Jimmy Alamparambil
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c5847023
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Remove ARKit blendshapes sample
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6 年前 |
Jimmy Alamparambil
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81c7f2b4
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Revert "Revert "adjustments to latest unity, packages""
This reverts commit f0071481ac506e3287c4b0a7d5c2d827b94b19a2.
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6 年前 |
Jimmy Alamparambil
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36f0933e
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Revert "adjustments to latest unity, packages"
This reverts commit 02530a65212e8b1be321ccb52794c79f7cd5b931.
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6 年前 |
Jimmy Alamparambil
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cd81b506
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adjustments to latest unity, packages
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6 年前 |
Jimmy Alamparambil
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f6c74116
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PR feedback
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6 年前 |
Jimmy Alamparambil
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16f759b4
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Merge branch 'master' of github.com:jimmy-jam/arfoundation-samples into lwrp_support
# Conflicts:
# Packages/manifest.json
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6 年前 |
Jimmy Alamparambil
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9abb2c64
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typo fix in asset name
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6 年前 |
Jimmy Alamparambil
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4fff3b3d
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update to project settings etc for 2018.3
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6 年前 |
Jimmy Alamparambil
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e7fff4fa
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missed asset upgrade after changing name
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6 年前 |
Jimmy Alamparambil
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537ac3e2
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case of the missing camel
manifest trimmed - but still requires lwrp 3.3.0 which depends on 2018.3
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6 年前 |
Jimmy Alamparambil
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0fdae9e9
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code style feedback
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6 年前 |
Jimmy Alamparambil
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6cebd9e9
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make sure legacy scene works same as before
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6 年前 |
Jimmy Alamparambil
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e7e2c0ba
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add an example scene that uses LWRP materials
remove list of scenes to include in build settings, so that current scene is built by default.
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6 年前 |
Jimmy Alamparambil
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8cfccd21
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code style, reference ARFoundation with LWRP support (backgroundrenderer replacement)
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6 年前 |
Jimmy Alamparambil
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ef08a555
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still need latest version of arfoundation with lwrp change, but we now have LWRP package included from project
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6 年前 |
GitHub
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a831be24
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Update package manifest to point to latest ARCore
See changelog: https://docs.unity3d.com/Packages/com.unity.xr.arcore@1.0/changelog/CHANGELOG.html#100-preview19---2018-09-18
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6 年前 |
Jimmy Alamparambil
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f2169f95
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Merge branch 'master' into lwrp_support
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6 年前 |
GitHub
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559eb925
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[XR] Update ARKit package to latest (1.0.0-preview.14)
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6 年前 |
GitHub
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1e10980e
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Merge pull request #37 from johnsietsma/FeatheringTransformFixes
Don't transform mesh verts, they're already in plane space.
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6 年前 |
John Sietsma
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8f9c2f29
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Don't transform mesh verts, they're already in plane space.
Guard against the border being wider than the plane width when calculating UVs.
MaKe the border width in the prefab smaller to match these changes.
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6 年前 |
GitHub
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81e38dde
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Merge pull request #32 from johnsietsma/FeatheredPlane_CodeConventions
Fix code to match coding conventions.
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6 年前 |
John Sietsma
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1fc57bb0
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Add a featheringWidth getter/setter/
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6 年前 |
GitHub
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a8dafb08
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Merge pull request #29 from Unity-Technologies/LightEstimation
Added light estimation script and scene with UI to display values
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6 年前 |
John Sietsma
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95b32446
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Fix code to match coding conventions.
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6 年前 |
GitHub
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aee18ae2
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Merge pull request #27 from johnsietsma/master
Added feathered plane sample.
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6 年前 |
John Sietsma
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f3ec288e
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Coding convention change. Make public field private.
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6 年前 |
John Sietsma
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7e1397f9
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Changes to make the feathered plane grid more visible and tweakable.
Add tint color to feathered plane texture. Changed the tint to blue.
Changed the color of the geometric gird to white from blue.
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6 年前 |
Tim Mowrer
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28133eb0
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[XR] Point cloud visualizer prefab's scaling mode should be "hierarchy", not "local" to make it work with a scaled session origin.
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6 年前 |
Jimmy Alamparambil
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49fa5d3a
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add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources:
https://gitlab.internal.unity3d.com/upm-packages/XR/xrsubsystemregistration
https://gitlab.internal.unity3d.com/upm-packages/XR/xrfacesubsystem
https://github.com/Unity-Technologies/upm-xr-arkit/tree/facetrack_provider
https://gitlab.internal.unity3d.com/upm-packages/XR/arfoundation/tree/standalone-support
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6 年前 |
Jimmy Alamparambil
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2c980b8d
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allow arfoundation-samples to support LWRP, with a little help from ARFoundation. we could take the changes in the LWRPSupport folder and make them into a separate package (they already have their own assembly). The main idea is when you upgrade to LWRP (by setting up a LWRP settings asset in the graphics settings), you will at the same time, create a LWRPBackgroundRendererAsset, add the two materials in the folder to it, and set it as Custom Renderer Asset on your CameraBackground component on ARCamera.
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6 年前 |
John Sietsma
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f0e3cc0c
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Added feathered plane sample.
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6 年前 |
Tim Mowrer
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31f3677c
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[XR] Update ARFoundation to 1.0.0-preview17
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6 年前 |
Tim Mowrer
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1a79894a
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[XR] Update to latest versions of ARFoundation, ARCore, and ARKit packages
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6 年前 |
Tim Mowrer
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7c6436b5
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[XR] Add company name, fix product name, add bundle identifiers.
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6 年前 |
Dan
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ae28315b
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cleaned up naming convetions and added autoprops
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6 年前 |
Dan
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3064de37
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refactored UI code and removed getter setter from lightestimation
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6 年前 |
Dan
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f2037191
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Added light estimation script and scene with UI to display values
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6 年前 |
timm
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64e4b5d4
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[XR] Add a default camera usage description
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6 年前 |
timm
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d95ba675
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[XR] Fix build failure on iOS when ARCore assembly does not exist.
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6 年前 |
Tim Mowrer
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09eb8473
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[XR] Update package manifest to latest published packages
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6 年前 |
Tim Mowrer
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776fc940
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Merge branch 'master' of github.com:Unity-Technologies/arfoundation-samples
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6 年前 |
GitHub
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035e7df1
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Merge pull request #6 from Unity-Technologies/PlacedObjectFix
Improve readability of `PlaceOnPlane` component. Also the raycast hit buffer was not previously static, though it was meant to be. Fixed.
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7 年前 |
Dan
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9c02746c
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updated scene camera and removed touch phase
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7 年前 |
Dan Miller
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fe6b48cb
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refactored PlaceOnPlane, made hits static
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7 年前 |
Tim Mowrer
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e324b07e
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[XR] Add a linker file to preserve the ARCore and ARKit assemblies when using IL2CPP
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6 年前 |
Dan Miller
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45c24e1e
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refactored PlaceOnPlane, conformed to naming conventions
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7 年前 |
Tim Mowrer
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3e5187a8
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[XR] The ARCore XR Plugin is not supported on x86 architectures, so uncheck it as a Target Architecture in Android Player Settings.
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7 年前 |
Dan Miller
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ccad2d66
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refactored place on plane
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7 年前 |
Tim Mowrer
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15646956
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[XR] Fix incorrect link to documentation in README
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7 年前 |
David Mohrhardt
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d1c0d3f3
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moved from staging to production
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7 年前 |