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Tim Mowrer 549acac6 Update scale sample: 6 年前
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UX Add RequireComponent attribute for required components on the 6 年前
ARFeatheredPlaneMeshVisualizer.cs [XR] Add doxygen and tooltips 6 年前
ARFeatheredPlaneMeshVisualizer.cs.meta Added feathered plane sample. 6 年前
ARWorldMapController.cs [XR] Add doxygen and tooltips 6 年前
ARWorldMapController.cs.meta Add sample showing ARWorldMap support 6 年前
DisableVerticalPlanes.cs [XR] Add doxygen and tooltips 6 年前
DisableVerticalPlanes.cs.meta Add 2 new scenes that show how to (1) toggle plane detection and (2) selectively ignore vertical planes. 6 年前
LightEstimation.cs [XR] Add doxygen and tooltips 6 年前
LightEstimation.cs.meta Added light estimation script and scene with UI to display values 6 年前
LightEstimationUI.cs [XR] Add doxygen and tooltips 6 年前
LightEstimationUI.cs.meta Added light estimation script and scene with UI to display values 6 年前
MakeAppearOnPlane.cs Update scale sample: 6 年前
MakeAppearOnPlane.cs.meta Add a sample showing how to place content with scale 6 年前
PlaceMultipleObjectsOnPlane.cs Remove unnecessary delegate and private Action. 6 年前
PlaceMultipleObjectsOnPlane.cs.meta added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
PlaceOnPlane.cs [XR] Add doxygen and tooltips 6 年前
PlaceOnPlane.cs.meta Initial push of arfoundation-samples. 7 年前
PlaneDetectionController.cs [XR] Add doxygen and tooltips 6 年前
PlaneDetectionController.cs.meta Add 2 new scenes that show how to (1) toggle plane detection and (2) selectively ignore vertical planes. 6 年前
RotationController.cs Update scale sample: 6 年前
RotationController.cs.meta Update scale sample: 6 年前
ScaleController.cs Update scale sample: 6 年前
ScaleController.cs.meta Add a sample showing how to place content with scale 6 年前
SetTargetFramerate.cs Add a component to set the target frame rate. Unity defaults to 30 fps 6 年前
SetTargetFramerate.cs.meta Add a component to set the target frame rate. Unity defaults to 30 fps 6 年前
UX.meta added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前