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#include "MultipeerDelegate.h"
typedef void* ManagedMultipeerDelegate;
typedef void* ManagedNSError;
ManagedMultipeerDelegate UnityMC_Delegate_initWithName(void* name, void* serviceType)
{
MultipeerDelegate* delegate = [[MultipeerDelegate alloc] initWithName:(__bridge NSString*)name
serviceType:(__bridge NSString*)serviceType];
return (__bridge_retained void*)delegate;
}
ManagedNSError UnityMC_Delegate_sendToAllPeers(void* self, void* nsdata, int length, int mode)
{
NSData* data = (__bridge NSData*)nsdata;
MultipeerDelegate* delegate = (__bridge MultipeerDelegate*)self;
NSError* error = [delegate sendToAllPeers:data withMode:(MCSessionSendDataMode)mode];
return (__bridge_retained void*)error;
}
int UnityMC_Delegate_receivedDataQueueSize(void* self)
{
if (self == NULL)
return 0;
MultipeerDelegate* delegate = (__bridge MultipeerDelegate*)self;
return (int)delegate.queueSize;
}
void* UnityMC_Delegate_dequeueReceivedData(void* self)
{
MultipeerDelegate* delegate = (__bridge MultipeerDelegate*)self;
return (__bridge_retained void*)delegate.dequeue;
}
int UnityMC_Delegate_connectedPeerCount(void* self)
{
MultipeerDelegate* delegate = (__bridge MultipeerDelegate*)self;
return (int)delegate.connectedPeerCount;
}
void UnityMC_Delegate_setEnabled(void* self, bool enabled)
{
MultipeerDelegate* delegate = (__bridge MultipeerDelegate*)self;
delegate.enabled = enabled;
}
bool UnityMC_Delegate_getEnabled(void* self)
{
MultipeerDelegate* delegate = (__bridge MultipeerDelegate*)self;
return delegate.enabled;
}
void UnityMC_CFRelease(void* ptr)
{
if (ptr)
{
CFRelease(ptr);
}
}