siyao
4 年前
当前提交
a567e19a
共有 4 个文件被更改,包括 852 次插入 和 0 次删除
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675AwesomeUIWidgets/Assets/Scenes/Animation.unity
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7AwesomeUIWidgets/Assets/Scenes/Animation.unity.meta
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159AwesomeUIWidgets/Assets/Scripts/AnimationDemo.cs
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11AwesomeUIWidgets/Assets/Scripts/AnimationDemo.cs.meta
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|
|||
using System; |
|||
using System.Collections.Generic; |
|||
using uiwidgets; |
|||
using Unity.UIWidgets.animation; |
|||
using Unity.UIWidgets.engine; |
|||
using Unity.UIWidgets.foundation; |
|||
using Unity.UIWidgets.gestures; |
|||
using Unity.UIWidgets.material; |
|||
using Unity.UIWidgets.ui; |
|||
using Unity.UIWidgets.widgets; |
|||
using UnityEngine; |
|||
using Material = Unity.UIWidgets.material.Material; |
|||
using Text = Unity.UIWidgets.widgets.Text; |
|||
using ui_ = Unity.UIWidgets.widgets.ui_; |
|||
|
|||
namespace UIWidgetsSample |
|||
{ |
|||
public class AnimationDemo : UIWidgetsPanel |
|||
{ |
|||
protected void OnEnable() |
|||
{ |
|||
base.OnEnable(); |
|||
} |
|||
|
|||
protected override void main() |
|||
{ |
|||
ui_.runApp(new HeroAnimation()); |
|||
} |
|||
} |
|||
|
|||
public class PhotoHero : StatelessWidget |
|||
{ |
|||
public PhotoHero(Key key = null, string photo = null, GestureTapCallback onTap = null, float? width = null) : |
|||
base(key: key) |
|||
{ |
|||
this.photo = photo; |
|||
this.onTap = onTap; |
|||
this.width = width; |
|||
} |
|||
|
|||
string photo; |
|||
GestureTapCallback onTap; |
|||
float? width; |
|||
|
|||
public override Widget build(BuildContext context) |
|||
{ |
|||
return new Hero( |
|||
tag: photo, |
|||
child: new Material( |
|||
color: Colors.transparent, |
|||
child: new InkWell( |
|||
onTap: onTap, |
|||
child: new Lottie(photo, frame: 0, size: new Size(width.Value, width.Value)) |
|||
) |
|||
) |
|||
); |
|||
} |
|||
} |
|||
|
|||
class HeroAnimation : StatelessWidget |
|||
{ |
|||
public override Widget build(BuildContext context) |
|||
{ |
|||
return new MaterialApp(home: new Scaffold( |
|||
appBar: new AppBar( |
|||
title: new Text("Basic Hero Animation") |
|||
), |
|||
body: new Center( |
|||
child: new Builder( |
|||
builder: (context1) => new Column(children: new List<Widget>() |
|||
{ |
|||
new Text("here is a hero animation"), |
|||
new PhotoHero( |
|||
photo: "66992-the-flying-rocket.json", |
|||
width: 200.0f, |
|||
onTap: () => |
|||
{ |
|||
Navigator.of(context1).push(new MaterialPageRoute( |
|||
builder: (BuildContext innerContext) => new MyHomePage() |
|||
)); |
|||
} |
|||
) |
|||
} |
|||
) |
|||
) |
|||
) |
|||
) |
|||
); |
|||
} |
|||
} |
|||
|
|||
|
|||
public class MyHomePage : StatefulWidget |
|||
{ |
|||
public override State createState() => new _MyHomePageState(); |
|||
} |
|||
|
|||
public class _MyHomePageState : SingleTickerProviderStateMixin<MyHomePage> |
|||
{ |
|||
//*-----defining animation and animation controller-----*
|
|||
AnimationController _controller; |
|||
Animation<Size> _myAnimation; |
|||
|
|||
public override void initState() |
|||
{ |
|||
base.initState(); |
|||
_controller = new AnimationController( |
|||
vsync: this, |
|||
duration: TimeSpan.FromMilliseconds(1000) |
|||
); |
|||
_myAnimation = new SizeTween( |
|||
begin: new Size(100, 100), |
|||
end: new Size(120, 120) |
|||
).animate( |
|||
new CurvedAnimation(parent: _controller, curve: Curves.bounceIn) |
|||
); |
|||
|
|||
_controller.addStatusListener((AnimationStatus status) => |
|||
{ |
|||
if (status == AnimationStatus.completed) |
|||
{ |
|||
_controller.repeat(); |
|||
} |
|||
}); |
|||
} |
|||
|
|||
public override void dispose() |
|||
{ |
|||
base.dispose(); |
|||
//-disposing the animation controller-
|
|||
_controller.dispose(); |
|||
} |
|||
|
|||
public override Widget build(BuildContext context) |
|||
{ |
|||
return new Scaffold( |
|||
appBar: new AppBar( |
|||
title: new Text("Flutter Animations") |
|||
), |
|||
body: new Center( |
|||
child: |
|||
new AnimatedBuilder( |
|||
animation: _myAnimation, |
|||
builder: (_, _controller) => |
|||
new PhotoHero( |
|||
photo: "66992-the-flying-rocket.json", |
|||
width: _myAnimation.value.width |
|||
) |
|||
) |
|||
), |
|||
floatingActionButtonLocation: FloatingActionButtonLocation.centerFloat, |
|||
floatingActionButton: new FloatingActionButton( |
|||
child: new Icon(Icons.play_arrow), |
|||
onPressed: () => { _controller.forward(); } |
|||
) |
|||
); |
|||
} |
|||
} |
|||
} |
|
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