您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

47 行
1.1 KiB

using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(LightEstimation))]
public class LightEstimationUI : MonoBehaviour
{
[SerializeField]
Text m_BrightnessVal;
[SerializeField]
Text m_ColorTempVal;
[SerializeField]
Text m_ColorCorrectVal;
LightEstimation m_LightEstimation;
const string k_UnavailableText = "Unavailable";
void Awake()
{
m_LightEstimation = GetComponent<LightEstimation>();
}
void Update()
{
SetUIValue(m_LightEstimation.brightness, m_BrightnessVal);
SetUIValue(m_LightEstimation.colorTemperature, m_ColorTempVal);
SetUIValue(m_LightEstimation.colorCorrection, m_ColorCorrectVal);
}
void SetUIValue<T>(T? displayVar, Text uiText) where T : struct
{
if (uiText)
{
if (displayVar.HasValue)
{
uiText.text = displayVar.Value.ToString();
}
else
{
uiText.text = k_UnavailableText;
}
}
}
}