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using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.XR.ARSubsystems;
using UnityEngine.XR.ARFoundation;
/// This component listens for images detected by the <c>XRImageTrackingSubsystem</c>
/// and overlays some information as well as the source Texture2D on top of the
/// detected image.
/// </summary>
[RequireComponent(typeof(ARTrackedImageManager))]
public class TrackedImageInfoManager : MonoBehaviour
{
[SerializeField]
[Tooltip("The camera to set on the world space UI canvas for each instantiated image info.")]
Camera m_WorldSpaceCanvasCamera;
/// <summary>
/// The prefab has a world space UI canvas,
/// which requires a camera to function properly.
/// </summary>
public Camera worldSpaceCanvasCamera
{
get { return m_WorldSpaceCanvasCamera; }
set { m_WorldSpaceCanvasCamera = value; }
}
[SerializeField]
[Tooltip("If an image is detected but no source texture can be found, this texture is used instead.")]
Texture2D m_DefaultTexture;
/// <summary>
/// If an image is detected but no source texture can be found,
/// this texture is used instead.
/// </summary>
public Texture2D defaultTexture
{
get { return m_DefaultTexture; }
set { m_DefaultTexture = value; }
}
ARTrackedImageManager m_TrackedImageManager;
void Awake()
{
m_TrackedImageManager = GetComponent<ARTrackedImageManager>();
}
void OnEnable()
{
m_TrackedImageManager.trackedImagesChanged += OnTrackedImagesChanged;
}
void OnDisable()
{
m_TrackedImageManager.trackedImagesChanged -= OnTrackedImagesChanged;
}
void UpdateInfo(ARTrackedImage trackedImage)
{
// Set canvas camera
var canvas = trackedImage.GetComponentInChildren<Canvas>();
canvas.worldCamera = worldSpaceCanvasCamera;
// Update information about the tracked image
var text = canvas.GetComponentInChildren<Text>();
text.text = string.Format(
"{0}\ntrackingState: {1}\nGUID: {2}\nReference size: {3} cm\nDetected size: {4} cm",
trackedImage.referenceImage.name,
trackedImage.trackingState,
trackedImage.referenceImage.guid,
trackedImage.referenceImage.size * 100f,
trackedImage.size * 100f);
var planeParentGo = trackedImage.transform.GetChild(0).gameObject;
var planeGo = planeParentGo.transform.GetChild(0).gameObject;
// Disable the visual plane if it is not being tracked
if (trackedImage.trackingState != TrackingState.None)
{
planeGo.SetActive(true);
// The image extents is only valid when the image is being tracked
trackedImage.transform.localScale = new Vector3(trackedImage.size.x, 1f, trackedImage.size.y);
// Set the texture
var material = planeGo.GetComponentInChildren<MeshRenderer>().material;
material.mainTexture = (trackedImage.referenceImage.texture == null) ? defaultTexture : trackedImage.referenceImage.texture;
}
else
{
planeGo.SetActive(false);
}
}
void OnTrackedImagesChanged(ARTrackedImagesChangedEventArgs eventArgs)
{
foreach (var trackedImage in eventArgs.added)
{
// Give the initial image a reasonable default scale
trackedImage.transform.localScale = new Vector3(0.01f, 1f, 0.01f);
UpdateInfo(trackedImage);
}
foreach (var trackedImage in eventArgs.updated)
UpdateInfo(trackedImage);
}
}