Mike Durand
e5909d07
Initial push of arfoundation-samples.
7 年前
Dan Miller
ccad2d66
refactored place on plane
7 年前
Dan Miller
45c24e1e
refactored PlaceOnPlane, conformed to naming conventions
7 年前
Dan Miller
fe6b48cb
refactored PlaceOnPlane, made hits static
7 年前
Dan
9c02746c
updated scene camera and removed touch phase
7 年前
GitHub
035e7df1
Merge pull request #6 from Unity-Technologies/PlacedObjectFix
Improve readability of `PlaceOnPlane` component. Also the raycast hit buffer was not previously static, though it was meant to be. Fixed.
7 年前
Dan
f2037191
Added light estimation script and scene with UI to display values
6 年前
Tim Mowrer
776fc940
Merge branch 'master' of github.com:Unity-Technologies/arfoundation-samples
7 年前
Dan
3064de37
refactored UI code and removed getter setter from lightestimation
6 年前
Dan
ae28315b
cleaned up naming convetions and added autoprops
6 年前
John Sietsma
f0e3cc0c
Added feathered plane sample.
6 年前
John Sietsma
7e1397f9
Changes to make the feathered plane grid more visible and tweakable.
Add tint color to feathered plane texture. Changed the tint to blue.
Changed the color of the geometric gird to white from blue.
6 年前
John Sietsma
f3ec288e
Coding convention change. Make public field private.
6 年前
GitHub
aee18ae2
Merge pull request #27 from johnsietsma/master
Added feathered plane sample.
6 年前
John Sietsma
95b32446
Fix code to match coding conventions.
6 年前
GitHub
a8dafb08
Merge pull request #29 from Unity-Technologies/LightEstimation
Added light estimation script and scene with UI to display values
6 年前
John Sietsma
1fc57bb0
Add a featheringWidth getter/setter/
6 年前
GitHub
81e38dde
Merge pull request #32 from johnsietsma/FeatheredPlane_CodeConventions
Fix code to match coding conventions.
6 年前
John Sietsma
8f9c2f29
Don't transform mesh verts, they're already in plane space.
Guard against the border being wider than the plane width when calculating UVs.
MaKe the border width in the prefab smaller to match these changes.
6 年前
GitHub
1e10980e
Merge pull request #37 from johnsietsma/FeatheringTransformFixes
Don't transform mesh verts, they're already in plane space.
6 年前
Jimmy Alamparambil
f2169f95
Merge branch 'master' into lwrp_support
6 年前
Jimmy Alamparambil
9b878670
Merge commit '3bbdd2f9428f6e5fb241f262bfd964f575f367fb' into facesubsystem_examples
# Conflicts:
# Assets/Textures.meta
# Packages/manifest.json
# ProjectSettings/EditorBuildSettings.asset
6 年前
Tim Mowrer
44b8b2ed
[XR] Move test script to scripts folder
6 年前
Tim Mowrer
938018e4
[XR] Add more explanation in the comments
6 年前
GitHub
7371bc06
Merge pull request #54 from Unity-Technologies/camera_image
Camera image
6 年前
Tim Mowrer
5881b602
Fix errors in LightEstimation sample which prevented reporting of color temperature and/or color correction
6 年前
Tim Mowrer
61bdb5d2
Convert tabs to spaces
6 年前
Tim Mowrer
dcfcb523
Add sample showing ARWorldMap support
6 年前
Tim Mowrer
bb0702f8
Enable and disable UI gameObjects, not the individual components.
6 年前
Tim Mowrer
67fb9573
Add xmldocs to the ARWorldMapController sample script.
6 年前
GitHub
c91ff286
Merge pull request #63 from Unity-Technologies/arworldmap
ARWorldMap Sample
6 年前
Tim Mowrer
9990cc00
Add 2 new scenes that show how to (1) toggle plane detection and (2) selectively ignore vertical planes.
6 年前
Mal Duffin
9ac3e9ad
Fix for changing scenes when LightEstimation script is enabled
6 年前
Tim Mowrer
0dd59df8
Merge branch 'malDuffin-master'
6 年前
Tim Mowrer
e5b1ef85
Remove unnecessary private keyword
6 年前
Tim Mowrer
19e98972
Convert tabs to spaces
6 年前
Tim Mowrer
0bd68504
Add xmldoc comments
6 年前
Tim Mowrer
1ae9b5df
Add xmldoc comment
6 年前
Jimmy Alamparambil
59870044
Merge branch 'master' into facesubsystem_examples
# Conflicts:
# Assets/link.xml
# Packages/manifest.json
6 年前
Dan
0d9b70f6
added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
6 年前
Tim Mowrer
a7323acc
Add a way to enumerate and select a camera configuration to the CameraImage sample scene. This affects the resolution of the image returned by XRCameraSubsystem.TryGetLatestImage.
This sample will not currently work; this demonstrates new functionality not yet publicly released.
6 年前
Jimmy Alamparambil
de0ee7af
add back the blendshapes example - mesh will be in next commit
6 年前
Tim Mowrer
90057300
Add more comments and update the dropdown to reflect the current configuration prior to selection
6 年前
Tim Mowrer
1526268b
[XR] Fix warnings in Editor
Add public properties to silence the warnings in the Editor concerning values that are never set and will always be null (they are set in the UI, so they are generally not null).
6 年前
Jimmy Alamparambil
fb5329d4
PR feedback
6 年前
Tim Mowrer
cfa2b151
Update sample after some API changes
6 年前
Tim Mowrer
5f806aaa
[XR] Add doxygen and tooltips
Doxygen for all public properties and methods. Remove pre-2018.3 code. General code cleanup.
6 年前
Jimmy Alamparambil
d7465868
more PR feedback: initialize blendshape dictionary with blendshape indices instead of strings to avoid string garbage during frame
6 年前
Jimmy Alamparambil
554e9255
pr fixes
6 年前
Tim Mowrer
5e6609a9
Merge branch 'tdmowrer-2018.3'
6 年前
Jimmy Alamparambil
d57bcd5e
pr feedback
6 年前
Tim Mowrer
c9a4eb28
Merge branch 'master' into camera_config
6 年前
Tim Mowrer
505e6928
Only set the config dropdown once rather than every frame as ARKit does not change the current configuration immediately.
6 年前
GitHub
828c45a3
Merge pull request #74 from Unity-Technologies/camera_config
Add a sample for the camera configuration API
6 年前
Tim Mowrer
c1dda1f4
Add a component to set the target frame rate. Unity defaults to 30 fps
on mobile, but ARKit looks best at 60 Hz.
6 年前
Tim Mowrer
283f28ed
Merge branch 'master' into UX_Update
6 年前
Tim Mowrer
503791c2
Merge branch 'facesubsystem_examples_plus_bs' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples_plus_bs
6 年前
Tim Mowrer
05ed8029
Convert tabs to spaces and remove extra whitespace.
6 年前
Tim Mowrer
b85ac7ca
Convert tabs to spaces
6 年前
Tim Mowrer
46655c63
Merge branch 'jimmy-jam-facesubsystem_examples_plus_bs'
6 年前
Tim Mowrer
0394d64b
Remove unnecessary delegate and private Action.
6 年前
Tim Mowrer
a6c3f674
Remove unnecessary usings
6 年前
Tim Mowrer
6b4a63a8
Put public getters near their private fields.
6 年前
Tim Mowrer
9245cae5
Add public properties for the SerializedFields and make m_Planes static.
6 年前
Tim Mowrer
78d752e8
Fix samples on Android
Samples could not be built because ARFaceARKitBlendShapeVisualizer.cs references ARKit specific types which are not available on Android.
6 年前
Tim Mowrer
baaf4667
Add null checks.
6 年前
Tim Mowrer
43679d2b
Merge branch 'master' into cleanup
6 年前
Tim Mowrer
fddf7d29
Remove unnecessary usings
6 年前
Tim Mowrer
7413540f
Add RequireComponent attribute for required components on the
FadePlaneOnBoundaryChange component.
6 年前
Tim Mowrer
2a09ad65
Merge branch 'master' into UX_Update
6 年前
GitHub
f269aab1
Merge pull request #75 from Unity-Technologies/UX_Update
added UX update, feature point texture, plane texture, UX animations …
6 年前
Jimmy Alamparambil
3929da76
Merge branch 'master' into lwrp_support
# Conflicts:
# Assets/Scenes/SimpleAR.unity
# Packages/manifest.json
# ProjectSettings/EditorBuildSettings.asset
# ProjectSettings/ProjectSettings.asset
6 年前
Tim Mowrer
762d8bf0
Add a sample showing how to place content with scale
6 年前
GitHub
75af07c9
Merge pull request #87 from jimmy-jam/lwrp_support
Lwrp support
6 年前
Tim Mowrer
549acac6
Update scale sample:
Add xmldocs and tooltips
Add a rotation controller
Add materials to the content
6 年前
GitHub Enterprise
be4badfc
Merge pull request #2 from timm/scale
Add a sample demonstrating scale
6 年前
Tim Mowrer
475f7859
Remove (temporarily) unsupported samples
6 年前
Tim Mowrer
ed830459
Update scripts to new API
6 年前
Tim Mowrer
05d4be86
Add face tracking samples from the original samples repo
6 年前
Tim Mowrer
6a484668
Add a sample showing ARCore face regions
6 年前
Tim Mowrer
43b6ce2e
Add an environment probe sample scene
6 年前
Tim Mowrer
443cf42e
Merge branch '2.1-preview-environment-probes' into 2.1-preview
6 年前
Todd Stinson
6e44ca68
Resurrecting the camera image scene with the new camera image functionality.
6 年前
Tim Mowrer
31bbe8cc
Merge branch '2.1-preview' into 2.1-preview-object-tracking
6 年前
Todd Stinson
5cda1a25
Correcting a callback for the camera configuration dropdown widget.
6 年前
Todd Stinson
d51345bd
Merging 1.5-preview -> lwrp-support-2018.3-with-1.5.
6 年前
Todd Stinson
eed40906
Correcting a callback for the camera configuration dropdown widget.
6 年前
Todd Stinson
da1f7593
Merging 1.5-preview -> lwrp-support-2018.3-with-1.5.
6 年前
Todd Stinson
561be400
Introducing samples for ARFoundation 1.5 and ARKit 3.
6 年前
Tim Mowrer
f2a316b6
Add a samples scene to check for device support.
6 年前
GitHub
bc5e20cd
Merge pull request #147 from Unity-Technologies/arkit3-samples-for-2018.4
Introducing samples for ARFoundation 1.5 and ARKit 3.
6 年前
Todd Stinson
844ec1cf
Merging 1.5-preview -> lwrp-support-2018.3-with-1.5.
6 年前
Tim Mowrer
24a0ec90
Update PlaceOnPlane script to emulate touch with mouse clicks.
6 年前
Todd Stinson
a95ebaac
Introducing samples for ARFoundation 2.2 and ARKit 3.
6 年前
Tim Mowrer
31744ec4
Remove SetTargetFrameRate script as this is now done automatically
5 年前
DavidMohrhardt
872e8efc
Introducing samples for ARFoundation 2.2 and ARKit 3.
6 年前
GitHub
1ff6d79b
Merge pull request #148 from Unity-Technologies/arkit3-samples-for-2019.1
Introducing samples for ARFoundation 2.2 and ARKit 3.
6 年前
GitHub Enterprise
a5bd85af
Update FaceMesh scene to use a different face mesh material for faces ( #2 )
* Update FaceMesh scene to use a different face mesh material for detected faces
6 年前
GitHub Enterprise
0c4a40ff
Merge pull request #8 from unity/referencepoints-sample-2.1BP
BP ReferencePoints sample 2.1 Backport
5 年前
GitHub Enterprise
6d01753b
Adding a 3D skeleton tracking sample ( #3 )
* Adding 3D skeleton tracking sample
6 年前
Tim Mowrer
7f8be47a
Remove SetTargetFrameRate as it now happens automatically
5 年前
David Mohrhardt
fb946d46
Added an eye tracking sample
5 年前
Todd Stinson
0182032e
Updating the joint indices for the 2D and 3D skeletons for Xcode 11 beta 4.
5 年前
David Mohrhardt
12be53d4
Adding eye gaze position sample scene
5 年前
David Mohrhardt
f82ed202
updated the sample with the new code cleanup for eye tracking
5 年前
GitHub Enterprise
f69986af
Merge pull request #12 from unity/update-to-xcode-11-beta-4
Update to xcode 11 beta 4
5 年前
David Mohrhardt
8f431178
Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples into eye-gaze-tracking-sample
5 年前
Tim Mowrer
eb60b20a
Add MultipeerConnectivity support to samples
5 年前
David Mohrhardt
8fda7bf0
adding changes to samples to work with new eye tracking code
5 年前
David Mohrhardt
ec2ec7e6
Got reticle working alongside eye lasers
5 年前
David Mohrhardt
101a5d1a
Updated the fixation point sample to support 3d and 2d representations
5 年前
David Mohrhardt
bd6d21cd
Removed some superfluous assets and updated code for better readability.
5 年前
David Mohrhardt
0aeeae03
Updated with several of Tims suggestions
5 年前
Tim Mowrer
afe969f4
Remove unused extension code
5 年前
David Mohrhardt
9eedce72
Updated the sample with GUI to indicate when eye tracking is not supported.
5 年前
David Mohrhardt
ed2d060b
Updating with requested changes
5 年前
Tim Mowrer
519a2e94
Remove unneeded NSMutableData
5 年前
David Mohrhardt
bf40bcfb
removed OnRemoved event subscription
5 年前
Tim Mowrer
7d32af86
Consistent C function naming
5 年前
David Mohrhardt
2a21bff2
Apparently didn't remove everything
5 年前
Tim Mowrer
b8b9d84e
Be explicit about NSData creation
5 年前
David Mohrhardt
47f5144d
Update the scenes with smaller text to not overflow the screen when not supported.
5 年前
Tim Mowrer
eb67fdbc
Make data queue thread safe
5 年前
Tim Mowrer
4f2bada4
Specify sequential layout on the NSString
5 年前
Tim Mowrer
5c1eaeff
Cleanup bridge method
5 年前
GitHub Enterprise
c81f5e11
Merge pull request #14 from unity/multipeer
Use Multipeer Connectivity for collaborative sessions sample
5 年前
GitHub Enterprise
8c5b5e7f
Merge pull request #13 from unity/eye-gaze-tracking-sample
Eye gaze tracking sample
5 年前
Todd Stinson
46afd02c
Adding code to display the estimated body height scale factor.
5 年前
Todd Stinson
0c870c08
Code cleanup of the body height scale test script.
5 年前
GitHub Enterprise
602b4248
Merge pull request #18 from unity/add-human-skeleton-scale-estimation
Add human skeleton scale estimation
5 年前
Tim Mowrer
47a4b7d2
Update world map check to new API
5 年前
David Mohrhardt
52e8009e
Fixed an issue where android tried to link against ios multipeer w/il2cpp backend
5 年前
David Mohrhardt
1f4aca37
updated the name for the asmdef
5 年前
David Mohrhardt
b7987913
Updating to align with other sample asmdefs
5 年前
GitHub Enterprise
4a7168db
Merge pull request #19 from unity/Android-IL2CPP-Multipeer-linker-fix
Fixed: Android trying to link ios multipeer lib w/IL2CPP backend
5 年前
Tim Mowrer
77d91117
Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples
5 年前
Mike Durand
584606d3
-Added sample to demonstrate plane classification
5 年前
Mike Durand
ecc30f49
-Re-saved project after improperly reverting.
5 年前
Mike Durand
cfef1021
-Refactored PlaneClassification.cs to only subscribe to PlanesChanged
event once.
5 年前
Mike Durand
e0443584
-Added new prefab for plane classification visualization which includes a modifying the plane color based on classification as well as displaying the classification in a TextMesh at the center of each plane.
-New plane classification scene is disabled by default in the BuildSetting UI.
5 年前
GitHub Enterprise
a52dcc8e
Merge pull request #23 from unity/plane-classification
Added Sample For Plane Classification
5 年前
Mike Durand
846a98b5
Renamed all files that included `ReferencePoint` to instead include `Anchor`.
5 年前
Mike Durand
addc0c8c
Renamed all files that included `ReferencePoint` to instead include `Anchor`.
5 年前
GitHub Enterprise
f1bc7273
Merge pull request #32 from unity/refpoint-rename
Renamed Reference Points to Anchors
5 年前
Todd Stinson
41464f0b
Updating to Unity 2019.2.11f1 and the 3.1.0-preview.1 versions of ARFoundation packages.
5 年前
GitHub Enterprise
39cb1651
Merge pull request #33 from unity/update-with-occlusion-samples
Updating to Unity 2019.2.11f1 and the 3.1.0-preview.1 versions of ARFoundation packages.
5 年前
David Mohrhardt
5e5dd2a2
- Added new ARKit HDR light estimation sample scene
- Modified LightEstimation scene to display HDR estimation information.
5 年前
David Mohrhardt
ecc165eb
Updated to use string builder
5 年前
GitHub Enterprise
d28f9b01
Update Assets/Scripts/LightEstimationUI.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
GitHub Enterprise
d0d2ff92
Merge pull request #34 from unity/hdr-light-est
HDR Light Estimation Samples
5 年前
Alexandra Serralta
075ca560
main menu
5 年前
Tim Mowrer
b4bc7ac6
Merge light estimation samples and improve directional reporting
5 年前
Alexandra Serralta
819752c4
check features available
5 年前
Alexandra Serralta
b0f6b3e8
fixed names and added more checks
5 年前
Tim Mowrer
240b450d
Hide the arrow if there is no directional light info
5 年前
Alexandra Serralta
c7380ba8
some final cleanups
5 年前
GitHub Enterprise
b9271550
Update Assets/Scripts/UX/ARSceneSelectUI.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
GitHub Enterprise
13db44ef
Merge pull request #41 from unity/3.1-light-estimation
Merge light estimation samples and improve directional reporting
5 年前
GitHub Enterprise
8ee56448
Update Assets/Scripts/UX/CheckAvailableFeatures.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
GitHub Enterprise
3c5c23f2
Update Assets/Scripts/UX/CheckAvailableFeatures.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
GitHub Enterprise
533a9b82
Update Assets/Scripts/UX/CheckAvailableFeatures.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
GitHub Enterprise
01eba381
Update Assets/Scripts/UX/Tooltip.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
Tim Mowrer
5d419212
Remove unnecessary Android specific light estimation code
5 年前
GitHub Enterprise
ddc13837
Update Assets/Scripts/UX/Tooltip.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
GitHub Enterprise
c9c5270b
Merge pull request #42 from unity/3.1-remove-android-specific-code
Remove unnecessary Android specific light estimation code
5 年前
GitHub Enterprise
971c442f
Update Assets/Scripts/UX/ActiveMenu.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
David Mohrhardt
d35e0780
Update 3.1 branch with latest samples. Please see CHANGELOG.md for more
information.
4 年前
Todd Stinson
6300c718
Merge branch '3.1'
5 年前
Todd Stinson
58254912
Merge branch '3.1' -> master.
5 年前
Tim Mowrer
ee16df2a
Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples
5 年前
Alexandra Serralta
59efa45f
suggested fixes
5 年前
Tim Mowrer
373b2b7d
Fix "UnassignedReferenceException" when playing in Editor
5 年前
Tim Mowrer
7fc3cf16
Remove unnecessary null check
5 年前
Alexandra Serralta
e64e299c
fixed disconnected variables
5 年前
Andrew Carlston
83a59a35
#ifs for new set of base classes
5 年前
Alexandra Serralta
32cf57f0
resolve conflicts
5 年前
Andrew Carlston
f9ead36c
PR feedback: use descriptor property to avoid #ifs
5 年前
Alexandra Serralta
3956979c
fixed tooltip file
5 年前
Alexandra Serralta
225f9f82
remove ArkitHDRLightEstimation scene
5 年前
Alexandra Serralta
7d5f5705
fixed ARKitSessionSubsystem flags
5 年前
Alexandra Serralta
46c01d2d
Merge branch 'master' into ui
5 年前
Alexandra Serralta
15066085
format and remove unecssary lines
5 年前
GitHub Enterprise
5d0ec6b4
Update Tooltip.cs
5 年前
GitHub Enterprise
cbfe3694
Update Assets/Scripts/UX/ARSceneSelectUI.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
Alexandra Serralta
bc24b935
merge
5 年前
Alexandra Serralta
cb845a57
Added background and scrollview
5 年前
GitHub Enterprise
5be6c0da
Merge pull request #45 from unity/ui
AR Foundation Samples UI Menu
5 年前
GitHub Enterprise
dc9e061e
Merge branch 'master' into CameraGrain
5 年前
Tim Mowrer
6bc2717d
Update 'TestCameraImage' sample to support human depth and stencil
5 年前
Tim Mowrer
13447736
Use conversion APIs to mirror human depth & stencil images
5 年前
Tim Mowrer
d7b20fbf
Use expression bodied members
5 年前
Tim Mowrer
f14b30ad
Add clarifying comments to the test script and use new NativeSlice API
5 年前
Tim Mowrer
d3fdbc7f
Use new TryAcquireLatestCpuImage method
5 年前
Tim Mowrer
fe040717
Disable raw images if acquisition fails
5 年前
Tim Mowrer
632c0342
Rename TestCameaImage script to CpuImageSample
5 年前
GitHub Enterprise
79654e66
Merge pull request #51 from unity/cpu-image
Update sample for "cpu image" API changes
5 年前
Andrew Carlston
aba4b6d0
Merge branch 'master' into standalone-update
5 年前
Alexandra Serralta
2a0e2842
added samples namespace
5 年前
Andrew Carlston
ff4188d7
missed instance of addressing PR feedback: use manager type's descriptor property instead of #if-ing through to the subsystem (and undo line-break from combination of previous changes and addressing previous feedback)
5 年前
Andrew Carlston
582d0172
undo another unintended line break
5 年前
GitHub Enterprise
e19b6ae8
Merge pull request #46 from unity/standalone-update
Use manager type's descriptor property instead of calling through to subsystem for the same thing (adapt to new set of base classes in trunk)
5 年前
Mike Durand
d02e419d
Merge branch 'master' into 4.0-verified
5 年前
Tim Mowrer
d7710eb5
Fix CpuImageSample MonoBehaviour name to match filename
5 年前
Tim Mowrer
be4121aa
Fix CpuImageSample MonoBehaviour name to match filename
5 年前
Alexandra Serralta
f2a69bb9
merged files
5 年前
Tim Mowrer
92ad05a9
Create and destroy subsystems between scene switches
5 年前
GitHub Enterprise
50be8c3e
Merge pull request #52 from unity/namespace
Created a Samples Namespace
5 年前
Alexandra Serralta
2dda4dcd
Merge branch 'master' into menufixes
5 年前
Alexandra Serralta
d73846cf
Merge branch 'master' into interaction
5 年前
Tim Mowrer
c0641b68
Fix name (CameraImage => CpuImage)
5 年前
Alexandra Serralta
44df22ae
merging with master
5 年前
Tim Mowrer
ee1d7057
Coding standard compliance
5 年前
Tim Mowrer
d2a18131
Add using directive
5 年前
GitHub Enterprise
bf8a6434
Merge pull request #54 from unity/bugs
Bug fixes
5 年前
Tim Mowrer
e2069a60
Merge branch 'bugs'
5 年前
Tim Mowrer
ed4de6a5
Fix merge
5 年前
GitHub Enterprise
deea2d94
Merge pull request #55 from unity/merge-4.0-verified
Merge 4.0 verified
5 年前
Alexandra Serralta
5e8ca2a1
check for ARCoreFaceRegions and additional buttons
5 年前
Alexandra Serralta
b5b14883
remove typos and spaces
5 年前
Alexandra Serralta
8ffbceab
fixes
5 年前
Alexandra Serralta
f01cdc1b
moved eye tracking check outside of ios check
5 年前
Alexandra Serralta
ad3d7445
fix indentation
5 年前
Alexandra Serralta
8f141e0a
new buttons and meshing check fix
5 年前
Alexandra Serralta
3f73a159
loader check
5 年前
GitHub Enterprise
cff78124
Update Assets/Scripts/UX/CheckAvailableFeatures.cs
Co-Authored-By: Tim Mowrer <timm@unity3d.com>
5 年前
Alexandra Serralta
41bb2964
Merge remote-tracking branch 'origin/menufixes' into menufixes
5 年前
GitHub Enterprise
41a13532
Merge pull request #56 from unity/menufixes
Fixes and additional buttons for menu
5 年前
Mike Durand
f31bcd43
Merged master branch into 4.0-verified
5 年前
Todd Stinson
50fdba98
Updating to Unity 2019.4.1f1, and adding some depth scenes.
4 年前
GitHub Enterprise
8ceaab8d
Merge pull request #59 from unity/flat-depth
Updating to Unity 2019.4.1f1, and adding some depth scenes.
4 年前
Todd Stinson
f8d4340e
Always enable depth interactibles on Android because we cannot know whether depth is supported or not until we have a session.
4 年前
Tim Mowrer
2a675d0f
Add null guard when checking available features
4 年前
Todd Stinson
b9466e4c
Update the depth scenes to provide runtime checks on whether depth is available and display a message if it is not available.
4 年前
GitHub Enterprise
806ba6dc
Merge pull request #60 from unity/enable-arcore-depth-in-menu
Enable arcore depth in menu
4 年前
GitHub Enterprise
2887de11
Merge pull request #61 from unity/prep-for-arcore-depth
Prep for arcore depth
4 年前
Todd Stinson
52fd099e
Renaming the human segmentation items to body tracking because it only contains body tracking stuff after we moved the human segmentation images into the new depth menu.
4 年前
GitHub Enterprise
9295678e
Merge pull request #62 from unity/update-body-tracking-menu
Renaming the human segmentation items to body tracking
4 年前
Todd Stinson
d2d720d8
Backporting the latest-preview project to be 4.0 compatible.
4 年前
Todd Stinson
8c52554c
Merge branch 'latest-preview' into public-latest-preview
4 年前
Tim Mowrer
f639fb37
Add null guard when checking available features
4 年前
Todd Stinson
4236858f
Add a depth gradient shader.
Modify script to update layout of the RawImage to align with the screen orientation.
4 年前
Todd Stinson
ed37099b
Adding configuration chooser sample.
4 年前
Alexandra Serralta
ea336405
remove ifdef and check for touch always
4 年前
Alexandra Serralta
9510827f
hdr ui
4 年前
Todd Stinson
48e50dc6
Improved handling of screen rotation and texture aspect ratio.
4 年前
Todd Stinson
e67dad8d
Minor script tweaks.
4 年前
Alexandra Serralta
57113f15
remove space
4 年前
Alexandra Serralta
c783439d
change ar foundation menu to have two buttons
4 年前
Shan Jiang
6a0786f7
modified scene to only display normal light estimation
4 年前
Todd Stinson
b9fb0ac7
Flip the v texture coordinate rather than the u.
4 年前
Alexandra Serralta
fa3ffde5
remove mouse touch option
4 年前
Alexandra Serralta
d90d71d5
Merge remote-tracking branch 'origin/light-estimation' into light-estimation
4 年前
GitHub Enterprise
6cf4534c
Merge pull request #66 from unity/placeonplane-fix
Fix for Simple AR Interaction Scheme
4 年前
Alexandra Serralta
b88b6a33
supportsColorCorrection Check
4 年前
Shan Jiang
82e62e15
updated menu
4 年前
Todd Stinson
c2672493
Adding a UI dropdown to switch between env depth, human depth, and human stencil.
4 年前
Todd Stinson
cc1d0c6f
Merge branch 'latest-preview' into add-configuration-chooser-sample
4 年前
Shan Jiang
d5882e86
Merge branch 'latest-preview' into light-estimation
4 年前
Todd Stinson
27fcd70d
Cleaning up the script and adding more documentation.
4 年前
Shan Jiang
f5baff45
Merge branch 'latest-preview' into Multi-image
4 年前
Shan Jiang
dc6d4769
cleared 'handle' from dropdown options
changed dropdown size and textbox layout
4 年前
Alexandra Serralta
5823f197
Merge remote-tracking branch 'origin/light-estimation' into light-estimation
4 年前
Todd Stinson
b66080c7
Minor refinements.
4 年前
GitHub Enterprise
c8f59399
Merge pull request #68 from unity/remove-handle-options
cleared 'handle' from dropdown options
4 年前
Todd Stinson
62573769
Merge branch 'latest-preview' into add-configuration-chooser-sample
4 年前
Todd Stinson
d4114cb5
Cleaning up some logging.
4 年前
Shan Jiang
ac087e3a
Merge branch 'latest-preview' into light-estimation
4 年前
Todd Stinson
6437e46b
Correcting a copypasta error.
4 年前
Todd Stinson
bd880451
Merging latest-preview -> add-depth-gradient-shader.
4 年前
Shan Jiang
bac36d40
addde modeSupported UI Text in HDR
4 年前
Todd Stinson
97521bce
Fixing a bug and behavior when human segmentation or env depth functionality is not available.
4 年前
Shan Jiang
5b6a124f
cleaned up and removed hard-coded label
4 年前
Todd Stinson
c4afc37d
Renaming the TestDepthImage script to DisplayDepthImage.
4 年前
Todd Stinson
8706dfdb
Removing unused using.
4 年前
Todd Stinson
55434346
Removing work around code for an iOS beta 1 and 2 issue that has been fixed in beta 3.
4 年前
Todd Stinson
65343152
Merge branch 'latest-preview' into add-depth-gradient-shader
4 年前
Todd Stinson
0dd31e5f
Replacing StringBuilder.Append with StringBuilder.AppendLine.
4 年前
Todd Stinson
d10e5884
Refactoring to centralize the logging of information to either the screen or debug output.
4 年前
Todd Stinson
8f1cb525
Refactor to use the camera matrix as the basis for the depth rotation matrix.
4 年前
Shan Jiang
e0021604
renamed folders and scenes
4 年前
Todd Stinson
fd010093
Default initialize the affine values.
4 年前
Todd Stinson
c4c1a4e3
Merge branch 'add-depth-gradient-shader' into add-configuration-chooser-sample
4 年前
Todd Stinson
154b9c01
Correcting some copypasta errors.
Cleaning a switch statement.
4 年前
Shan Jiang
bab2fb0a
just better names
4 年前
GitHub Enterprise
f291d393
Merge pull request #67 from unity/add-depth-gradient-shader
Improve the depth images scene
4 年前
Todd Stinson
5c952900
Merge branch 'latest-preview' into add-configuration-chooser-sample
4 年前
Shan Jiang
b34f1c32
Merge branch 'latest-preview' into light-estimation
4 年前
Shan Jiang
68d75384
Merge branch 'latest-preview' into Multi-image
4 年前
Todd Stinson
79f03d67
Adding a drop-down UI to allow for the setting of the configuration chooser.
4 年前
Todd Stinson
aefdfb5e
Adding the configuration chooser scene to the menu.
4 年前
Todd Stinson
a8234280
Renaming TestCameraSwapper -> CameraSwapper.
Renaming TestConfigurationChooser -> CustomConfigurationChooser.
4 年前
Todd Stinson
d09bbd55
Addressing a PR suggestion.
4 年前
GitHub Enterprise
27f45c53
Merge pull request #69 from unity/add-configuration-chooser-sample
Add configuration chooser sample
4 年前
Shan Jiang
b52a295b
Merge branch 'latest-preview' into Multi-image
4 年前
GitHub Enterprise
bdb8cfd3
Merge pull request #65 from unity/Multi-image
image tracking with multiple prefabs sample completed
4 年前
Alexandra Serralta
bb22dd9a
merge
4 年前
Shan Jiang
0843fc1c
Merge branch 'latest-preview' into light-estimation
4 年前
Alexandra Serralta
0c62e8c0
menu
4 年前
Shan Jiang
9e49fbb6
redid menu buttons and renamed scene
4 年前
GitHub Enterprise
96af161e
Merge pull request #70 from unity/new-input-system
Sample Scene for New Input System
4 年前
Tim Mowrer
03a0e7fb
Remove uses of the null conditional operators on UnityEngine.Objects
4 年前
Shan Jiang
8444c7fa
Merge branch 'latest-preview' into light-estimation
4 年前
Shan Jiang
53019d43
redid menu buttons
4 年前
Shan Jiang
73f0e833
and separated Basic/HDRLightEstimation scripts from LightEstimation.cs
4 年前
Shan Jiang
4b465207
updated README and comments
4 年前
Shan Jiang
1035b679
removed Debug
4 年前
Shan Jiang
44400d20
reset all light estimation properties when unavailable
4 年前
Shan Jiang
93127c58
Merge branch 'latest-preview' into light-estimation
4 年前
Shan Jiang
87aa4972
minor changes
4 年前
GitHub Enterprise
b326bd71
Merge pull request #71 from unity/light-estimation
Refactor light estimation
4 年前
Shan Jiang
7c8d0117
renamed variable
4 年前
Shan Jiang
93e9f3b3
added basic info text to HDR scene
4 年前
GitHub Enterprise
0f16250f
Merge pull request #72 from unity/light-estimation
Re-refactor light estimation
4 年前
Todd Stinson
bfe86452
Fixing some layout issues and a missing scene issue.
4 年前
Tim Mowrer
364a79af
Merge remote-tracking branch 'internal/latest-preview' into latest-preview
4 年前
Tim Mowrer
2916f583
Improve Logger:
- Several static members don't need to be static
- Log to console if no UI element is available
- Clear the log on scene reload
4 年前
Tim Mowrer
b511ae64
Anchors sample: attach anchors to planes if a plane is hit
4 年前
Tim Mowrer
c83e50b0
Back button on Android returns to the main menu
4 年前
GitHub Enterprise
76b3b46c
Merge pull request #74 from unity/anchor-attachments
Anchors sample: attach anchors to planes if a plane is hit
4 年前
Tim Mowrer
16086156
Merge remote-tracking branch 'origin/latest-preview' into latest-preview
4 年前
Tim Mowrer
6512c5b0
Remove the UX sample
4 年前
Tim Mowrer
c556fa4f
Remove additional fields related to the UX scene
4 年前
Tim Mowrer
50a5c4b8
Remove UX scene-specific script to fade plane
4 年前
GitHub Enterprise
2f29552c
Merge pull request #77 from unity/remove-ux-sample
Remove UX sample
4 年前
Tim Mowrer
321b0564
Use expression-bodied members
4 年前
Tim Mowrer
42b64d3c
Remove redundant type arguments
4 年前
Tim Mowrer
eca58e48
Code cleanup
4 年前
Tim Mowrer
499a5a1e
Add "CameraGrain" button and logic to enable it.
4 年前
GitHub Enterprise
d3979d31
Merge pull request #78 from unity/fixes
Samples Fixes
4 年前
Tim Mowrer
c06c371b
Update anchor samples to use AddComponent and Destroy
4 年前
Todd Stinson
eef94816
Add a thermal state scene sample.
4 年前
GitHub Enterprise
370af9f4
Merge pull request #79 from unity/add-thermal-sample
Add a thermal state scene sample.
4 年前
GitHub Enterprise
45032e3e
Merge pull request #80 from unity/update-anchors
Update anchor samples to use AddComponent and Destroy
4 年前
Mike Durand
3bb14be9
Merge branch 'latest-preview' of github.cds.internal.unity3d.com:unity/arfoundation-samples into latest-preview
4 年前
Todd Stinson
252ea895
Updating for AR Foundation 4.1.0-preview.12.
4 年前
Tim Mowrer
e61130f8
Update packages to 4.1.1 verified
4 年前
Tim Mowrer
c3c8cef7
4.2.0-pre.2
4 年前
Tim Mowrer
79dcb399
4.2.0-pre.7 release
4 年前
Tim Mowrer
f4f5ea02
4.2.0-pre.8
4 年前
Tim Mowrer
2cf34c55
4.2.0-pre.9
4 年前
Tim Mowrer
5acffaed
4.2.0-pre.12
3 年前
Tim Mowrer
4856c898
Add missing iOS Framework dependencies to Objective-C files
3 年前
Ankur Agrawal
dd4826cf
Update to Unity 2021.2 and AR Foundation 5.0.0-pre.8
3 年前