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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Experimental.XR;
using UnityEngine.XR.ARFoundation;
#if UNITY_IOS
using UnityEngine.XR.ARKit;
#endif
/// <summary>
/// Populates the action unit coefficients for an <see cref="ARFace"/>.
/// </summary>
/// <remarks>
/// If this <c>GameObject</c> has a <c>SkinnedMeshRenderer</c>,
/// this component will generate the blend shape coefficients from the underlying <c>ARFace</c>.
///
/// </remarks>
[RequireComponent(typeof(ARFace))]
public class ARFaceArkitBlendShapeVisualizer : MonoBehaviour
{
[SerializeField]
float m_CoefficientScale = 100.0f;
public float coefficientScale
{
get { return m_CoefficientScale; }
set { m_CoefficientScale = value; }
}
[SerializeField]
SkinnedMeshRenderer m_SkinnedMeshRenderer;
public SkinnedMeshRenderer skinnedMeshRenderer
{
get
{
return m_SkinnedMeshRenderer;
}
set
{
m_SkinnedMeshRenderer = value;
CreateFeatureBlendMapping();
}
}
#if UNITY_IOS
static List<XRFaceArkitBlendShapeCoefficient> s_FaceArkitBlendShapeCoefficients;
ARKitFaceSubsystem m_ArkitFaceSubsystem;
Dictionary<XRArkitBlendShapeLocation, int> m_FaceArkitBlendShapeIndexMap;
#endif
ARFace m_Face;
void Awake()
{
#if UNITY_IOS
s_FaceArkitBlendShapeCoefficients = new List<XRFaceArkitBlendShapeCoefficient>();
#endif
m_Face = GetComponent<ARFace>();
CreateFeatureBlendMapping();
}
void CreateFeatureBlendMapping()
{
if (skinnedMeshRenderer == null || skinnedMeshRenderer.sharedMesh == null)
{
return;
}
#if UNITY_IOS
const string strPrefix = "blendShape2.";
m_FaceArkitBlendShapeIndexMap = new Dictionary<XRArkitBlendShapeLocation, int>();
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.BrowDownLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "browDown_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.BrowDownRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "browDown_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.BrowInnerUp ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "browInnerUp");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.BrowOuterUpLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "browOuterUp_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.BrowOuterUpRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "browOuterUp_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.CheekPuff ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "cheekPuff");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.CheekSquintLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "cheekSquint_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.CheekSquintRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "cheekSquint_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeBlinkLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeBlink_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeBlinkRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeBlink_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookDownLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookDown_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookDownRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookDown_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookInLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookIn_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookInRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookIn_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookOutLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookOut_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookOutRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookOut_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookUpLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookUp_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeLookUpRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeLookUp_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeSquintLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeSquint_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeSquintRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeSquint_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeWideLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeWide_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.EyeWideRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "eyeWide_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.JawForward ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "jawForward");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.JawLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "jawLeft");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.JawOpen ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "jawOpen");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.JawRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "jawRight");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthClose ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthClose");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthDimpleLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthDimple_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthDimpleRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthDimple_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthFrownLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthFrown_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthFrownRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthFrown_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthFunnel ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthFunnel");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthLeft");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthLowerDownLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthLowerDown_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthLowerDownRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthLowerDown_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthPressLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthPress_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthPressRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthPress_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthPucker ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthPucker");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthRight");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthRollLower ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthRollLower");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthRollUpper ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthRollUpper");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthShrugLower ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthShrugLower");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthShrugUpper ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthShrugUpper");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthSmileLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthSmile_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthSmileRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthSmile_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthStretchLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthStretch_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthStretchRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthStretch_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthUpperUpLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthUpperUp_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.MouthUpperUpRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "mouthUpperUp_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.NoseSneerLeft ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "noseSneer_L");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.NoseSneerRight ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "noseSneer_R");
m_FaceArkitBlendShapeIndexMap[XRArkitBlendShapeLocation.TongueOut ] = skinnedMeshRenderer.sharedMesh.GetBlendShapeIndex(strPrefix + "tongueOut");
#endif
}
void SetVisible(bool visible)
{
if (skinnedMeshRenderer == null) return;
skinnedMeshRenderer.enabled = visible;
}
void UpdateVisibility()
{
var visible = enabled &&
(m_Face.trackingState != TrackingState.Unavailable) &&
(ARSubsystemManager.systemState > ARSystemState.Ready);
SetVisible(visible);
}
void OnEnable()
{
#if UNITY_IOS
m_ArkitFaceSubsystem = (ARKitFaceSubsystem) ARSubsystemManager.faceSubsystem;
if (m_ArkitFaceSubsystem == null)
return;
m_Face.updated += OnUpdated;
ARSubsystemManager.systemStateChanged += OnSystemStateChanged;
UpdateVisibility();
#endif
}
void OnDisable()
{
m_Face.updated -= OnUpdated;
ARSubsystemManager.systemStateChanged -= OnSystemStateChanged;
}
void OnSystemStateChanged(ARSystemStateChangedEventArgs eventArgs)
{
UpdateVisibility();
}
void OnUpdated(ARFace face)
{
UpdateVisibility();
UpdateFaceFeatures();
}
void UpdateFaceFeatures()
{
if (skinnedMeshRenderer == null || !skinnedMeshRenderer.enabled || skinnedMeshRenderer.sharedMesh == null)
{
return;
}
#if UNITY_IOS
if (!m_ArkitFaceSubsystem.TryGetFaceARKitBlendShapeCoefficients(m_Face.xrFace.trackableId,s_FaceArkitBlendShapeCoefficients))
return;
foreach (var xrFaceFeatureCoefficient in s_FaceArkitBlendShapeCoefficients)
{
int mappedBlendShapeIndex;
if (m_FaceArkitBlendShapeIndexMap.TryGetValue(xrFaceFeatureCoefficient.arkitBlendShapeLocation, out mappedBlendShapeIndex))
{
if (mappedBlendShapeIndex >= 0 )
{
skinnedMeshRenderer.SetBlendShapeWeight (mappedBlendShapeIndex, xrFaceFeatureCoefficient.coefficient * coefficientScale);
}
}
}
#endif
}
}