124 次代码提交 (a30528f8-547b-472b-a408-6f26c97fd21e)

作者 SHA1 备注 提交日期
GitHub e111fe57 Fixed typo 6 年前
GitHub Enterprise 8968bbf3 Merge pull request #5 from unity/human-body-changes-to-support-2d-and-3d-separately 6 年前
GitHub 156a2059 Mention known linker & runtime errors 6 年前
GitHub Enterprise fb3c868a Merge pull request #4 from unity/referencepoints-sample 6 年前
DavidMohrhardt 2ab5e188 Fixing accidental prefab changes 6 年前
Todd Stinson fbedc943 Refactoring to separate 2D and 3D body pose estimation support. 6 年前
GitHub Enterprise 6d01753b Adding a 3D skeleton tracking sample (#3) 6 年前
DavidMohrhardt bbe49b1e Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples into referencepoints-sample 6 年前
Tim Mowrer 1202bdca Merge remote-tracking branch 'live/master' 6 年前
GitHub bbcab51b Update README.md 6 年前
GitHub 2b8c4580 Update README.md 6 年前
Tim Mowrer 8644fc8a Clarify arkit plugin and grammar 6 年前
DavidMohrhardt e8b85d65 Deselected the scene on startup 6 年前
Tim Mowrer 4ba446ba Add "Which branch should I use?" section 6 年前
DavidMohrhardt adaedf89 Added the scene to the build options and moved the button to be easier to access 6 年前
Tim Mowrer 9a071314 Add "XR Plugin" to distinguish between ARKit and Unity's package. 6 年前
DavidMohrhardt e782dca0 Added Unity Scene and Associated Prefab for Reference Points sample 6 年前
Tim Mowrer 6157ada9 Update README explaining requirements for ARKit 3 features 6 年前
GitHub Enterprise a5bd85af Update FaceMesh scene to use a different face mesh material for faces (#2) 6 年前
GitHub Enterprise faa62d15 Merge pull request #1 from unity/fix_sample 6 年前
Nishant Naveen 7133b122 Revert ProjectVersion change 6 年前
Nishant Naveen 63652065 Updating to modify only the JointLineRenderer guid, instead of touching the XMaterial 6 年前
Nishant Naveen 67b4d713 Reimporting materials to fix conflicting guids 6 年前
GitHub 1ff6d79b Merge pull request #148 from Unity-Technologies/arkit3-samples-for-2019.1 6 年前