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arfoundation-samples
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Assets
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Prefabs
文件历史
GitHub Enterprise
6d01753b
Adding a 3D skeleton tracking sample (
#3
)
* Adding 3D skeleton tracking sample
5 年前
..
AR Feathered Plane Fade.prefab
added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
6 年前
AR Feathered Plane Fade.prefab.meta
added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
6 年前
AR Feathered Plane.prefab
Added feathered plane sample.
6 年前
AR Feathered Plane.prefab.meta
Added feathered plane sample.
6 年前
AR Placed Cube.prefab
Initial push of arfoundation-samples.
7 年前
AR Placed Cube.prefab.meta
Initial push of arfoundation-samples.
7 年前
AR Placed Sphere.prefab
added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
6 年前
AR Placed Sphere.prefab.meta
added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
6 年前
AR Plane Debug Visualizer.prefab
Initial push of arfoundation-samples.
7 年前
AR Plane Debug Visualizer.prefab.meta
Initial push of arfoundation-samples.
7 年前
AR Point Cloud Debug Visualizer.prefab
Don't transform mesh verts, they're already in plane space.
6 年前
AR Point Cloud Debug Visualizer.prefab.meta
Initial push of arfoundation-samples.
7 年前
AR Point Cloud Visualizer.prefab
added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
6 年前
AR Point Cloud Visualizer.prefab.meta
added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
6 年前
AR Reference Point Axes.prefab
Added Unity Scene and Associated Prefab for Reference Points sample
5 年前
AR Reference Point Axes.prefab.meta
Added Unity Scene and Associated Prefab for Reference Points sample
5 年前
CheckeredPlane.prefab
Update scale sample:
6 年前
CheckeredPlane.prefab.meta
Update scale sample:
6 年前
ControlledRobot.prefab
Adding a 3D skeleton tracking sample (#3)
5 年前
ControlledRobot.prefab.meta
Adding a 3D skeleton tracking sample (#3)
5 年前
EnvironmentProbePrefab.prefab
Add an environment probe sample scene
6 年前
EnvironmentProbePrefab.prefab.meta
Add an environment probe sample scene
6 年前
FaceMeshPrefab.prefab
Update FaceMesh scene to use a different face mesh material for faces (#2)
5 年前
FaceMeshPrefab.prefab.meta
add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources:
6 年前
JointLineRenderer.prefab
Back porting the asset fix for the sample code.
6 年前
JointLineRenderer.prefab.meta
Introducing samples for ARFoundation 1.5 and ARKit 3.
6 年前
Large TriAxes.prefab
Add an object tracking sample scene
6 年前
Large TriAxes.prefab.meta
Add an object tracking sample scene
6 年前
ReflectiveSphere.prefab
Add an environment probe sample scene
6 年前
ReflectiveSphere.prefab.meta
Add an environment probe sample scene
6 年前
SlothHead.prefab
pr feedback
6 年前
SlothHead.prefab.meta
add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources:
6 年前
TriAxes.prefab
add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources:
6 年前
TriAxes.prefab.meta
add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources:
6 年前