = additionalConstraints; |
|||
renderObject.vsync = vsync; |
|||
renderObject.hasFocus = hasFocus ?? false; |
|||
renderObject.hovering = hovering ?? false; |
|||
} |
|||
} |
|||
|
|||
|
|||
class _RenderCheckbox : RenderToggleable { |
|||
public _RenderCheckbox( |
|||
bool? value = null, |
|||
bool tristate = false, |
|||
Color activeColor = null, |
|||
Color checkColor = null, |
|||
Color inactiveColor = null, |
|||
Color focusColor = null, |
|||
Color hoverColor = null, |
|||
BoxConstraints additionalConstraints = null, |
|||
ValueChanged<bool?> onChanged = null, |
|||
TickerProvider vsync = null, |
|||
bool? hasFocus = null, |
|||
bool? hovering = null |
|||
) : base( |
|||
value: value, |
|||
tristate: tristate, |
|||
activeColor: activeColor, |
|||
inactiveColor: inactiveColor, |
|||
focusColor: focusColor, |
|||
hoverColor: hoverColor, |
|||
onChanged: onChanged, |
|||
additionalConstraints: additionalConstraints, |
|||
vsync: vsync, |
|||
hasFocus: hasFocus ?? false, |
|||
hovering: hovering ?? false |
|||
) { |
|||
_oldValue = value; |
|||
this.checkColor = checkColor; |
|||
} |
|||
|
|||
bool? _oldValue; |
|||
public Color checkColor; |
|||
|
|||
public override bool? value { |
|||
set { |
|||
if (value == this.value) { |
|||
return; |
|||
} |
|||
|
|||
_oldValue = this.value; |
|||
base.value = value; |
|||
} |
|||
} |
|||
|
|||
RRect _outerRectAt(Offset origin, float t) { |
|||
float inset = 1.0f - (t - 0.5f).abs() * 2.0f; |
|||
float size = CheckboxUtils._kEdgeSize - inset * CheckboxUtils._kStrokeWidth; |
|||
Rect rect = Rect.fromLTWH(origin.dx + inset, origin.dy + inset, size, size); |
|||
return RRect.fromRectAndRadius(rect, CheckboxUtils._kEdgeRadius); |
|||
} |
|||
|
|||
Color _colorAt(float t) { |
|||
return onChanged == null |
|||
? inactiveColor |
|||
: (t >= 0.25f ? activeColor : Color.lerp(inactiveColor, activeColor, t * 4.0f)); |
|||
} |
|||
|
|||
Paint _createStrokePaint() { |
|||
var paint = new Paint(); |
|||
paint.color = checkColor; |
|||
paint.style = PaintingStyle.stroke; |
|||
paint.strokeWidth = CheckboxUtils._kStrokeWidth; |
|||
return paint; |
|||
} |
|||
|
|||
void _drawBorder(Canvas canvas, RRect outer, float t, Paint paint) { |
|||
D.assert(t >= 0.0f && t <= 0.5f); |
|||
float size = outer.width; |
|||
RRect inner = outer.deflate(Mathf.Min(size / 2.0f, CheckboxUtils._kStrokeWidth + size * t)); |
|||
canvas.drawDRRect(outer, inner, paint); |
|||
} |
|||
|
|||
void _drawCheck(Canvas canvas, Offset origin, float t, Paint paint) { |
|||
D.assert(t >= 0.0f && t <= 1.0f); |
|||
Path path = new Path(); |
|||
Offset start = new Offset(CheckboxUtils._kEdgeSize * 0.15f, CheckboxUtils._kEdgeSize * 0.45f); |
|||
Offset mid = new Offset(CheckboxUtils._kEdgeSize * 0.4f, CheckboxUtils._kEdgeSize * 0.7f); |
|||
Offset end = new Offset(CheckboxUtils._kEdgeSize * 0.85f, CheckboxUtils._kEdgeSize * 0.25f); |
|||
if (t < 0.5f) { |
|||
float strokeT = t * 2.0f; |
|||
Offset drawMid = Offset.lerp(start, mid, strokeT); |
|||
path.moveTo(origin.dx + start.dx, origin.dy + start.dy); |
|||
path.lineTo(origin.dx + drawMid.dx, origin.dy + drawMid.dy); |
|||
} |
|||
else { |
|||
float strokeT = (t - 0.5f) * 2.0f; |
|||
Offset drawEnd = Offset.lerp(mid, end, strokeT); |
|||
path.moveTo(origin.dx + start.dx, origin.dy + start.dy); |
|||
path.lineTo(origin.dx + mid.dx, origin.dy + mid.dy); |
|||
path.lineTo(origin.dx + drawEnd.dx, origin.dy + drawEnd.dy); |
|||
} |
|||
|
|||
canvas.drawPath(path, paint); |
|||
} |
|||
|
|||
void _drawDash(Canvas canvas, Offset origin, float t, Paint paint) { |
|||
D.assert(t >= 0.0f && t <= 1.0f); |
|||
Offset start = new Offset(CheckboxUtils._kEdgeSize * 0.2f, CheckboxUtils._kEdgeSize * 0.5f); |
|||
Offset mid = new Offset(CheckboxUtils._kEdgeSize * 0.5f, CheckboxUtils._kEdgeSize * 0.5f); |
|||
Offset end = new Offset(CheckboxUtils._kEdgeSize * 0.8f, CheckboxUtils._kEdgeSize * 0.5f); |
|||
Offset drawStart = Offset.lerp(start, mid, 1.0f - t); |
|||
Offset drawEnd = Offset.lerp(mid, end, t); |
|||
canvas.drawLine(origin + drawStart, origin + drawEnd, paint); |
|||
} |
|||
|
|||
public override void paint(PaintingContext context, Offset offset) { |
|||
Canvas canvas = context.canvas; |
|||
paintRadialReaction(canvas, offset, size.center(Offset.zero)); |
|||
|
|||
Paint strokePaint = _createStrokePaint(); |
|||
Offset origin = offset + (size / 2.0f - Size.square(CheckboxUtils._kEdgeSize) / 2.0f); |
|||
AnimationStatus status = position.status; |
|||
float tNormalized = status == AnimationStatus.forward || status == AnimationStatus.completed |
|||
? position.value |
|||
: 1.0f - position.value; |
|||
|
|||
if (_oldValue == false || value == false) { |
|||
float t = value == false ? 1.0f - tNormalized : tNormalized; |
|||
RRect outer = _outerRectAt(origin, t); |
|||
Paint paint = new Paint(); |
|||
paint.color = _colorAt(t); |
|||
|
|||
if (t <= 0.5f) { |
|||
_drawBorder(canvas, outer, t, paint); |
|||
} |
|||
else { |
|||
canvas.drawRRect(outer, paint); |
|||
|
|||
float tShrink = (t - 0.5f) * 2.0f; |
|||
if (_oldValue == null || value == null) { |
|||
_drawDash(canvas, origin, tShrink, strokePaint); |
|||
} |
|||
else { |
|||
_drawCheck(canvas, origin, tShrink, strokePaint); |
|||
} |
|||
} |
|||
} |
|||
else { |
|||
// Two cases: null to true, true to null
|
|||
RRect outer = _outerRectAt(origin, 1.0f); |
|||
Paint paint = new Paint(); |
|||
paint.color = _colorAt(1.0f); |
|||
canvas.drawRRect(outer, paint); |
|||
|
|||
if (tNormalized <= 0.5f) { |
|||
float tShrink = 1.0f - tNormalized * 2.0f; |
|||
if (_oldValue == true) { |
|||
_drawCheck(canvas, origin, tShrink, strokePaint); |
|||
} |
|||
else { |
|||
_drawDash(canvas, origin, tShrink, strokePaint); |
|||
} |
|||
} |
|||
else { |
|||
float tExpand = (tNormalized - 0.5f) * 2.0f; |
|||
if (value == true) { |
|||
_drawCheck(canvas, origin, tExpand, strokePaint); |
|||
} |
|||
else { |
|||
_drawDash(canvas, origin, tExpand, strokePaint); |
|||
} |
|||
} |
|||
} |
|||
} |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 81ec2bb9ee8a44149413a67366a22958 |
|||
timeCreated: 1627441046 |
撰写
预览
正在加载...
取消
保存
Reference in new issue