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303 行
9.4 KiB

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.XR.ARSubsystems;
public class CheckAvailableFeatures : MonoBehaviour
{
[SerializeField]
Button m_SimpleAR;
public Button simpleAR
{
get { return m_SimpleAR; }
set { m_SimpleAR = value; }
}
[SerializeField]
Button m_ImageTracking;
public Button imageTracking
{
get { return m_ImageTracking; }
set { m_ImageTracking = value; }
}
[SerializeField]
Button m_Anchors;
public Button anchors
{
get { return m_Anchors; }
set { m_Anchors = value; }
}
[SerializeField]
Button m_ARWorldMap;
public Button ARWorldMap
{
get { return m_ARWorldMap; }
set { m_ARWorldMap = value; }
}
[SerializeField]
Button m_CameraImage;
public Button cameraImage
{
get { return m_CameraImage; }
set { m_CameraImage = value; }
}
[SerializeField]
Button m_EnvironmentProbes;
public Button environmentProbes
{
get { return m_EnvironmentProbes; }
set { m_EnvironmentProbes = value; }
}
[SerializeField]
Button m_ARCollaborationData;
public Button ARCollaborationData
{
get { return m_ARCollaborationData; }
set { m_ARCollaborationData = value; }
}
[SerializeField]
Button m_ARKitCoachingOverlay;
public Button ARKitCoachingOverlay
{
get { return m_ARKitCoachingOverlay; }
set { m_ARKitCoachingOverlay = value; }
}
[SerializeField]
Button m_Scale;
public Button scale
{
get { return m_Scale; }
set { m_Scale = value; }
}
[SerializeField]
Button m_ObjectTracking;
public Button objectTracking
{
get { return m_ObjectTracking; }
set { m_ObjectTracking = value; }
}
[SerializeField]
Button m_PlaneOcclusion;
public Button planeOcclusion
{
get { return m_PlaneOcclusion; }
set { m_PlaneOcclusion = value; }
}
[SerializeField]
Button m_PointCloud;
public Button pointCloud
{
get { return m_PointCloud; }
set { m_PointCloud = value; }
}
[SerializeField]
Button m_FaceTracking;
public Button faceTracking
{
get { return m_FaceTracking; }
set { m_FaceTracking = value; }
}
[SerializeField]
Button m_FaceBlendShapes;
public Button faceBlendShapes
{
get { return m_FaceBlendShapes; }
set { m_FaceBlendShapes = value; }
}
[SerializeField]
Button m_HumanSegmentation;
public Button humanSegmentation
{
get { return m_HumanSegmentation; }
set { m_HumanSegmentation = value; }
}
[SerializeField]
Button m_LightEstimation;
public Button lightEstimation
{
get { return m_LightEstimation; }
set { m_LightEstimation = value; }
}
[SerializeField]
Button m_PlaneDetection;
public Button planeDetection
{
get { return m_PlaneDetection; }
set { m_PlaneDetection = value; }
}
[SerializeField]
Button m_PlaneClassification;
public Button planeClassification
{
get { return m_PlaneClassification; }
set { m_PlaneClassification = value; }
}
#if UNITY_IOS
OperatingSystem os = Environment.OSVersion;
#endif
// Start is called before the first frame update
void Start()
{
List<XRPlaneSubsystemDescriptor> planeDescriptors = new List<XRPlaneSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XRPlaneSubsystemDescriptor>(planeDescriptors);
List<XRRaycastSubsystemDescriptor> rayCastDescriptors = new List<XRRaycastSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XRRaycastSubsystemDescriptor>(rayCastDescriptors);
List<XRFaceSubsystemDescriptor> faceDescriptors = new List<XRFaceSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XRFaceSubsystemDescriptor>(faceDescriptors);
List<XRImageTrackingSubsystemDescriptor> imageDescriptors = new List<XRImageTrackingSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XRImageTrackingSubsystemDescriptor>(imageDescriptors);
List<XREnvironmentProbeSubsystemDescriptor> envDescriptors = new List<XREnvironmentProbeSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XREnvironmentProbeSubsystemDescriptor>(envDescriptors);
List<XRAnchorSubsystemDescriptor> anchorDescriptors = new List<XRAnchorSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XRAnchorSubsystemDescriptor>(anchorDescriptors);
List<XRObjectTrackingSubsystemDescriptor> objectDescriptors = new List<XRObjectTrackingSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XRObjectTrackingSubsystemDescriptor>(objectDescriptors);
List<XRParticipantSubsystemDescriptor> participantDescriptors = new List<XRParticipantSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XRParticipantSubsystemDescriptor>(participantDescriptors);
List<XRDepthSubsystemDescriptor> depthDescriptors = new List<XRDepthSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XRDepthSubsystemDescriptor>(depthDescriptors);
List<XROcclusionSubsystemDescriptor> occlusionDescriptors = new List<XROcclusionSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XROcclusionSubsystemDescriptor>(occlusionDescriptors);
List<XRCameraSubsystemDescriptor> cameraDescriptors = new List<XRCameraSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XRCameraSubsystemDescriptor>(cameraDescriptors);
List<XRSessionSubsystemDescriptor> sessionDescriptors = new List<XRSessionSubsystemDescriptor>();
SubsystemManager.GetSubsystemDescriptors<XRSessionSubsystemDescriptor>(sessionDescriptors);
if(planeDescriptors.Count > 0 && rayCastDescriptors.Count > 0)
{
m_SimpleAR.interactable = true;
m_Scale.interactable = true;
}
if(faceDescriptors.Count > 0)
{
m_FaceTracking.interactable = true;
#if UNITY_IOS
m_FaceBlendShapes.interactable = true;
#endif
}
if(occlusionDescriptors.Count > 0)
{
foreach(XROcclusionSubsystemDescriptor occlusionDescriptor in occlusionDescriptors)
{
if(occlusionDescriptor.supportsHumanSegmentationDepthImage && occlusionDescriptor.supportsHumanSegmentationStencilImage)
{
m_HumanSegmentation.interactable = true;
break;
}
}
}
if(cameraDescriptors.Count > 0)
{
foreach(var cameraDescriptor in cameraDescriptors)
{
if((cameraDescriptor.supportsAverageBrightness || cameraDescriptor.supportsAverageIntensityInLumens) &&
cameraDescriptor.supportsAverageColorTemperature && cameraDescriptor.supportsCameraConfigurations &&
cameraDescriptor.supportsCameraImage)
{
m_LightEstimation.interactable = true;
}
}
}
if(imageDescriptors.Count > 0)
{
m_ImageTracking.interactable = true;
}
if(envDescriptors.Count > 0)
{
m_EnvironmentProbes.interactable = true;
}
if(planeDescriptors.Count > 0)
{
m_PlaneDetection.interactable = true;
foreach(var planeDescriptor in planeDescriptors)
{
if(planeDescriptor.supportsClassification)
{
m_PlaneClassification.interactable = true;
break;
}
}
}
if(anchorDescriptors.Count > 0)
{
m_Anchors.interactable = true;
}
if(objectDescriptors.Count > 0)
{
m_ObjectTracking.interactable = true;
}
if(cameraDescriptors.Count > 0)
{
foreach(var cameraDescriptor in cameraDescriptors)
{
if(cameraDescriptor.supportsCameraImage)
{
m_CameraImage.interactable = true;
break;
}
}
}
#if UNITY_IOS
if(sessionDescriptors.Count > 0 /*&& ARKitSessionSubsystem.worldMapSupported*/)
{
m_ARWorldMap.interactable = true;
}
#endif
if(planeDescriptors.Count > 0 && rayCastDescriptors.Count > 0 && participantDescriptors.Count > 0)
{
m_ARCollaborationData.interactable = true;
}
if(depthDescriptors.Count > 0)
{
m_PointCloud.interactable = true;
}
if(planeDescriptors.Count > 0)
{
m_PlaneOcclusion.interactable = true;
}
#if UNITY_IOS
if(sessionDescriptors.Count > 0 /*&& ARKitSessionSubsystem.coachingOverlaySupported*/)
{
m_ARKitCoachingOverlay.interactable = true;
}
#endif
}
}