229 次代码提交 (d3979d31-8d5a-4675-b05f-728f30c2afce)

作者 SHA1 备注 提交日期
Todd Stinson c2672493 Adding a UI dropdown to switch between env depth, human depth, and human stencil. 4 年前
Todd Stinson 8700b7df Upgrading to Unity 2020.1.0f1. 4 年前
Shan Jiang 82e62e15 updated menu 4 年前
Todd Stinson 603a60c3 Merging latest-preview -> add-depth-gradient-shader. 4 年前
Todd Stinson 0e50786c Upgrading to Unity 2019.4.5f1. 4 年前
Shan Jiang 99f5260e added dynamic prefab sample 4 年前
Todd Stinson 21f4e58e Merge branch 'latest-preview' into add-depth-gradient-shader 4 年前
Alexandra Serralta b88b6a33 supportsColorCorrection Check 4 年前
GitHub Enterprise 6cf4534c Merge pull request #66 from unity/placeonplane-fix 4 年前
Shan Jiang 84839ad3 added public API for dynamic prefabs and fixed bugs 4 年前
Todd Stinson 9c5ad6aa Improvements to the depth gradient shader math. 4 年前
Alexandra Serralta d90d71d5 Merge remote-tracking branch 'origin/light-estimation' into light-estimation 4 年前
Alexandra Serralta fa3ffde5 remove mouse touch option 4 年前
Shan Jiang 7d1072b1 changed for loop to foreach 4 年前
Todd Stinson b9fb0ac7 Flip the v texture coordinate rather than the u. 4 年前
Shan Jiang 6a0786f7 modified scene to only display normal light estimation 4 年前
Alexandra Serralta c783439d change ar foundation menu to have two buttons 4 年前
Alexandra Serralta 57113f15 remove space 4 年前
Todd Stinson e67dad8d Minor script tweaks. 4 年前
Shan Jiang 8ad29d4a polish and remove 4 年前
Todd Stinson 48e50dc6 Improved handling of screen rotation and texture aspect ratio. 4 年前
Alexandra Serralta 9510827f hdr ui 4 年前
Alexandra Serralta ea336405 remove ifdef and check for touch always 4 年前
Todd Stinson ed37099b Adding configuration chooser sample. 4 年前
Shan Jiang f9f5e6d8 solved some bugd and pulled from latest preview 4 年前
Todd Stinson e25d9a4b Updating to Unity 2019.4.3f1. 4 年前
Alexandra Serralta 3fedd880 init scene 4 年前
Todd Stinson 44071cb1 Updating to Unity 2019.4.4f1. 4 年前
Shan Jiang 1b5ef1a7 Merge branch 'latest-preview' into Multi-image 4 年前
Todd Stinson 4236858f Add a depth gradient shader. 4 年前
GitHub Enterprise 662b798d Merge pull request #57 from unity/CameraGrainMaterialFix 4 年前
Shan Jiang ff7b50b1 combined multiple methods 4 年前
Tim Mowrer bc049d05 Update packages to 4.1.0-preview.3 4 年前
Shan Jiang 554ea55b updated inspector and logic 4 年前
GitHub Enterprise 341b4c60 Merge pull request #64 from unity/update-readme 4 年前
Mike Durand f447bdce Merge branch 'update-readme' of github.cds.internal.unity3d.com:unity/arfoundation-samples into update-readme 4 年前
Shan Jiang 08691557 added custom inspector 4 年前
Tim Mowrer c417d91b daily => regularly 4 年前
Mike Durand 190e4f35 Added CONTRIBUTING.md 4 年前
Shan Jiang 909c0fd6 changed naming 4 年前
Tim Mowrer 604c42f4 Minor rewording 4 年前
Shan Jiang ce44a636 updated format and removed Debug 4 年前
Tim Mowrer f66af944 Fix typo 4 年前
Shan Jiang 7f62b7bf cleaned unused case 4 年前
Tim Mowrer 48e4cf9d Add clarification on contributions policy 4 年前
Shan Jiang 8ac01b2b multi image tracking sample uploaded 4 年前
Tim Mowrer c54680a1 Set menu to stretch for landscape orientations 4 年前
Tim Mowrer 61962190 Put tooltip on top of other menu items 4 年前
Tim Mowrer f639fb37 Add null guard when checking available features 4 年前
Tim Mowrer 6a1825bf Fix typo in README (deteced => detected) 4 年前