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Tim Mowrer 4edb96c0 Enable multithreaded rendering on Android 6 年前
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AudioManager.asset Initial push of arfoundation-samples. 7 年前
ClusterInputManager.asset Initial push of arfoundation-samples. 7 年前
DynamicsManager.asset Initial push of arfoundation-samples. 7 年前
EditorBuildSettings.asset Adding the ObjectTracking scene to the available build list. 6 年前
EditorSettings.asset Initial push of arfoundation-samples. 7 年前
GraphicsSettings.asset Update graphics settings 6 年前
InputManager.asset Initial push of arfoundation-samples. 7 年前
NavMeshAreas.asset Initial push of arfoundation-samples. 7 年前
NetworkManager.asset Initial push of arfoundation-samples. 7 年前
Physics2DSettings.asset Initial push of arfoundation-samples. 7 年前
PresetManager.asset Initial push of arfoundation-samples. 7 年前
ProjectSettings.asset Enable multithreaded rendering on Android 6 年前
ProjectVersion.txt Ensuring the scenes and settings are compatible with Unity 2019.1. 6 年前
QualitySettings.asset Update scale sample: 6 年前
TagManager.asset Initial push of arfoundation-samples. 7 年前
TimeManager.asset Initial push of arfoundation-samples. 7 年前
UnityConnectSettings.asset adjustments to latest unity, packages 6 年前
VFXManager.asset [XR] Update VFXManager asset 6 年前
XRSettings.asset Updating the project, scenes, and readme. 6 年前