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41 行
1.0 KiB
41 行
1.0 KiB
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.XR.ARFoundation;
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/// <summary>
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/// When relocalizing with ARCollaborationData or ARWorldMaps, the tracking state
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/// should change to TrackingState.Limited until the device has successfully
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/// relocalized to the new data. If it remains TrackingState.Tracking, then
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/// it is not working.
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/// </summary>
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[RequireComponent(typeof(ARSession))]
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public class DisplayTrackingState : MonoBehaviour
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{
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[SerializeField]
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Text m_Text;
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public Text text
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{
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get { return m_Text; }
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set { m_Text = value; }
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}
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ARSession m_Session;
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void Start()
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{
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m_Session = GetComponent<ARSession>();
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}
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void Update()
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{
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if (text != null)
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{
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text.text = $"Session ID = {m_Session.subsystem.sessionId}\n" +
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$"Session state = {ARSession.state.ToString()}\n" +
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$"Tracking state = {m_Session.subsystem.trackingState}";
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}
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}
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}
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