Alexandra Serralta
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4ff03442
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revert
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4 年前 |
Todd Stinson
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aefdfb5e
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Adding the configuration chooser scene to the menu.
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4 年前 |
Todd Stinson
|
5f9b8d68
|
Shrinking the width of the configuration chooser dropdown.
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4 年前 |
Todd Stinson
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79f03d67
|
Adding a drop-down UI to allow for the setting of the configuration chooser.
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4 年前 |
Shan Jiang
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68d75384
|
Merge branch 'latest-preview' into Multi-image
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4 年前 |
Todd Stinson
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5c952900
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Merge branch 'latest-preview' into add-configuration-chooser-sample
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4 年前 |
Todd Stinson
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7933c605
|
Adding text to the README that enviornment depth and occlusion is supported on certain iOS devices.
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4 年前 |
Todd Stinson
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d2109e81
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Merge branch 'public-latest-preview' into latest-preview
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4 年前 |
Shan Jiang
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0a26b10f
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cleaned up and updated comments and editor class name
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4 年前 |
GitHub Enterprise
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f291d393
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Merge pull request #67 from unity/add-depth-gradient-shader
Improve the depth images scene
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4 年前 |
Shan Jiang
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3b1c0618
|
updated README and code format
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4 年前 |
Todd Stinson
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767b6e22
|
Updating to Unity 2020.1.1f1.
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4 年前 |
Shan Jiang
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bab2fb0a
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just better names
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4 年前 |
Todd Stinson
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154b9c01
|
Correcting some copypasta errors.
Cleaning a switch statement.
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4 年前 |
Todd Stinson
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c4c1a4e3
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Merge branch 'add-depth-gradient-shader' into add-configuration-chooser-sample
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4 年前 |
Shan Jiang
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4de2611b
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Update README.md
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4 年前 |
Todd Stinson
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fd010093
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Default initialize the affine values.
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4 年前 |
Shan Jiang
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e0021604
|
renamed folders and scenes
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4 年前 |
Todd Stinson
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bfaf417b
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Updating the human stencil shader to use the display rotation matrix rather than the texture rotation value.
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4 年前 |
Shan Jiang
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2b8b7fd3
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Revert "removed condition"
This reverts commit f5e5656083fa8581a1af51421c8a5e3e2380f22a.
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4 年前 |
Todd Stinson
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8f1cb525
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Refactor to use the camera matrix as the basis for the depth rotation matrix.
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4 年前 |
Shan Jiang
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56fb1302
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removed condition
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4 年前 |
Todd Stinson
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d10e5884
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Refactoring to centralize the logging of information to either the screen or debug output.
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4 年前 |
Shan Jiang
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1b269f86
|
simplified logic
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4 年前 |
Todd Stinson
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0dd31e5f
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Replacing StringBuilder.Append with StringBuilder.AppendLine.
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4 年前 |
Shan Jiang
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f36db955
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minor change in names, privae/public fields, and syntax
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4 年前 |
Todd Stinson
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65343152
|
Merge branch 'latest-preview' into add-depth-gradient-shader
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4 年前 |
Shan Jiang
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235bdd29
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cleaned up commented code
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4 年前 |
Todd Stinson
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55434346
|
Removing work around code for an iOS beta 1 and 2 issue that has been fixed in beta 3.
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4 年前 |
Shan Jiang
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923b393e
|
fixed shader format
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4 年前 |
Todd Stinson
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8706dfdb
|
Removing unused using.
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4 年前 |
Shan Jiang
|
4d1337ea
|
removed unused ctor
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4 年前 |
Todd Stinson
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c4afc37d
|
Renaming the TestDepthImage script to DisplayDepthImage.
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4 年前 |
Shan Jiang
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5b6a124f
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cleaned up and removed hard-coded label
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4 年前 |
Todd Stinson
|
97521bce
|
Fixing a bug and behavior when human segmentation or env depth functionality is not available.
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4 年前 |
Shan Jiang
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bac36d40
|
addde modeSupported UI Text in HDR
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4 年前 |
Shan Jiang
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4124ddba
|
updated prefab, added undo, and cleanup
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4 年前 |
Todd Stinson
|
bd880451
|
Merging latest-preview -> add-depth-gradient-shader.
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4 年前 |
Shan Jiang
|
9d729710
|
renamed FacingDirectionManager
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4 年前 |
Shan Jiang
|
d10a48d3
|
serialization works
|
4 年前 |
Todd Stinson
|
6437e46b
|
Correcting a copypasta error.
|
4 年前 |
Shan Jiang
|
ac087e3a
|
Merge branch 'latest-preview' into light-estimation
|
4 年前 |
Alexandra Serralta
|
d4cfdaa4
|
project settings
|
4 年前 |
Shan Jiang
|
78df15d6
|
Merge branch 'latest-preview' into Multi-image
|
4 年前 |
Todd Stinson
|
d4114cb5
|
Cleaning up some logging.
|
4 年前 |
Shan Jiang
|
034b1e4c
|
updated behaviours with world/user facing directions
|
4 年前 |
Todd Stinson
|
62573769
|
Merge branch 'latest-preview' into add-configuration-chooser-sample
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4 年前 |
Alexandra Serralta
|
097b0cdd
|
working input system
|
4 年前 |
GitHub Enterprise
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c8f59399
|
Merge pull request #68 from unity/remove-handle-options
cleared 'handle' from dropdown options
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4 年前 |
Shan Jiang
|
801e8029
|
updated list only for serialization and dictionary for others
|
4 年前 |