%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &4085108241905843659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4085108241905843655} - component: {fileID: 4085108241905843654} - component: {fileID: 4085108241905843657} - component: {fileID: 4085108241905843656} m_Layer: 0 m_Name: SelectionVisualization m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4085108241905843655 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4085108241905843659} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.2, y: 1.2, z: 1.2} m_Children: [] m_Father: {fileID: 7330200532172710640} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4085108241905843654 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4085108241905843659} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &4085108241905843657 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4085108241905843659} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f77b8a8d8cced4e5a9bc146b258b3b59, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &4085108241905843656 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4085108241905843659} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &4085108242453859580 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4085108242453859576} - component: {fileID: 6516169314016277279} - component: {fileID: 2658245686717847710} - component: {fileID: 1218073160451459933} - component: {fileID: 5485271009301439774} m_Layer: 0 m_Name: ManipulatorCube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4085108242453859576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4085108242453859580} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7330200532172710640} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &6516169314016277279 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4085108242453859580} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c670bfa55d621474ea22ff77c1820163, type: 3} m_Name: m_EditorClassIdentifier: m_InteractionManager: {fileID: 0} m_Colliders: [] m_InteractionLayerMask: serializedVersion: 2 m_Bits: 4294967295 m_OnFirstHoverEnter: m_PersistentCalls: m_Calls: [] m_OnHoverEnter: m_PersistentCalls: m_Calls: [] m_OnHoverExit: m_PersistentCalls: m_Calls: [] m_OnLastHoverExit: m_PersistentCalls: m_Calls: [] m_OnSelectEnter: m_PersistentCalls: m_Calls: [] m_OnSelectExit: m_PersistentCalls: m_Calls: [] m_OnActivate: m_PersistentCalls: m_Calls: [] m_OnDeactivate: m_PersistentCalls: m_Calls: [] m_CustomReticle: {fileID: 0} m_SelectionVisualization: {fileID: 4085108241905843659} --- !u!114 &2658245686717847710 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4085108242453859580} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ddf6f41d7b58d4144a887c52ce97c699, type: 3} m_Name: m_EditorClassIdentifier: m_InteractionManager: {fileID: 0} m_Colliders: [] m_InteractionLayerMask: serializedVersion: 2 m_Bits: 4294967295 m_OnFirstHoverEnter: m_PersistentCalls: m_Calls: [] m_OnHoverEnter: m_PersistentCalls: m_Calls: [] m_OnHoverExit: m_PersistentCalls: m_Calls: [] m_OnLastHoverExit: m_PersistentCalls: m_Calls: [] m_OnSelectEnter: m_PersistentCalls: m_Calls: [] m_OnSelectExit: m_PersistentCalls: m_Calls: [] m_OnActivate: m_PersistentCalls: m_Calls: [] m_OnDeactivate: m_PersistentCalls: m_Calls: [] m_CustomReticle: {fileID: 0} m_ObjectGestureTranslationMode: 0 m_MaxTranslationDistance: 10 --- !u!114 &1218073160451459933 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4085108242453859580} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3bd997ad0c1d2434f95bde472c2f2232, type: 3} m_Name: m_EditorClassIdentifier: m_InteractionManager: {fileID: 0} m_Colliders: [] m_InteractionLayerMask: serializedVersion: 2 m_Bits: 4294967295 m_OnFirstHoverEnter: m_PersistentCalls: m_Calls: [] m_OnHoverEnter: m_PersistentCalls: m_Calls: [] m_OnHoverExit: m_PersistentCalls: m_Calls: [] m_OnLastHoverExit: m_PersistentCalls: m_Calls: [] m_OnSelectEnter: m_PersistentCalls: m_Calls: [] m_OnSelectExit: m_PersistentCalls: m_Calls: [] m_OnActivate: m_PersistentCalls: m_Calls: [] m_OnDeactivate: m_PersistentCalls: m_Calls: [] m_CustomReticle: {fileID: 0} m_MinScale: 0.75 m_MaxScale: 1.75 m_ElasticRatioLimit: 0 m_Sensitivity: 0.75 m_Elasticity: 0.15 --- !u!114 &5485271009301439774 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4085108242453859580} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c6266a2729abc4d18a676c7c2bd1c0ca, type: 3} m_Name: m_EditorClassIdentifier: m_InteractionManager: {fileID: 0} m_Colliders: [] m_InteractionLayerMask: serializedVersion: 2 m_Bits: 4294967295 m_OnFirstHoverEnter: m_PersistentCalls: m_Calls: [] m_OnHoverEnter: m_PersistentCalls: m_Calls: [] m_OnHoverExit: m_PersistentCalls: m_Calls: [] m_OnLastHoverExit: m_PersistentCalls: m_Calls: [] m_OnSelectEnter: m_PersistentCalls: m_Calls: [] m_OnSelectExit: m_PersistentCalls: m_Calls: [] m_OnActivate: m_PersistentCalls: m_Calls: [] m_OnDeactivate: m_PersistentCalls: m_Calls: [] m_CustomReticle: {fileID: 0} m_RotationRateDegreesDrag: 100 m_RotationRateDegreesTwist: 2.5 --- !u!1 &5716108479203398054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7330200532172710640} - component: {fileID: 6240529703524475559} - component: {fileID: 2955106594269699384} - component: {fileID: 7548956394404060413} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7330200532172710640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5716108479203398054} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.1, z: 0} m_LocalScale: {x: 0.2, y: 0.2, z: 0.2} m_Children: - {fileID: 4085108241905843655} m_Father: {fileID: 4085108242453859576} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6240529703524475559 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5716108479203398054} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2955106594269699384 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5716108479203398054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 9b5d75722d424804fa0c0efaa228c3db, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &7548956394404060413 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5716108479203398054} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0}