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Shan Jiang 73f0e833 and separated Basic/HDRLightEstimation scripts from LightEstimation.cs 4 年前
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Animation Merge pull request #33 from unity/update-with-occlusion-samples 5 年前
Materials Merge branch 'latest-preview' into light-estimation 4 年前
Meshes Merge branch 'facesubsystem_examples_plus_bs' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples_plus_bs 6 年前
Prefabs change size of arrow 4 年前
Scenes and separated Basic/HDRLightEstimation scripts from LightEstimation.cs 4 年前
Scripts and separated Basic/HDRLightEstimation scripts from LightEstimation.cs 4 年前
Shaders Merge branch 'latest-preview' into light-estimation 4 年前
Textures Merge pull request #13 from unity/eye-gaze-tracking-sample 5 年前
XR Merge remote-tracking branch 'origin/light-estimation' into light-estimation 4 年前
Animation.meta added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
Materials.meta Initial push of arfoundation-samples. 7 年前
Meshes.meta add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
Prefabs.meta Initial push of arfoundation-samples. 7 年前
Scenes.meta Initial push of arfoundation-samples. 7 年前
Scripts.meta Initial push of arfoundation-samples. 7 年前
Shaders.meta Added feathered plane sample. 6 年前
Textures.meta Added feathered plane sample. 6 年前
XR.meta Adding ARKit meshing sample scenes. 5 年前