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robot
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Merge pull request #12 from unity/update-to-xcode-11-beta-4
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5 年前 |
AR Eye Laser Visualizer.prefab
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Got reticle working alongside eye lasers
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5 年前 |
AR Eye Laser Visualizer.prefab.meta
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Got reticle working alongside eye lasers
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5 年前 |
AR Eye Pose Visualizer.prefab
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updated the sample with the new code cleanup for eye tracking
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5 年前 |
AR Eye Pose Visualizer.prefab.meta
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Added an eye tracking sample
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5 年前 |
AR Feathered Plane Fade.prefab
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added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
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6 年前 |
AR Feathered Plane Fade.prefab.meta
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added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
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6 年前 |
AR Feathered Plane.prefab
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Added feathered plane sample.
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6 年前 |
AR Feathered Plane.prefab.meta
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Added feathered plane sample.
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6 年前 |
AR Fixation Point Visualizer.prefab
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Updated the sample with GUI to indicate when eye tracking is not supported.
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5 年前 |
AR Fixation Point Visualizer.prefab.meta
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Adding eye gaze position sample scene
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5 年前 |
AR Placed Cube.prefab
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Initial push of arfoundation-samples.
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7 年前 |
AR Placed Cube.prefab.meta
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Initial push of arfoundation-samples.
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7 年前 |
AR Placed Sphere.prefab
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added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
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6 年前 |
AR Placed Sphere.prefab.meta
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added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
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6 年前 |
AR Plane Debug Visualizer.prefab
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Initial push of arfoundation-samples.
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7 年前 |
AR Plane Debug Visualizer.prefab.meta
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Initial push of arfoundation-samples.
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7 年前 |
AR Point Cloud Debug Visualizer.prefab
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Don't transform mesh verts, they're already in plane space.
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6 年前 |
AR Point Cloud Debug Visualizer.prefab.meta
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Initial push of arfoundation-samples.
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7 年前 |
AR Point Cloud Visualizer.prefab
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added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
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6 年前 |
AR Point Cloud Visualizer.prefab.meta
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added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
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6 年前 |
AR Reference Point Axes.prefab
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Added Unity Scene and Associated Prefab for Reference Points sample
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5 年前 |
AR Reference Point Axes.prefab.meta
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Added Unity Scene and Associated Prefab for Reference Points sample
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5 年前 |
CheckeredPlane.prefab
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Update scale sample:
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6 年前 |
CheckeredPlane.prefab.meta
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Update scale sample:
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6 年前 |
EnvironmentProbePrefab.prefab
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Add an environment probe sample scene
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6 年前 |
EnvironmentProbePrefab.prefab.meta
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Add an environment probe sample scene
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6 年前 |
Eye Laser Prefab.prefab
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Removed some superfluous assets and updated code for better readability.
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5 年前 |
Eye Laser Prefab.prefab.meta
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adding changes to samples to work with new eye tracking code
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5 年前 |
Eye Pose Prefab.prefab
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Got reticle working alongside eye lasers
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5 年前 |
Eye Pose Prefab.prefab.meta
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updated the sample with the new code cleanup for eye tracking
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5 年前 |
FaceMeshPrefab.prefab
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Update FaceMesh scene to use a different face mesh material for faces (#2)
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5 年前 |
FaceMeshPrefab.prefab.meta
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add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources:
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6 年前 |
FixationRayPrefab.prefab
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Updated the fixation point sample to support 3d and 2d representations
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5 年前 |
FixationRayPrefab.prefab.meta
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Updated the fixation point sample to support 3d and 2d representations
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5 年前 |
FixationReticle.prefab
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Updated the fixation point sample to support 3d and 2d representations
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5 年前 |
FixationReticle.prefab.meta
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Got reticle working alongside eye lasers
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5 年前 |
JointLineRenderer.prefab
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Back porting the asset fix for the sample code.
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6 年前 |
JointLineRenderer.prefab.meta
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Introducing samples for ARFoundation 1.5 and ARKit 3.
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6 年前 |
Large TriAxes.prefab
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Add an object tracking sample scene
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6 年前 |
Large TriAxes.prefab.meta
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Add an object tracking sample scene
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6 年前 |
ReflectiveSphere.prefab
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Add an environment probe sample scene
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6 年前 |
ReflectiveSphere.prefab.meta
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Add an environment probe sample scene
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6 年前 |
SlothHead.prefab
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pr feedback
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6 年前 |
SlothHead.prefab.meta
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add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources:
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6 年前 |
TriAxes.prefab
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add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources:
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6 年前 |
TriAxes.prefab.meta
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add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources:
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6 年前 |
robot.meta
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Update skeleton prefab to match ARKit3's robot model
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5 年前 |