using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.XR.ARFoundation; /// /// Displays information about each reference point including /// whether or not the reference point is local or remote. /// The reference point prefab is assumed to include a GameObject /// which can be colored to indicate which session created it. /// [RequireComponent(typeof(ARSessionOrigin))] [RequireComponent(typeof(ARAnchorManager))] public class AnchorInfoManager : MonoBehaviour { [SerializeField] ARSession m_Session; public ARSession session { get { return m_Session; } set { m_Session = value; } } void OnEnable() { GetComponent().anchorsChanged += OnAnchorsChanged; } void OnDisable() { GetComponent().anchorsChanged -= OnAnchorsChanged; } void OnAnchorsChanged(ARAnchorsChangedEventArgs eventArgs) { foreach (var referencePoint in eventArgs.added) { UpdateAnchor(referencePoint); } foreach (var referencePoint in eventArgs.updated) { UpdateAnchor(referencePoint); } } unsafe struct byte128 { public fixed byte data[16]; } void UpdateAnchor(ARAnchor referencePoint) { var canvas = referencePoint.GetComponentInChildren(); if (canvas == null) return; canvas.worldCamera = GetComponent().camera; var text = canvas.GetComponentInChildren(); if (text == null) return; var sessionId = referencePoint.sessionId; if (sessionId.Equals(session.subsystem.sessionId)) { text.text = $"Local"; } else { text.text = $"Remote"; } var cube = referencePoint.transform.Find("Scale/SessionId Indicator"); if (cube != null) { var renderer = cube.GetComponent(); { // Generate a color from the sessionId Color color; unsafe { var bytes = *(byte128*)&sessionId; color = new Color( bytes.data[0] / 255f, bytes.data[4] / 255f, bytes.data[8] / 255f, bytes.data[12] / 255f); } renderer.material.color = color; } } } }